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04-24-22 07:55:37 AM
Jul - The Cutting Room Floor - Luigi's Mansion (debug?) New poll - New thread - New reply
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koolaidman
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Posted on 07-17-10 05:10:44 AM (last edited by koolaidman at 07-17-10 02:53 AM) Link | Quote
Hey,

Lately, I was going through the Luigi's Mansion executable to find interesting text strings, and I believe I found some for a rough debug menu. I've talked it over with some people, and they think they're symbols, but I don't think so. What do you think?

http://pastebin.com/bx0Q4fEg

I opened the .dol file in IDA PRO 5.5 to see what was up. It actually forgot to disassemble a few things, like for example, there's actually a string at the very end of the list that says "END", heh.

As I said, I don't think these are symbols. My guess is that this is part of a small debug that could be brought up potentially with the dpad in game, or something. Here's some stuff from the .dol file which seem a lot more like symbols:

http://pastebin.com/vYhi27VW

What do you think? Would anyone be interested in checking out the game?

Thanks for you time.

EDIT: As an extra bonus, does anyone know if Waluigi appears in the game? His name appears as the second object on the object name list!


.data7:804D08A8 aLuige:         .string "luige"

.data7:804D08A8 .byte 0
.data7:804D08AE .align 4
.data7:804D08B0 aWaluige: .string "waluige"
.data7:804D08B0 .byte 0

Friedslick6

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Posted on 07-17-10 06:12:22 AM Link | Quote
There was a code for this on Action Replay Central for the (E) version, I believe.

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koolaidman
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Posted on 07-17-10 08:18:55 AM (last edited by koolaidman at 07-17-10 08:19 AM) Link | Quote
Thanks for the reply.

I found the code you're refering to:

UH8N-EMX9-5BXTY
GYXM-ZBFW-F4RDC

But from what I heard, all it does is add collision boxes and maybe an info counter. You might be able to use another controller to get something else to show up, but other than that, this isn't what I'm looking for. I'd test the code, but I don't have the PAL version.



http://linkinworm.kicks-ass.org/5.jpg

(image thanks to Linkinworm)
Vinnyboiler
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Posted on 07-17-10 11:25:00 AM Link | Quote
Luigi's Mansion is my most played game on the Game Cube and I have never even heard Waluigi's name even get referenced once in the game, if he is in the game I'm sure it's beta.
oaa
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Posted on 07-17-10 03:49:21 PM Link | Quote
In the game's strings, I found URALUIGI (hidden mansion) but another OMOTELUIGI. Omote means front and ura means back in Japanese so it may just be the normal game.

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Zeek
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Posted on 07-17-10 06:51:27 PM (last edited by Zeek at 07-17-10 03:52 PM) Link | Quote
Originally posted by koolaidman
But from what I heard, all it does is add collision boxes and maybe an info counter. You might be able to use another controller to get something else to show up, but other than that, this isn't what I'm looking for. I'd test the code, but I don't have the PAL version.


That's pretty much all it does. I've run around locations with the code on and that's it. As for Waluigi being in the game, there's no reference to him ever made at all. Perhaps it was a condition? (as in damaged or something)

Recently, two new rooms were opened via AR: one being an actual test room, and the other being an early version of the gallery (Codes are here). There's also a few bits of unused dialogue, and a bunch of leftover images (including the E3 GBHorror). I've found decompressers for LM's filetypes if anyone else would want to look around inside of it.

I run the poorly designed site Luigi's Bigger Mansion. I can't code at all, but would love to see this game torn apart.

On the side note, there's no tool to my knowledge that's able to view the models in LM. I'm very certain there has to be some beta stuff in that area, given how early this game was made. What I'd really love to see if more from the E3 build of the game.
oaa
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Posted on 07-17-10 08:09:19 PM Link | Quote
It would be appreciated if you would link that for us.

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nensondubois
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Posted on 07-17-10 09:22:02 PM (last edited by nensondubois at 07-17-10 06:25 PM) Link | Quote
Care to try it in the hidden mansion? Just out of curiosity. I'd like to see if there are debug features for the PAL only hidden mansion. I don't have the PAL version.

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oaa
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Posted on 07-18-10 01:37:45 AM Link | Quote
I've ripped the .szs files but now they're .rarcs and rarcdumper wont work. Zeek, could you please post the decompressers.

