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04-24-22 02:47:08 PM
Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply
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dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 08-08-10 10:17:30 AM Link | Quote
Well...

Lately i've been working in NSMB Editor 4 DS.
Right now, it's capable of doing very basic editing.
You're able to move, resize, clone objects, move, clone and change sprite type.
And of course, it can save.

If you want to test it out, here it is:
http://www.mediafire.com/?78w8rtyt856o9ty

Instructions:
- Unzip it into the ROOT of the microSD card.
- DLDI patch the editor if needed.
- Place a US ROM named nsmb.nds on the ROOT of the microSD card.
- Boot nsmb-editor-ds.nds
- Edit whatever you want.
- Boot nsmb.nds and play the edited level.

Planned features before first final release:
- Complete level editing. Including object number, sprite data, entrances, views, zones, paths, level settings.
- Minimap on the top screen.
- If i ever get around the DS' video hardware restrictions, zooming.

Planned features for much later:
- Tileset editor?
- Integration with NSMB itself: open NSMB, play a level, and then hit Start+Select to edit it. Then you edit it, save it and play the level instantly without having to even reboot the ds. (yes, I think it's possible. I have it half done)

IMPORTANT: I WANT bug reports and suggestions. Specially suggestions on how to improve the UI.
Cataclysm
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Posted on 08-08-10 03:20:33 PM Link | Quote
Wow! I've been waiting for this for a while. I'll test it on both of my DS's and all of my flashcarts. Btw, in a later revision can you include a Multiplayer narc patch button? I would love to battle on edited levels on-the-go!
Link 70222
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Posted on 08-08-10 05:36:06 PM (last edited by Link 70222 at 08-08-10 02:36 PM) Link | Quote
Um, how do we edit the level? I try every button and even click on the level and area that I want to edit, but nothing happens.

Oh, nevermind, it was the control pad...
EngineR3

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Posted on 08-09-10 07:41:20 PM Link | Quote
Hey, dirbaio, if it's not any trouble, is there anyway you can upload the NSMB Editor 4 DS onto googlecode? I can't download anything from mediafire(family web filter blocks the site). If it is too much trouble, don't worry about it. I want to test this out, but I guess I might have to wait for the official version. Thanks in advance!
Cataclysm
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Posted on 08-11-10 02:34:41 AM Link | Quote
Originally posted by EngineR3
Hey, dirbaio, if it's not any trouble, is there anyway you can upload the NSMB Editor 4 DS onto googlecode? I can't download anything from mediafire(family web filter blocks the site). If it is too much trouble, don't worry about it. I want to test this out, but I guess I might have to wait for the official version. Thanks in advance!

Try downloading it off my website. www.cataclypse.co.nr
Cataclysm
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Posted on 08-11-10 04:02:08 PM Link | Quote
To improve the ui I would add a fast scroll button like the computer version. I hate having to slide and slide and slide to find the beginning of the level.
Pirahnaplant
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Posted on 08-16-10 12:02:46 AM Link | Quote
I think you should add some sort of a file browser so you can have multiple ROMs to edit.

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Cataclysm
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Posted on 08-16-10 01:03:23 AM Link | Quote
Is there any way to go back to another level to edit after already selecting a level to edit? It gets annoying sometimes when I have to do turn off and turn on my DS.
dirbaio
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Posted on 08-16-10 07:01:52 PM Link | Quote
Originally posted by Cataclysm
Is there any way to go back to another level to edit after already selecting a level to edit? It gets annoying sometimes when I have to do turn off and turn on my DS.


Yeah, i know.
It's not possible

The UI still has to be improved
Cataclysm
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Posted on 08-17-10 02:32:59 AM Link | Quote
How come to load a level you have to push the "→" button instead of just pushing the "A" button?
dirbaio
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Posted on 08-17-10 04:07:18 AM Link | Quote
Temporary stuff.
Ignore it.
Next version you'll have to double-tap
dirbaio
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Posted on 09-06-10 06:21:46 PM (last edited by dirbaio at 09-06-10 03:23 PM) Link | Quote
New build for nsmb-editor-ds!

Same as before:
-Unzip at the microsd ROOT dir.
-Place a rom called "nsmb.nds" at the ROOT dir. it must be U version.
-Run nsmb-editor-ds.nds
-Edit levels

New stuff:
- Double-tap to select items in lists.
- Now displays entrnaces, but doesnt save them
- Can edit sprite data and change sprite type.
- Push start to return to level select.

