| koolaidman Member Level: 24 Posts: 7/108 EXP: 73588 For next: 4537 Since: 07-17-10 Since last post: 3.4 years Last activity: 1.2 years |
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| This code was created by Ralf (from GScentral.org), but like the Luigi's Mansion debug codes, these are only for the PAL version and I'm pretty sure not a lot of people know about it. http://board.gscentral.org/showthread.php/10609-Pokemon-Colosseum-%28GCN-AR-PAL%29?s=cfaa45e86c9d7807c3e9f67047d105d2 PAL (GameID 2A6) Debug Mode On/Off (Press DPad Up/Down) ZVG4-2Q1X-1TXE3 CXJH-RJR6-M51AT ZKFE-CMMY-9GKHG 9393-TB37-2N5AG XTAM-9FPW-JC1VC German PAL (GameID 2AC) Debug Mode On/Off (Press DPad Up/Down) YEQQ-ACAV-8FNAP CXJH-RJR6-M51AT ZKFE-CMMY-9GKHG 9393-TB37-2N5AG XTAM-9FPW-JC1VC PAL (GameID 2A6) Debug Frames On/Off (Press Z+DPad Up/Down) 867Q-G614-3833F A4JW-AYQ4-DAGB0 D063-HYZA-UG20K VB7D-4QUC-G8CD9 DP0H-QVAG-3688E Enable Fight Debug Camera ZMEP-NHYE-H5H8V YHD7-GH0Y-A9YNV German PAL (GameID 2AC) Debug Frames On/Off (Press Z+DPad Up/Down) 7YQ3-1Y5F-XHJP7 A4JW-AYQ4-DAGB0 D063-HYZA-UG20K VB7D-4QUC-G8CD9 DP0H-QVAG-3688E Enable Fight Debug Camera TAZ0-EKDD-ZW6XJ YHD7-GH0Y-A9YNV ![]() As you can see, this is just a simple pause/resume/frame advance debug feature. But the GUI makes me very excited of what else might be in here just around this particular memory region, or in other versions of the game. I don't know if the debug codes unlock more on other controllers, but maybe someone else can check it out? I know this is probably too small to warrant it's own topic, but if it does have one debug mode, it might have more. Coincidently, I checked the US version of the game as well, and there doesn't appear to be that much of a difference between the two versions of the game except for the addition of more languages for the PAL version. Nonetheless, this should mean that a action replay code for the US version shouldn't be too difficult to make. Hope this a sign for more to come. ![]() |