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Zeek
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Posted on 07-18-10 03:50:31 AM (last edited by Zeek at 07-18-10 12:53 AM) Link | Quote
Both of these tools were made by Lunaboy, both of which he released at some point over at EmuTalk (I take no credit whatsoever). EmuTalk is somewhat dead, however, so scouting through there for file links is a pain. These two tools are needed to properly extract the *.szp files:

(r)arc_tools and YazyDec.

Use YazyDec to make the .szp into a .rarc, and use ArcExtract to decompress everything (thakis' rarc tool won't decompress them).

Just so you know, I've already torn through most of the game files (US version), and have posted what I've found on my site under the "disc leftovers" area (I love this game too much for whatever reason. Chances are I may have missed something, but I've found plenty of stuff, too). The only thing I haven't bothered to post yet is that during the last cutscene, I had Dolphin doing a texture dump of everything, and I got a Mario texture not seen in the game at all (but of course, I can't find where it is on my hard drive right now; try it yourself and you should find it).

If there's a model viewer out there, I think that'd be critical to get ahold of to expose more beta stuff.
koolaidman
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Posted on 07-18-10 06:01:55 AM (last edited by koolaidman at 07-18-10 03:15 AM) Link | Quote
Originally posted by Zeek
Both of these tools were made by Lunaboy, both of which he released at some point over at EmuTalk (I take no credit whatsoever). EmuTalk is somewhat dead, however, so scouting through there for file links is a pain. These two tools are needed to properly extract the *.szp files:

(r)arc_tools and YazyDec.

Use YazyDec to make the .szp into a .rarc, and use ArcExtract to decompress everything (thakis' rarc tool won't decompress them).

Just so you know, I've already torn through most of the game files (US version), and have posted what I've found on my site under the "disc leftovers" area (I love this game too much for whatever reason. Chances are I may have missed something, but I've found plenty of stuff, too). The only thing I haven't bothered to post yet is that during the last cutscene, I had Dolphin doing a texture dump of everything, and I got a Mario texture not seen in the game at all (but of course, I can't find where it is on my hard drive right now; try it yourself and you should find it).

If there's a model viewer out there, I think that'd be critical to get ahold of to expose more beta stuff.


Hey thanks for the tools.

I'm wondering, have you tried exploring the Japanese version? It would've seem that they did a few cleanups between each version. Infact, if you look at the CVS directory for the map files, you can see when the last time each map or file was modified. This exists in every version, so it's pretty nifty.

I want to get into the memory region in which this code is modifying and turn a few values on to see what might pop up. Sadly, I don't really know how to see which address the AR code is modifying in Cheat Engine, since Dolphin's memory editor/viewer kinda sucks, heh.

I welcome anyone to try and get the game's debug crap out, and any other goodies that might be hidden as well. It'd be pretty good for the sake of the wiki as well...
Zeek
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Posted on 07-18-10 01:45:41 PM (last edited by Zeek at 07-18-10 03:02 PM) Link | Quote
I actually haven't, and I've got nothing to do for a good chunk of the day.

Another build I've been trying to get is the demo disc from October '01 (a month before the US GC launched). However, that specific demo disc goes for a lot more on eBay and such (considering it's the very first one) and is impossible to get nowadays.

If anyone has that disc, it'd be awesome if you'd look through it.

EDIT: Played around with the test room and noticed something a bit odd.

In the PAL version, there is no fire burning in the main room, Shivers isn't there, and the man from the Floating Whirlindas isn't in the left room. (as compared to the US one; there is no code for the JAP version.)

EDIT2: Lurking about the files [JAP]

Kawano\
...res_acnt.szp Totals screen stuff
...res_cont.szp Controller type select (before training room)
...res_crcl.szp has a black circle image (ad_wipe_0.bti)
...res_hisc.szp numbers from total screen (ending highscore?)
...res_kwnx.szp has a hand image (hand1.bti). Also somewhere else in the game's files (iirc)
...res_save.szp has save-related messages
...res_slct.szp is options menu stuff

The other archives (res_aaa1..2..3..4.. and res_stf1..2..3..4) had nothing that I could look at in terms of readable files.

Map\ - all .bins and such. The .szp's are arenas for boss fights.