EDIT: Oops... I forgot the download link. Here it is: http://www.mediafire.com/?dx2875mbzg668me

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PSI Purple
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Posted on 09-08-10 11:14:42 PM (last edited by PSI Purple at 09-08-10 08:15 PM) Link | Quote
Feature requests, huh? Well, I WAS going to suggest a copy-paste between levels and Areas, but I see someone already did. And you said you put it in your "fixme" dealie. A friendly reminder after 5 pages won't kill anything, right?

But I want to bring up the "Force Mini Mario Always" value. I know it may be the same physics, but they're not the same animations(walking). Even so, Mario walks slower with it checked(I think?). He also can't seem to run on water. Just sayin', maybe it isn't Mini Mario Physics, exactly. I'd say moon-walk, or low gravity?

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mariofanatic64
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Posted on 09-09-10 07:32:04 AM Link | Quote
i also have an idea. what if you could create a rom select menu similar to the pc version where you can choose between multiple nsmb roms rather than being limited to just one rom.
Ninjaboy42
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Posted on 09-25-10 11:47:02 PM Link | Quote
I don't seem to be able to change the block type, only the sprite type. Am I missing something?
Other features that would be nice: entrances, zone editing, Multiplayer NARC patching, on the fly level editing, tileset/BG editing (think MKDS's emblem GUI), map editing (it's called pushing it), music editing (okay, now I admit i'm going too far, but it would be great to have) and maybe even block painting (think Reggie).


Otherwise, it's AWESOME.
dirbaio
For future reference, "Responsible disclosure" isn't "acting like a douche about an exploit and demanding compensation".
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Posted on 09-26-10 12:51:34 PM Link | Quote
Originally posted by Ninjaboy42
I don't seem to be able to change the block type, only the sprite type. Am I missing something?

Yeah... The version I posted here can't change object number. I've made an object list, but its still buggy... Will post the new version here soon...

Originally posted by Ninjaboy42
Other features that would be nice: entrances, zone editing, Multiplayer NARC patching

All of those are planned, of course! On the first final release you'll be able to do complete level editing This is just a very early test version.

Originally posted by Ninjaboy42

, on the fly level editing,

Whoa... You mean editing a level while you're playing it? That's nearly impossible...
What could be possible is something like "Press select while playing a level to boot the level editor, edit that level, save and boot back into NSMB, directly playing that level"... But that's quite far too...

Originally posted by Ninjaboy42

tileset/BG editing (think MKDS's emblem GUI), map editing (it's called pushing it), music editing (okay, now I admit i'm going too far, but it would be great to have) and maybe even block painting (think Reggie).

Tileset and BG editing could be implemented, but later. World map editing is impossible for now: The editor for the computer can't neither. And music editing... Yeah, you're going too far

Originally posted by Ninjaboy42

Otherwise, it's AWESOME.

Thanks!

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Cataclysm
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Posted on 10-04-10 04:42:05 AM Link | Quote
Here's a suggestion for nsmb editor ds: for cloning blocks/sprites, you hold down the L or R button (similar to the computer version, holding Ctrl) depending on which hand you hold the stylus with. You could also choose to make the L button for making objects larger, and the R for cloning, and invert that if needed for left/right handed players.
coolas1

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Posted on 10-04-10 06:30:03 AM (last edited by coolas1 at 10-04-10 05:24 AM) Link | Quote
Originally posted by Cataclysm
Here's a suggestion for nsmb editor ds: for cloning blocks/sprites, you hold down the L or R button (similar to the computer version, holding Ctrl) depending on which hand you hold the stylus with. You could also choose to make the L button for making objects larger, and the R for cloning, and invert that if needed for left/right handed players.

Yea or you could make it toggle the tool by pressing L or R.

EDIT: I have been able to do it myself. I have made a how to in the spoiler.
Note: You must be able to svn the source and compile it.
dirbaio
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Posted on 10-04-10 11:48:00 AM Link | Quote
Hm...
Yeah. I was thinking about something similar, but with the D-pad (or ABXY for left-handed people). Press up to scroll, left to move, right to resize, down to clone...
I won't use the L/R buttons at all because they usually break on DS Lites (for example mine)

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coolas1

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Posted on 10-05-10 04:00:16 AM Link | Quote
Originally posted by dirbaio
Hm...
Yeah. I was thinking about something similar, but with the D-pad (or ABXY for left-handed people). Press up to scroll, left to move, right to resize, down to clone...
I won't use the L/R buttons at all because they usually break on DS Lites (for example mine)

If you want I can do it for you and PM it to you. Anyway with more through testing I found my version buggy.
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Jul - NSMB Hacking (Archive) - Editor Development thread New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

