| Flying Omelette Member Green-handled, pearl-encrusted abelnuski Level: 35 ![]() Posts: 13/257 EXP: 271975 For next: 7961 Since: 05-19-10 From: Ohio Since last post: 11.2 years Last activity: 10.9 years |
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There is a ridiculous amount of unused graphics in this game. I can't recall ever seeing this many unused enemies and objects in an NES game before.![]() A waving banner/flag and what looks like sprites for an exploding molotov cocktail weapon. I don't know whether that's an unused special attack item for Fred, or if an enemy would have thrown it. ![]() The sprites on the left look like an early version of the sabertoothed cat enemy. The final one looks different than that. On the right are some sprites for a weird goblin head thing that isn't used anywhere (ignore the parts for the plant, that is used in the jungle level). ![]() This dinosaur/dragon enemy is unused. ![]() So is this dragon. ![]() This all looks like stuff that would have been intended for the future world, but none of it exists. ![]() Unused fish. There is only one sprite for this as far as I could tell, so it might just be memory filler. ![]() These look like platforms that would have teeter-tottered when you stood on them, but no such thing exists in the final game. ![]() Unused giant snail shell that apparently would have rolled. Fred occasionally rides an object through part of a stage and that might have been what this was for. ![]() ![]() It's rather surprising this shark wasn't used in the water world, but I looked everywhere and couldn't find it. ![]() Unused enemy most likely intended for the Japanese village. Seems it was left out because it wasn't finished. It only has sprites for standing and getting hit, so what would it have done? If someone who is better at ripping & compiling sprites and getting the proper palettes for them than I am would like to take a stab at these, please go right ahead. |






