Game\
...game.szp is a large directory of stuff
Game\Game\
\kawano\newtime
...E3 GBH interface. (just numbers)
\kt_static
...test.bti is the Daisy image from Mario Tennis (it's next to posters and such that can be torn off the wall with the Poltergust)
Ending\ folder has all of the stuff for the ranking. Plus, three unused Luigi images.

All of this I found in the US version as well.
M Moogle
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Posted on 07-18-10 09:38:53 PM Link | Quote
I actually have the "Interactive Multi-Game Demo Disk October 2001" disc (I have ver 7 too if anyone cares). One thing I remember from way back was that you could defeat the "You've played for X minutes so the GC is going to reset now" 'feature' by keeping the reset button held down (on the Gamecube at least - no idea if that would work on a Wii).
How would I go about browsing through the disc? I know how to dump a Wii disc but I've never done a Gamecube one, I would assume its a similar, if not same, process?
oaa
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Posted on 07-18-10 09:57:40 PM Link | Quote
There's probably a way to dump gamecube games through Wii homebrew. Certain drives when taken apart allow you to read Gamecube discs.

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M Moogle
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Posted on 07-18-10 10:00:24 PM Link | Quote
Originally posted by oaa
There's probably a way to dump gamecube games through Wii homebrew. Certain drives when taken apart allow you to read Gamecube discs.

Yeah, just downloaded "Superdump" and started. I have one of the LG DVD-ROM drives around somewhere which I know I can dump from, it just takes hours to do so. Using the Wii it looks like its going to take about 10 min. I'll post the results when it's done.
nensondubois
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Posted on 07-18-10 10:15:01 PM (last edited by nensondubois at 07-18-10 07:17 PM) Link | Quote
Just for clarification you need an LG-8164b, LG-8163b, LG-8162b or a LG-8161b DVD drive to dump any Gamecube/Wii ISO. I have an LG-8164.

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M Moogle
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Posted on 07-18-10 10:32:00 PM (last edited by M Moogle at 07-18-10 07:40 PM) Link | Quote
All done, I have a ~190MB Luigi.tgc file that I don't know what to do with now.

Edit - converted it to a GCM and re-loaded that back into Dophin. Extracted that and heres a directory listing:



