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04-25-22 12:29:43 AM
Jul - SM64 Hacking (Archive) - Help/Questions about Toad's Tool 64 and SM64 hacking New poll - New thread - New reply
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KDJewl
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Posted on 03-30-11 08:49:02 PM Link | Quote
Can't you just place the beta red shell near Mario in whatever stage your are using for the battle?
Gazpacho146
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Posted on 03-31-11 02:36:49 AM Link | Quote
i need help with object scaling, (not like .obj files) because i replaced chuckya's behavior and i made a koopa NPC that i want bigger than the small ones, how can i increase the size of it while still having it talk? since i replaced the chuckya behavior with the pink bob-omb message so now the b parameters are for messages and not for size, so instead of using tt64, can i hex edit the size, and if i can, how can i do it? thanks
sorry for the double-post metal_man88 but i reposted because most people only look at the most recent page



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rezapeza

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Posted on 03-31-11 05:28:11 AM Link | Quote
How do i change water color?

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lambo666enzoh
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Posted on 04-02-11 09:40:33 AM (last edited by Metal_Man88 at 04-02-11 01:04 PM) Link | Quote
Originally posted by rezapeza
How do i change water color?

most likely with tilemolester or something (Taking this suggestion will CORRUPT YOUR GAME -MM88)
Lyskar
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Posted on 04-02-11 04:04:28 PM Link | Quote
Stats
Time/Date
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Days Here
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Metal_Man88's Post
No, do not use tile molester. It will corrupt all your data. Do not further tell people to use it either, lambo; you obviously have not read the posts about it here and should know better than to make that suggestion.

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Joe
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Posted on 04-02-11 09:01:30 PM Link | Quote
The only alternative to Tile Molester that I know of is available from this post. You should read some of the following posts as well, since many questions are answered there.

If you're interested in the technical side of things, feel free to PM me.

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Hax911
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Posted on 04-06-11 06:56:12 PM (last edited by Hax911 at 04-06-11 06:10 PM) Link | Quote
I am having some trouble with Textures. They seem to keep messing up. I divided the area's like told, And I keep getting errors. Help?
Here is a picture.

I'll post the level if I need to (Sketchup file)
RDX

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Posted on 04-07-11 03:20:22 AM (last edited by RDX at 04-07-11 12:40 AM) Link | Quote
My PJ64 has been acting odd recently. When I start it up I immediately get this:



and then this:



I've uninstalled the program and reinstalled it, and I updated my drivers. I dunno what else to try. It worked for a little while after I did that, but now it's stopped again.

(I've been using Jabo's Direct3D8 1.6 plugin. It's the default, I've always used it). That might also be why Windows Movie Maker isn't working...

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Gazpacho146
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Posted on 04-07-11 12:41:30 PM Link | Quote
Originally posted by RDX
My PJ64 has been acting odd recently. When I start it up I immediately get this:



and then this:



I've uninstalled the program and reinstalled it, and I updated my drivers. I dunno what else to try. It worked for a little while after I did that, but now it's stopped again.

(I've been using Jabo's Direct3D8 1.6 plugin. It's the default, I've always used it). That might also be why Windows Movie Maker isn't working...

i get that error all the time! just try turning off your computer and then turn it on because it seems to work for me

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Hax911
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Posted on 04-08-11 05:26:30 AM Link | Quote
Can I please have some help?
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Posted on 04-08-11 05:33:36 AM Link | Quote
Originally posted by Hax911
I am having some trouble with Textures. They seem to keep messing up. I divided the area's like told, And I keep getting errors. Help?
Here is a picture.

I'll post the level if I need to (Sketchup file)



Your not correctly importing textures or which ever version of obj importer you're using is messing up. Try 0.15 and try to re-do all of the textures.
Hax911
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Posted on 04-08-11 02:34:29 PM Link | Quote
I am using the newest importer and using messiaens M64 Texture pack. I divided the textures. I just don't get it!
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Posted on 04-08-11 06:17:33 PM (last edited by RDX at 04-08-11 03:18 PM) Link | Quote
Uh, let me see if I still remember how to do this.