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Script execution time:  0.024978 seconds
Total render time:  0.143419 seconds


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line 214 column 22 - Warning: <img> lacks "alt" attribute
line 214 column 63 - Warning: <img> lacks "alt" attribute
line 214 column 112 - Warning: <img> lacks "alt" attribute
line 214 column 162 - Warning: <img> lacks "alt" attribute
line 215 column 11 - Warning: <img> lacks "alt" attribute
line 225 column 15 - Warning: <img> lacks "alt" attribute
line 232 column 302 - Warning: <img> proprietary attribute value "absmiddle"
line 232 column 302 - Warning: <img> lacks "alt" attribute
line 240 column 22 - Warning: <img> lacks "alt" attribute
line 240 column 63 - Warning: <img> lacks "alt" attribute
line 240 column 112 - Warning: <img> lacks "alt" attribute
line 240 column 162 - Warning: <img> lacks "alt" attribute
line 241 column 11 - Warning: <img> lacks "alt" attribute
line 251 column 15 - Warning: <img> lacks "alt" attribute
line 268 column 22 - Warning: <img> lacks "alt" attribute
line 268 column 63 - Warning: <img> lacks "alt" attribute
line 268 column 112 - Warning: <img> lacks "alt" attribute
line 268 column 161 - Warning: <img> lacks "alt" attribute
line 279 column 15 - Warning: <img> lacks "alt" attribute
line 294 column 22 - Warning: <img> lacks "alt" attribute
line 294 column 63 - Warning: <img> lacks "alt" attribute
line 294 column 112 - Warning: <img> lacks "alt" attribute
line 294 column 162 - Warning: <img> lacks "alt" attribute
line 295 column 11 - Warning: <img> lacks "alt" attribute
line 305 column 15 - Warning: <img> lacks "alt" attribute
line 321 column 22 - Warning: <img> lacks "alt" attribute
line 321 column 63 - Warning: <img> lacks "alt" attribute
line 321 column 112 - Warning: <img> lacks "alt" attribute
line 321 column 162 - Warning: <img> lacks "alt" attribute
line 322 column 11 - Warning: <img> lacks "alt" attribute
line 332 column 15 - Warning: <img> lacks "alt" attribute
line 347 column 22 - Warning: <img> lacks "alt" attribute
line 347 column 63 - Warning: <img> lacks "alt" attribute
line 347 column 112 - Warning: <img> lacks "alt" attribute
line 347 column 162 - Warning: <img> lacks "alt" attribute
line 358 column 15 - Warning: <img> lacks "alt" attribute
line 373 column 22 - Warning: <img> lacks "alt" attribute
line 373 column 63 - Warning: <img> lacks "alt" attribute
line 373 column 112 - Warning: <img> lacks "alt" attribute
line 373 column 162 - Warning: <img> lacks "alt" attribute
line 374 column 11 - Warning: <img> lacks "alt" attribute
line 384 column 15 - Warning: <img> lacks "alt" attribute
line 399 column 23 - Warning: <img> lacks "alt" attribute
line 399 column 64 - Warning: <img> lacks "alt" attribute
line 410 column 15 - Warning: <img> lacks "alt" attribute
line 420 column 378 - Warning: <img> proprietary attribute value "absmiddle"
line 420 column 378 - Warning: <img> lacks "alt" attribute
line 430 column 22 - Warning: <img> lacks "alt" attribute
line 430 column 63 - Warning: <img> lacks "alt" attribute
line 430 column 112 - Warning: <img> lacks "alt" attribute
line 430 column 162 - Warning: <img> lacks "alt" attribute
line 431 column 11 - Warning: <img> lacks "alt" attribute
line 441 column 15 - Warning: <img> lacks "alt" attribute
line 456 column 23 - Warning: <img> lacks "alt" attribute
line 456 column 64 - Warning: <img> lacks "alt" attribute
line 467 column 15 - Warning: <img> lacks "alt" attribute
line 484 column 23 - Warning: <img> lacks "alt" attribute
line 484 column 64 - Warning: <img> lacks "alt" attribute
line 495 column 15 - Warning: <img> lacks "alt" attribute
line 516 column 703 - Warning: <img> lacks "alt" attribute
line 524 column 22 - Warning: <img> lacks "alt" attribute
line 524 column 63 - Warning: <img> lacks "alt" attribute
line 524 column 112 - Warning: <img> lacks "alt" attribute
line 524 column 162 - Warning: <img> lacks "alt" attribute
line 525 column 11 - Warning: <img> lacks "alt" attribute
line 535 column 15 - Warning: <img> lacks "alt" attribute
line 544 column 750 - Warning: <img> proprietary attribute value "absmiddle"