C:\luigi\Ajioka
C:\luigi\apploader.img
C:\luigi\AudioRes
C:\luigi\boot.dol
C:\luigi\CVS
C:\luigi\Effect
C:\luigi\Ending
C:\luigi\Event
C:\luigi\Game
C:\luigi\Iwamoto
C:\luigi\Kawano
C:\luigi\Map
C:\luigi\model
C:\luigi\Movie
C:\luigi\Nakamura
C:\luigi\opening.bnr
C:\luigi\system
C:\luigi\Ajioka\ADemo
C:\luigi\Ajioka\CVS
C:\luigi\Ajioka\ADemo\codemo01.szp
C:\luigi\Ajioka\ADemo\codemo02.szp
C:\luigi\Ajioka\ADemo\codemo03.szp
C:\luigi\Ajioka\ADemo\codemo04.szp
C:\luigi\Ajioka\ADemo\codemo05.szp
C:\luigi\Ajioka\ADemo\codemo06.szp
C:\luigi\Ajioka\ADemo\codemo07.szp
C:\luigi\Ajioka\ADemo\codemo08.szp
C:\luigi\Ajioka\ADemo\codemo09.szp
C:\luigi\Ajioka\ADemo\codemo10.szp
C:\luigi\Ajioka\ADemo\codemo11.szp
C:\luigi\Ajioka\ADemo\codemo12.szp
C:\luigi\Ajioka\ADemo\codemo13.szp
C:\luigi\Ajioka\ADemo\codemo14.szp
C:\luigi\Ajioka\ADemo\CVS
C:\luigi\Ajioka\ADemo\dodb.szp
C:\luigi\Ajioka\ADemo\dotb.szp
C:\luigi\Ajioka\ADemo\gameboy.szp
C:\luigi\Ajioka\ADemo\gbdemo01.szp
C:\luigi\Ajioka\ADemo\gbdemo02.szp
C:\luigi\Ajioka\ADemo\gbdemo03.szp
C:\luigi\Ajioka\ADemo\gbdemo04.szp
C:\luigi\Ajioka\ADemo\gbdemo05.szp
C:\luigi\Ajioka\ADemo\gbdemo06.szp
C:\luigi\Ajioka\ADemo\gbdemo07.szp
C:\luigi\Ajioka\ADemo\hodemo01.szp
C:\luigi\Ajioka\ADemo\hodemo02.szp
C:\luigi\Ajioka\ADemo\hodemo03.szp
C:\luigi\Ajioka\ADemo\hodemo04.szp
C:\luigi\Ajioka\ADemo\hodemo05.szp
C:\luigi\Ajioka\ADemo\hodemo06.szp
C:\luigi\Ajioka\ADemo\hodemo07.szp
C:\luigi\Ajioka\ADemo\hodemo08.szp
C:\luigi\Ajioka\ADemo\hodemo09.szp
C:\luigi\Ajioka\ADemo\hodemo10.szp
C:\luigi\Ajioka\ADemo\hodemo11.szp
C:\luigi\Ajioka\ADemo\hodemo12.szp
C:\luigi\Ajioka\ADemo\hodemo13.szp
C:\luigi\Ajioka\ADemo\hodemo14.szp
C:\luigi\Ajioka\ADemo\nodemo01.szp
C:\luigi\Ajioka\ADemo\nodemo02.szp
C:\luigi\Ajioka\ADemo\nodemo03.szp
C:\luigi\Ajioka\ADemo\nodemo04.szp
C:\luigi\Ajioka\ADemo\nodemo05.szp
C:\luigi\Ajioka\ADemo\nodemo06.szp
C:\luigi\Ajioka\ADemo\nodemo07.szp
C:\luigi\Ajioka\ADemo\nodemo08.szp
C:\luigi\Ajioka\ADemo\nodemo09.szp
C:\luigi\Ajioka\ADemo\nodemo10.szp
C:\luigi\Ajioka\ADemo\nodemo11.szp
C:\luigi\Ajioka\ADemo\nodemo12.szp
C:\luigi\Ajioka\ADemo\nodemo13.szp
C:\luigi\Ajioka\ADemo\nodemo14.szp
C:\luigi\Ajioka\ADemo\oodemo01.szp
C:\luigi\Ajioka\ADemo\oodemo02.szp
C:\luigi\Ajioka\ADemo\oodemo03.szp
C:\luigi\Ajioka\ADemo\oodemo04.szp
C:\luigi\Ajioka\ADemo\oodemo05.szp
C:\luigi\Ajioka\ADemo\oodemo06.szp
C:\luigi\Ajioka\ADemo\oodemo07.szp
C:\luigi\Ajioka\ADemo\oodemo08.szp
C:\luigi\Ajioka\ADemo\oodemo09.szp
C:\luigi\Ajioka\ADemo\oodemo10.szp
C:\luigi\Ajioka\ADemo\oodemo11.szp
C:\luigi\Ajioka\ADemo\oodemo12.szp
C:\luigi\Ajioka\ADemo\oodemo13.szp
C:\luigi\Ajioka\ADemo\oodemo14.szp
C:\luigi\Ajioka\ADemo\opcn.szp
C:\luigi\Ajioka\ADemo\opdn.szp
C:\luigi\Ajioka\ADemo\opeg.szp
C:\luigi\Ajioka\ADemo\opod.szp
C:\luigi\Ajioka\ADemo\oppm.szp
C:\luigi\Ajioka\ADemo\opsu.szp
C:\luigi\Ajioka\ADemo\opwf.szp
C:\luigi\Ajioka\ADemo\CVS\Entries
C:\luigi\Ajioka\ADemo\CVS\Repository
C:\luigi\Ajioka\ADemo\CVS\Root
C:\luigi\Ajioka\CVS\Entries
C:\luigi\Ajioka\CVS\Entries.Log
C:\luigi\Ajioka\CVS\Repository
C:\luigi\Ajioka\CVS\Root
C:\luigi\AudioRes\Banks
C:\luigi\AudioRes\JaiInit.aaf
C:\luigi\AudioRes\Seqs
C:\luigi\AudioRes\Stream
C:\luigi\AudioRes\Banks\LuiSe2_0.aw
C:\luigi\AudioRes\Banks\LuiSec0_0.aw
C:\luigi\AudioRes\Banks\LuiSec1_0.aw
C:\luigi\AudioRes\Banks\LuiSec2_0.aw
