| Aoi Member Level: 30 ![]() Posts: 49/181 EXP: 159600 For next: 6269 Since: 07-18-10 Since last post: 9.9 years Last activity: 9.9 years |
|
||
| Do most or all of the NES emulators that currently support Game Genie codes support them fully and correctly? I've been trying to test two codes I created years ago on the actual NES+Game Genie, because I'm wondering if they might tap into a debug function. Probably not. But one of them, rather than behave how it did on the original hardware, just seems to darken the sprite colors and randomly freeze the game in the emulator (which, I'll admit, is a Nester variant on my Dreamcast... (I know, I know...)) |





![this is about the only use for Twitter [loading witty comment...]](http://twitstamp.com/custom-2013.png)








Still has problems, though...


), and was so cheap and low-quality, I didn't think it would last all that long. So, I passed.
)
;; However, it's just the result of watching WAY too much MST3K, and deciding to try the word, just for fun. Honest. 

