| Dragonfly Random nobody Level: 5 Posts: 1/3 EXP: 340 For next: 189 Since: 07-26-10 Since last post: 11.7 years Last activity: 11.7 years |
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| Okay, I had a browse around and didn't notice anything of a sort that would help me here. I'll explain my problem and if anyone could link me over to a resource for help or post here with help, I'd be very appreciative. _________________________________________ So, I have previous history with Level editing in various applications, and am experienced enough in Google SketchUp to be able to construct detailed and fully playable levels. I can also export fine as .OBJ from SketchUp. My problems are: - Adding either Custom or Mario textures to Google SketchUp [I'm currently limited to Google SketchUp ones only.] - Importing these textures to Mario with the OBJ importer. - When importing the OBJ it flips the level horizontally. Note where the stairs are in SketchUp then in the game itself. Here's what I have: Design of level in SketchUp:- ![]() Importing with OBJ Importer:- ![]() And finally, the end result:- ![]() If you can help me sort things out I'd be very appreciative. ~ Dragonfly |