C:\luigi\AudioRes\Seqs\JaiArcS.arc
C:\luigi\AudioRes\Stream\TMansion.afc
C:\luigi\AudioRes\Stream\TMOpen.afc
C:\luigi\CVS\Entries
C:\luigi\CVS\Entries.Log
C:\luigi\CVS\Repository
C:\luigi\CVS\Root
C:\luigi\Effect\CVS
C:\luigi\Effect\door.bck
C:\luigi\Effect\door.bmd
C:\luigi\Effect\door.key
C:\luigi\Effect\door.mdl
C:\luigi\Effect\effect.bmd
C:\luigi\Effect\effect.btk
C:\luigi\Effect\hakko.bti
C:\luigi\Effect\CVS\Entries
C:\luigi\Effect\CVS\Repository
C:\luigi\Effect\CVS\Root
C:\luigi\Ending\CVS
C:\luigi\Ending\end_ms.bti
C:\luigi\Ending\English
C:\luigi\Ending\house_00.bti
C:\luigi\Ending\h_P00.bti
C:\luigi\Ending\h_P00G.bti
C:\luigi\Ending\h_P01.bti
C:\luigi\Ending\h_P01G.bti
C:\luigi\Ending\h_P02.bti
C:\luigi\Ending\h_P02G.bti
C:\luigi\Ending\h_P03.bti
C:\luigi\Ending\h_P03G.bti
C:\luigi\Ending\h_P04.bti
C:\luigi\Ending\h_P04G.bti
C:\luigi\Ending\h_P05.bti
C:\luigi\Ending\h_P05G.bti
C:\luigi\Ending\h_P06.bti
C:\luigi\Ending\h_P06G.bti
C:\luigi\Ending\h_P07.bti
C:\luigi\Ending\h_P07G.bti
C:\luigi\Ending\luigi_b.bti
C:\luigi\Ending\luigi_g.bti
C:\luigi\Ending\luigi_V.bti
C:\luigi\Ending\mes_b.bti
C:\luigi\Ending\mes_b1.bti
C:\luigi\Ending\mes_g.bti
C:\luigi\Ending\mes_V.bti
C:\luigi\Ending\me_kan.bti
C:\luigi\Ending\ra_A.bti
C:\luigi\Ending\ra_B.bti
C:\luigi\Ending\ra_C.bti
C:\luigi\Ending\ra_D.bti
C:\luigi\Ending\ra_E.bti
C:\luigi\Ending\ra_F.bti
C:\luigi\Ending\ra_G.bti
C:\luigi\Ending\ra_H.bti
C:\luigi\Ending\sosite.bti
C:\luigi\Ending\CVS\Entries
C:\luigi\Ending\CVS\Repository
C:\luigi\Ending\CVS\Root
C:\luigi\Ending\English\CVS
C:\luigi\Ending\English\end_msE.bti
C:\luigi\Ending\English\mes_bE.bti
C:\luigi\Ending\English\mes_gE.bti
C:\luigi\Ending\English\mes_VE.bti
C:\luigi\Ending\English\me_kanE.bti
C:\luigi\Ending\English\ra_AE.bti
C:\luigi\Ending\English\ra_BE.bti
C:\luigi\Ending\English\ra_CE.bti
C:\luigi\Ending\English\ra_DE.bti
C:\luigi\Ending\English\ra_EE.bti
C:\luigi\Ending\English\ra_FE.bti
C:\luigi\Ending\English\ra_GE.bti
C:\luigi\Ending\English\ra_HE.bti
C:\luigi\Ending\English\CVS\Entries
C:\luigi\Ending\English\CVS\Repository
C:\luigi\Ending\English\CVS\Root
C:\luigi\Event\CVS
C:\luigi\Event\event00.szp
C:\luigi\Event\event01.szp
C:\luigi\Event\event02.szp
C:\luigi\Event\event03.szp
C:\luigi\Event\event04.szp
C:\luigi\Event\event05.szp
C:\luigi\Event\event06.szp
C:\luigi\Event\event07.szp
C:\luigi\Event\event08.szp
C:\luigi\Event\event09.szp
C:\luigi\Event\event10.szp
C:\luigi\Event\event100.szp
C:\luigi\Event\event101.szp
C:\luigi\Event\event11.szp
C:\luigi\Event\event12.szp
C:\luigi\Event\event13.szp
C:\luigi\Event\event14.szp
C:\luigi\Event\event15.szp
C:\luigi\Event\event16.szp
C:\luigi\Event\event17.szp
C:\luigi\Event\event18.szp
C:\luigi\Event\event19.szp
C:\luigi\Event\event20.szp
C:\luigi\Event\event21.szp
C:\luigi\Event\event22.szp
C:\luigi\Event\event23.szp
C:\luigi\Event\event24.szp
C:\luigi\Event\event25.szp
C:\luigi\Event\event26.szp
C:\luigi\Event\event27.szp
C:\luigi\Event\event28.szp
C:\luigi\Event\event29.szp
C:\luigi\Event\event30.szp
C:\luigi\Event\event31.szp
C:\luigi\Event\event32.szp
C:\luigi\Event\event33.szp
C:\luigi\Event\event34.szp
C:\luigi\Event\event35.szp
C:\luigi\Event\event36.szp
C:\luigi\Event\event37.szp
C:\luigi\Event\event38.szp
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Zeek
Member
Level: 14


