| nevum Member m'kay? Level: 17 ![]() Posts: 11/43 EXP: 20630 For next: 4113 Since: 08-25-07 Since last post: 13.5 years Last activity: 12.8 years |
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| Alright this is really neat; When you are working with 0x24 and 0x42 cannons, rotating them with the usual Y Rot doesn't change the angle that they shoot you out of! You have to cange it manually by typing into the "Angle" parameter bar. But what most people don't know (or do know) is that the number you input is multiplied by 1.40625 and then used as the number of degrees to rotate the actual cannon. Here's a guide to the Cannon Angles: Use 0 for a 0° angle Use 64 for a 90° angle Use 128 for a 180° angle And use 192 for a 270° angle (or select it from the pop-up menu) ____________________ The post above has been typed by: THE BEST FREAKIN' COMPUTER GURU IN THE WORLD!!! WOOT!!! |