line 544 column 750 - Warning: <img> lacks "alt" attribute
line 556 column 22 - Warning: <img> lacks "alt" attribute
line 556 column 63 - Warning: <img> lacks "alt" attribute
line 556 column 113 - Warning: <img> lacks "alt" attribute
line 557 column 11 - Warning: <img> lacks "alt" attribute
line 567 column 15 - Warning: <img> lacks "alt" attribute
line 582 column 22 - Warning: <img> lacks "alt" attribute
line 582 column 63 - Warning: <img> lacks "alt" attribute
line 582 column 112 - Warning: <img> lacks "alt" attribute
line 582 column 162 - Warning: <img> lacks "alt" attribute
line 593 column 15 - Warning: <img> lacks "alt" attribute
line 612 column 23 - Warning: <img> lacks "alt" attribute
line 612 column 64 - Warning: <img> lacks "alt" attribute
line 623 column 15 - Warning: <img> lacks "alt" attribute
line 634 column 719 - Warning: <img> proprietary attribute value "absmiddle"
line 634 column 719 - Warning: <img> lacks "alt" attribute
line 643 column 1759 - Warning: <img> proprietary attribute value "absmiddle"
line 643 column 1759 - Warning: <img> lacks "alt" attribute
line 647 column 2019 - Warning: <img> lacks "alt" attribute
line 655 column 22 - Warning: <img> lacks "alt" attribute
line 655 column 63 - Warning: <img> lacks "alt" attribute
line 655 column 112 - Warning: <img> lacks "alt" attribute
line 655 column 162 - Warning: <img> lacks "alt" attribute
line 656 column 11 - Warning: <img> lacks "alt" attribute
line 666 column 15 - Warning: <img> lacks "alt" attribute
line 681 column 21 - Warning: <img> lacks "alt" attribute
line 681 column 62 - Warning: <img> lacks "alt" attribute
line 681 column 111 - Warning: <img> lacks "alt" attribute
line 681 column 161 - Warning: <img> lacks "alt" attribute
line 692 column 15 - Warning: <img> lacks "alt" attribute
line 734 column 23 - Warning: <img> lacks "alt" attribute
line 734 column 64 - Warning: <img> lacks "alt" attribute
line 745 column 15 - Warning: <img> lacks "alt" attribute
line 754 column 412 - Warning: <img> lacks "alt" attribute
line 762 column 21 - Warning: <img> lacks "alt" attribute
line 762 column 62 - Warning: <img> lacks "alt" attribute
line 762 column 111 - Warning: <img> lacks "alt" attribute
line 762 column 161 - Warning: <img> lacks "alt" attribute
line 773 column 15 - Warning: <img> lacks "alt" attribute
line 792 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 792 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 792 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 801 column 25 - Warning: <img> lacks "alt" attribute
line 806 column 267 - Warning: <img> lacks "alt" attribute
line 704 column 728 - Warning: trimming empty <label>
line 704 column 788 - Warning: trimming empty <label>
line 704 column 837 - Warning: trimming empty <label>
line 726 column 1975 - Warning: trimming empty <label>
line 786 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 230 column 27 - Warning: <nobr> is not approved by W3C
line 256 column 27 - Warning: <nobr> is not approved by W3C
line 284 column 27 - Warning: <nobr> is not approved by W3C
line 310 column 27 - Warning: <nobr> is not approved by W3C
line 337 column 27 - Warning: <nobr> is not approved by W3C
line 363 column 27 - Warning: <nobr> is not approved by W3C
line 365 column 642 - Warning: <table> proprietary attribute "height"
line 389 column 27 - Warning: <nobr> is not approved by W3C
line 415 column 27 - Warning: <nobr> is not approved by W3C
line 446 column 27 - Warning: <nobr> is not approved by W3C
line 472 column 27 - Warning: <nobr> is not approved by W3C
line 500 column 27 - Warning: <nobr> is not approved by W3C
line 540 column 27 - Warning: <nobr> is not approved by W3C
line 572 column 27 - Warning: <nobr> is not approved by W3C
line 598 column 27 - Warning: <nobr> is not approved by W3C
line 628 column 27 - Warning: <nobr> is not approved by W3C
line 671 column 27 - Warning: <nobr> is not approved by W3C
line 697 column 27 - Warning: <nobr> is not approved by W3C
line 750 column 27 - Warning: <nobr> is not approved by W3C
line 778 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 333 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md