Posts: 4/32
EXP: 11868
For next: 1203

Since: 07-17-10


Since last post: 6.9 years
Last activity: 4.1 years

Posted on 07-18-10 10:58:57 PM (last edited by Zeek at 07-18-10 07:59 PM) Link | Quote
Just from glancing at it, it appears that it's just the US release in there.

Is there anything else on the demo disc? As in, in the root of the disc/where it would have titles and stuff displayed?
M Moogle
Random nobody
Level: 8


Posts: 4/8
EXP: 1483
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Since: 07-18-10


Since last post: 11.8 years
Last activity: 1.2 years

Posted on 07-18-10 11:21:35 PM Link | Quote
Sure, there's lots of other stuff, but it seems like it's pretty much just a launcher menu that opens other stuff.




07/18/2010 07:21 PM <DIR> .
07/18/2010 07:21 PM <DIR> ..
07/18/2010 07:17 PM 5,135,800 aaa_special.tgc
07/18/2010 07:17 PM <DIR> aa_movie_aNBA
07/18/2010 07:17 PM <DIR> aa_movie_pikmin
07/18/2010 07:17 PM <DIR> aa_movie_smash
07/18/2010 07:17 PM <DIR> aa_movie_starwars
07/18/2010 07:17 PM <DIR> aa_movie_wave
07/18/2010 07:17 PM <DIR> aa_movie_yluigi
07/18/2010 07:17 PM 9,024 AdultsOnly.tpl
07/18/2010 07:17 PM 1,812 appl2D.img
07/18/2010 07:17 PM 81,356 apploader.img
07/18/2010 07:17 PM 25,024 arrows4.tpl
07/18/2010 07:17 PM 901 art.txt
07/18/2010 07:17 PM 1,228,864 bg6.tpl
07/18/2010 07:17 PM 3,768,320 bgm48st.adp
07/18/2010 07:17 PM 274,528 boot.dol
07/18/2010 07:17 PM 3,200 button_a.tpl
07/18/2010 07:17 PM 2,368 button_b.tpl
07/18/2010 07:17 PM 872 contents.txt
07/18/2010 07:17 PM 119,872 cube.tpl
07/18/2010 07:17 PM 9,024 EarlyChildhood.tpl
07/18/2010 07:17 PM 4,544 Everyone.tpl
07/18/2010 07:17 PM 84,168 execD.img
07/18/2010 07:17 PM 2,880 game.tpl
07/18/2010 07:17 PM 131,136 gamecube_s.tpl
07/18/2010 07:17 PM 143,424 gc_logo.tpl
07/18/2010 07:17 PM 468 history.txt
07/18/2010 07:17 PM 131,136 icon.tpl
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07/18/2010 07:17 PM 9,024 Mature.tpl
07/18/2010 07:17 PM 2,880 movie.tpl
07/18/2010 07:17 PM 9,856 movie_logo.tpl
07/18/2010 07:17 PM 49,831 multiple_se.spd
07/18/2010 07:17 PM 300 multiple_se.spt
07/18/2010 07:17 PM 6,496 opening.bnr
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07/18/2010 07:17 PM 6,464 right02.tpl
07/18/2010 07:17 PM 4,544 Teen.tpl
07/18/2010 07:18 PM <DIR> zz_starwars
07/18/2010 07:18 PM <DIR> zz_wave
07/18/2010 07:18 PM <DIR> z_luigi
07/18/2010 07:18 PM 32 ________________.ird
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\aa_movie_aNBA

07/18/2010 07:17 PM <DIR> .
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07/18/2010 07:17 PM 106,803,128 bball.tgc
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07/18/2010 07:17 PM 129 readme.txt
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\aa_movie_pikmin

07/18/2010 07:17 PM <DIR> .
07/18/2010 07:17 PM <DIR> ..
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07/18/2010 07:17 PM 68,876,408 movie_pikmin1001.tgc
07/18/2010 07:17 PM 179,776 pikmin_anim.tpl
07/18/2010 07:17 PM 120 readme.txt
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\aa_movie_smash

07/18/2010 07:17 PM <DIR> .
07/18/2010 07:17 PM <DIR> ..
07/18/2010 07:17 PM 77 local_conf.txt
07/18/2010 07:17 PM 74,219,808 movie_smash1001.tgc
07/18/2010 07:17 PM 141 readme.txt
07/18/2010 07:17 PM 179,776 smash_anim.tpl
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\aa_movie_starwars

07/18/2010 07:17 PM <DIR> .
07/18/2010 07:17 PM <DIR> ..
07/18/2010 07:17 PM 77 local_conf.txt
07/18/2010 07:17 PM 128 readme.txt
07/18/2010 07:17 PM 128,225,448 Rogue2.kv.tgc
07/18/2010 07:17 PM 179,776 starwars_anim.tpl
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\aa_movie_wave

07/18/2010 07:17 PM <DIR> .
07/18/2010 07:17 PM <DIR> ..
07/18/2010 07:17 PM 77 local_conf.txt
07/18/2010 07:17 PM 133 readme.txt
07/18/2010 07:17 PM 179,776 waverace_anim.tpl
07/18/2010 07:17 PM 80,854,600 waverace_R.tgc
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\aa_movie_yluigi

07/18/2010 07:17 PM <DIR> .
07/18/2010 07:17 PM <DIR> ..
07/18/2010 07:17 PM 77 local_conf.txt
07/18/2010 07:17 PM 179,776 luigi_anim.tpl
07/18/2010 07:17 PM 80,690,912 movie_luigi1001.tgc
07/18/2010 07:17 PM 138 readme.txt
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\zz_starwars

07/18/2010 07:18 PM <DIR> .
07/18/2010 07:18 PM <DIR> ..
07/18/2010 07:17 PM 17,344 logo.tpl
07/18/2010 07:17 PM 354,880 manual.tpl
07/18/2010 07:17 PM 56,896 package_starwars.tpl
07/18/2010 07:17 PM 128 readme.txt
07/18/2010 07:18 PM 176,117,908 Rogue2.kd.tgc
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\zz_wave

07/18/2010 07:18 PM <DIR> .
07/18/2010 07:18 PM <DIR> ..
07/18/2010 07:18 PM 21,184 logo.tpl
07/18/2010 07:18 PM 354,880 manual.tpl
07/18/2010 07:18 PM 56,896 package_waverace.tpl
07/18/2010 07:18 PM 133 readme.txt
07/18/2010 07:18 PM 432,943,984 wr0925kus.tgc
5 File(s) 433,377,077 bytes

\z_luigi

07/18/2010 07:18 PM <DIR> .
07/18/2010 07:18 PM <DIR> ..
07/18/2010 07:18 PM 11,296 logo.tpl
07/18/2010 07:18 PM 196,739,072 Luigi.tgc
07/18/2010 07:18 PM 354,880 manual.tpl
07/18/2010 07:18 PM 56,896 package_luigi.tpl
07/18/2010 07:18 PM 138 readme.txt
5 File(s) 197,162,282 bytes

Total Files Listed:
73 File(s) 1,359,104,667 bytes
29 Dir(s) 120,772,083,712 bytes free


koolaidman
Member
Level: 24


Posts: 4/108
EXP: 73591
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Since: 07-17-10


Since last post: 3.4 years
Last activity: 1.2 years

Posted on 07-21-10 09:57:24 AM Link | Quote
I can take a look if you wish, I have all three versions of Luigi's Mansion now.
Pages: 1 2 3 Next newer thread | Next older thread
Jul - The Cutting Room Floor - Luigi's Mansion (debug?) New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

33 database queries, 12 query cache hits.
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line 1854 column 64 - Warning: discarding unexpected </noembed>
line 1854 column 74 - Warning: discarding unexpected </embed>
line 1854 column 82 - Warning: discarding unexpected </table>
line 1854 column 90 - Warning: discarding unexpected </table>
line 1856 column 9 - Warning: missing </font> before <table>
line 1868 column 25 - Warning: discarding unexpected </font>
line 1877 column 58 - Warning: discarding unexpected </font>
line 1855 column 1 - Warning: missing </center>
line 120 column 63 - Warning: <img> lacks "alt" attribute
line 125 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 125 column 93 - Warning: <img> lacks "alt" attribute
line 141 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 141 column 98 - Warning: <img> lacks "alt" attribute
line 148 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 148 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 161 column 22 - Warning: <img> lacks "alt" attribute
line 161 column 63 - Warning: <img> lacks "alt" attribute
line 161 column 112 - Warning: <img> lacks "alt" attribute
line 161 column 162 - Warning: <img> lacks "alt" attribute
line 172 column 15 - Warning: <img> lacks "alt" attribute
line 191 column 945 - Warning: <img> proprietary attribute value "absmiddle"
line 191 column 945 - Warning: <img> lacks "alt" attribute
line 210 column 22 - Warning: <img> lacks "alt" attribute
line 210 column 63 - Warning: <img> lacks "alt" attribute
line 210 column 112 - Warning: <img> lacks "alt" attribute
line 210 column 162 - Warning: <img> lacks "alt" attribute
line 211 column 11 - Warning: <img> lacks "alt" attribute
line 221 column 15 - Warning: <img> lacks "alt" attribute
line 236 column 22 - Warning: <img> lacks "alt" attribute
line 236 column 63 - Warning: <img> lacks "alt" attribute
line 236 column 112 - Warning: <img> lacks "alt" attribute
line 236 column 162 - Warning: <img> lacks "alt" attribute
line 247 column 15 - Warning: <img> lacks "alt" attribute
line 263 column 467 - Warning: <img> lacks "alt" attribute
line 275 column 22 - Warning: <img> lacks "alt" attribute
line 275 column 63 - Warning: <img> lacks "alt" attribute
line 275 column 112 - Warning: <img> lacks "alt" attribute
line 275 column 162 - Warning: <img> lacks "alt" attribute
line 276 column 11 - Warning: <img> lacks "alt" attribute
line 286 column 15 - Warning: <img> lacks "alt" attribute
line 301 column 22 - Warning: <img> lacks "alt" attribute
line 301 column 63 - Warning: <img> lacks "alt" attribute
line 301 column 112 - Warning: <img> lacks "alt" attribute
line 301 column 162 - Warning: <img> lacks "alt" attribute
line 302 column 11 - Warning: <img> lacks "alt" attribute
line 312 column 15 - Warning: <img> lacks "alt" attribute
line 319 column 270 - Warning: <img> lacks "alt" attribute
line 327 column 22 - Warning: <img> lacks "alt" attribute
line 327 column 63 - Warning: <img> lacks "alt" attribute
line 327 column 112 - Warning: <img> lacks "alt" attribute
line 327 column 162 - Warning: <img> lacks "alt" attribute
line 328 column 11 - Warning: <img> lacks "alt" attribute
line 338 column 15 - Warning: <img> lacks "alt" attribute
line 361 column 22 - Warning: <img> lacks "alt" attribute
line 361 column 63 - Warning: <img> lacks "alt" attribute
line 361 column 112 - Warning: <img> lacks "alt" attribute
line 361 column 162 - Warning: <img> lacks "alt" attribute
line 362 column 11 - Warning: <img> lacks "alt" attribute
line 372 column 15 - Warning: <img> lacks "alt" attribute
line 379 column 74 - Warning: <img> proprietary attribute value "absmiddle"
line 379 column 74 - