| Rolando Random nobody Level: 7 Posts: 1/6 EXP: 919 For next: 529 Since: 08-03-11 Since last post: 10.7 years Last activity: 10.7 years |
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| Hi there, I'm new here so hope I'm posting this in the right place. Basically I recently worked out a couple of codes by using the trainer on an action replay on a real snes that works as a level skip code that can also force the level you are currently on to take on characteristics of another level... What this means is this if you flick the action replay codes on during gameplay on one level it will behave like an another in some ways... for example if during level 1 i flick the action replay on with codes for the subway level the background will begin to scroll and there will be train noises effects etc... throughout the level and sometimes (usually if done while the map is on screen at the time) the music will also change). What is interesting is that if you have the codes for the second section of Rolento's (missing) level on while at or just before a boss then the level will be allowed to finish correctly but will say area 4 clear and will highlight the bay area on the map (which in the snes game also includes the area on the map where Rolento's level is located in the arcade game). As I only have a real Snes to work with I haven't been able to test out everything i want to as it's not practical to keep playing the game over and over and trying out cheats on various levels. |