Open your mtl file and look for something that is some variation of the phrase "mapkd". Change it to "map_kd", for all of them. See if it does anything.

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Hax911
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Posted on 04-08-11 07:48:17 PM Link | Quote
They are already set to map_kd
RDX

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Posted on 04-08-11 08:41:52 PM Link | Quote
Then...make them "mapkd".

I know there's something involving a mapkd somewhere. Make sure in the importer interface you don't have the 'use in-game textures' box checked, and that you didn't delete all the textures the program creates after you export the obj file.

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Gazpacho146
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Posted on 04-17-11 03:26:36 AM (last edited by Gazpacho146 at 04-17-11 01:26 PM) Link | Quote
I have some texture coordinate issues i scaled the textures and this is what they look like in sketchup:


then when triangulated:



and here is how it looks in game:

how can i fix this?
-edit-
i found out what does it, triangulating undoes my tetxure scaling. i still don't know how to fix it though

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Dudaw
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Posted on 04-17-11 06:46:46 PM (last edited by Dudaw at 04-17-11 03:47 PM) Link | Quote
Originally posted by Gazpacho146

-edit-
i found out what does it, triangulating undoes my tetxure scaling. i still don't know how to fix it though


GSU's native triangulation seems to do a better job at preserving texture scaling / positioning than the tool you're using.
It should be under options in the 3D model export window.

You're out of luck with my suggestion if you don't have the pro version, though.
Gazpacho146
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Posted on 04-17-11 08:34:07 PM (last edited by Gazpacho146 at 04-18-11 01:21 AM) Link | Quote
Originally posted by Dudaw
Originally posted by Gazpacho146

-edit-
i found out what does it, triangulating undoes my tetxure scaling. i still don't know how to fix it though


GSU's native triangulation seems to do a better job at preserving texture scaling / positioning than the tool you're using.
It should be under options in the 3D model export window.

You're out of luck with my suggestion if you don't have the pro version, though.

never mind, i just let GSU triangulate it without the plugin when i exported it

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TheSuperMario64Hacker2
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Posted on 04-22-11 05:09:16 PM Link | Quote
Is it possible to expand the ROM to 100MB and more?
It's just an simple question im asking...
Because it would interess me alot.
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Posted on 04-22-11 10:04:22 PM Link | Quote
The largest games released used 64 MB cartridges, so emulators may not support anything larger than that.

The actual N64 hardware would typically have cartridge ROM mapped at (logical) 0xB0000000 to a (logical) upper limit of 0xBFC00000, so that's a maximum of 252 MB assuming reads from addresses that high are actually sent to the cartridge.

There is additional space at 0xA6000000 for probably up to 32 MB, used by the 64DD but connected to the cartridge in the same way. There's some other address ranges that may be mapped to the cartridge, for a grand total of 332 MB.

So, what exactly would you need that much space for?

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Jul - SM64 Hacking (Archive) - Help/Questions about Toad's Tool 64 and SM64 hacking New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

35 database queries, 8 query cache hits.
Query execution time:  0.123993 seconds
Script execution time:  0.027063 seconds
Total render time:  0.151056 seconds


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line 272 column 103 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 103 - Warning: <img> lacks "alt" attribute
line 272 column 146 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 146 - Warning: <img> lacks "alt" attribute
line 272 column 189 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 189 - Warning: <img> lacks "alt" attribute
line 272 column 232 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 232 - Warning: <img> lacks "alt" attribute
line 272 column 275 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 275 - Warning: <img> lacks "alt" attribute
line 272 column 318 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 318 - Warning: <img> lacks "alt" attribute
line 272 column 361 - Warning: <img> proprietary attribute value "absmiddle"
line 272 column 361 - Warning: <img> lacks "alt" attribute
line 273 column 23 - Warning: <img> lacks "alt" attribute
line 273 column 64 - Warning: <img> lacks "alt" attribute
line 273 column 113 - Warning: <img> lacks "alt" attribute
line 273 column 163 - Warning: <img> lacks "alt" attribute
line 274 column 11 - Warning: <img> lacks "alt" attribute
line 284 column 15 - Warning: <img> lacks "alt" attribute
line 291 column 1210 - Warning: <tr> attribute "valign" has invalid value "center"
line 299 column 2076 - Warning: <img> lacks "alt" attribute
line 308 column 23 - Warning: <img> lacks "alt" attribute
line 308 column 64 - Warning: <img> lacks "alt" attribute
line 308 column 113 - Warning: <img> lacks "alt" attribute
line 308 column 163 - Warning: <img> lacks "alt" attribute
line 309 column 11 - Warning: <img> lacks "alt" attribute
line 319 column 15 - Warning: <img> lacks "alt" attribute
line 336 column 21 - Warning: <img> lacks "alt" attribute
line 336 column 62 - Warning: <img> lacks "alt" attribute
line 336 column 110 - Warning: <img> lacks "alt" attribute
line 336 column 160 - Warning: <img> lacks "alt" attribute
line 337 column 11 - Warning: <img> lacks "alt" attribute
line 347 column 15 - Warning: <img> lacks "alt" attribute
line 356 column 234 - Warning: <img> lacks "alt" attribute
line 365 column 22 - Warning: <img> lacks "alt" attribute
line 365 column 63 - Warning: <img> lacks "alt" attribute
line 365 column 112 - Warning: <img> lacks "alt" attribute
line 365 column 162 - Warning: <img> lacks "alt" attribute
line 376 column 15 - Warning: <img> lacks "alt" attribute
line 385 column 162 - Warning: <img> lacks "alt" attribute
line 389 column 251 - Warning: <img> lacks "alt" attribute
line 393 column 678 - Warning: <img> lacks "alt" attribute
line 401 column 22 - Warning: <img> lacks "alt" attribute
line 401 column 63 - Warning: <img> lacks "alt" attribute
line 401 column 112 - Warning: <img> lacks "alt" attribute
line 401 column 162 - Warning: <img> lacks "alt" attribute
line 412 column 15 - Warning: <img> lacks "alt" attribute
line 421 column 234 - Warning: <img> lacks "alt" attribute
line 425 column 323 - Warning: <img> lacks "alt" attribute
line 438 column 21 - Warning: <img> lacks "alt" attribute
line 438 column 62 - Warning: <img> lacks "alt" attribute
line 438 column 110 - Warning: <img> lacks "alt" attribute
line 438 column 160 - Warning: <img> lacks "alt" attribute
line 439 column 11 - Warning: <img> lacks "alt" attribute
line 449 column 15 - Warning: <img> lacks "alt" attribute
line 463 column 11 - Warning: <img> lacks "alt" attribute
line 464 column 22 - Warning: <img> lacks "alt" attribute
line 464 column 63 - Warning: <img> lacks "alt" attribute
line 464 column 112 - Warning: <img> lacks "alt" attribute
line 464 column 162 - Warning: <img> lacks "alt" attribute
line 465 column 11 - Warning: <img> lacks "alt" attribute
line 475 column 15 - Warning: <img> lacks "alt" attribute
line 484 column 417 - Warning: <img> lacks "alt" attribute
line 496 column 21 - Warning: <img> lacks "alt" attribute
line 496 column 62 - Warning: <img> lacks "alt" attribute
line 496 column 110 - Warning: <img> lacks "alt" attribute
line 496 column 160 - Warning: <img> lacks "alt" attribute
line 497 column 11 - Warning: <img> lacks "alt" attribute
line 507 column 15 - Warning: <img> lacks "alt" attribute
line 522 column 22 - Warning: <img> lacks "alt" attribute
line 522 column 63 - Warning: <img> lacks "alt" attribute
line 522 column 112 - Warning: <img> lacks "alt" attribute
line 522 column 162 - Warning: <img> lacks "alt" attribute
line 533 column 15 - Warning: <img> lacks "alt" attribute
line 542 column 316 - Warning: <img> lacks "alt" attribute
line 550 column 21 - Warning: <img> lacks "alt" attribute
line 550 column 62 - Warning: <img> lacks "alt" attribute
line 550 column 110 - Warning: <img> lacks "alt" attribute
line 550 column 160 - Warning: <img> lacks "alt" attribute
line 551 column 11 - Warning: <img> lacks "alt" attribute
line 561 column 15 - Warning: <img> lacks "alt" attribute
line 576 column 22 - Warning: <img> lacks "alt" attribute
line 576 column 63 - Warning: <img> lacks "alt" attribute
line 576 column 112 - Warning: <img> lacks "alt" attribute
line 576 column 162 - Warning: <img> lacks "alt" attribute
line 587 column 15 - Warning: <img> lacks "alt" attribute
line 596 column 378 - Warning: <img> lacks "alt" attribute
line 604 column 22 - Warning: <img> lacks "alt" attribute
line 604 column 63 - Warning: <img> lacks "alt" attribute
line 604 column 112 - Warning: <img> lacks "alt" attribute
line 604 column 162 - Warning: <img> lacks "alt" attribute
line 615 column 15 - Warning: <img> lacks "alt" attribute
line 623 column 182 - Warning: <img> lacks "alt" attribute
line 627 column 267 - Warning: <img> lacks "alt" attribute
line 630 column 357 - Warning: <img> lacks "alt" attribute
line 641 column 22 - Warning: <img> lacks "alt" attribute
line 641 column 63 - Warning: <img> lacks "alt" attribute
line 641 column 112 - Warning: <img> lacks "alt" attribute
line 641 column 162 - Warning: <img> lacks "alt" attribute
line 652 column 15 - Warning: <img> lacks "alt" attribute
line 674 column 22 - Warning: <img> lacks "alt" attribute
line 674 column 63 - Warning: <img> lacks "alt" attribute
line 674 column 112 - Warning: <img> lacks "alt" attribute
line 674 column 162 - Warning: <img> lacks "alt" attribute
line 685 column 15 - Warning: <img> lacks "alt" attribute
line 708 column 22 - Warning: <img> lacks "alt" attribute
line 708 column 63 - Warning: <img> lacks "alt" attribute
line 708 column 112 - Warning: <img> lacks "alt" attribute
line 708 column 162 - Warning: <img> lacks "alt" attribute
line 719 column 15 - Warning: <img> lacks "alt" attribute
line 736 column 23 - Warning: <img> lacks "alt" attribute
line 736 column 64 - Warning: <img> lacks "alt" attribute
line 736 column 113 - Warning: <img> lacks "alt" attribute
line 736 column 163 - Warning: <img> lacks "alt" attribute
line 737 column 11 - Warning: <img> lacks "alt" attribute
line 747 column 15 - Warning: <img> lacks "alt" attribute
line 769 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 769 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 769 column 244 - Warning: <img> proprietary attribute value "absmiddle"
line 778 column 25 - Warning: <img> lacks "alt" attribute
line 783 column 267 - Warning: <img> lacks "alt" attribute
line 763 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 203 column 27 - Warning: <nobr> is not approved by W3C
line 232 column 27 - Warning: <nobr> is not approved by W3C
line 262 column 27 - Warning: <nobr> is not approved by W3C
line 289 column 27 - Warning: <nobr> is not approved by W3C
line 291 column 1136 - Warning: <table> proprietary attribute "height"
line 324 column 27 - Warning: <nobr> is not approved by W3C
line 352 column 27 - Warning: <nobr> is not approved by W3C
line 381 column 27 - Warning: <nobr> is not approved by W3C
line 417 column 27 - Warning: <nobr> is not approved by W3C
line 454 column 27 - Warning: <nobr> is not approved by W3C
line 480 column 27 - Warning: <nobr> is not approved by W3C
line 512 column 27 - Warning: <nobr> is not approved by W3C
line 538 column 27 - Warning: <nobr> is not approved by W3C
line 566 column 27 - Warning: <nobr> is not approved by W3C
line 592 column 27 - Warning: <nobr> is not approved by W3C
line 620 column 27 - Warning: <nobr> is not approved by W3C
line 657 column 27 - Warning: <nobr> is not approved by W3C
line 690 column 27 - Warning: <nobr> is not approved by W3C
line 724 column 27 - Warning: <nobr> is not approved by W3C
line 752 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 365 warnings and 4 errors!

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md