Awesome, that solved my texture issue. I just needed to put the .obj extension.
I have another small issue, and it may relate to the level being too big (I scaled it down since, and I'm going to test it then edit this post) but Mario will randomly die when touching certain parts of the level. Sometimes it will do the Bowser laugh, other times, it will have a black circle appear like a warp, but it will take me out of the painting.
And, it also appears that where ever the axis intersect in SU is where Mario enters the level. Is this the case?
Ill try to upload a video of my level, and issues for further clarification.
EDIT: Alright, it still tells me that some of the vertexes are out of bounds, but the level plays fine. I don't want to shrink it anymore cause it is already almost too small.
EDIT 2: I have one more unrelated question. Is is possible to have more levels than what is already in the ROM? I'm just wondering if it would be possible to have a higher number of smaller levels, or single-star levels (like SMG) as opposed to big courses, and six stars per course. There are already quiet a few maps in the game anyway, but is it possible to add more?
And one more question, this time about sketch-up. Does anyone happen to know the boundaries for a level in feet/ inches? That way, people can just make a square that size as a template, and keep within it. |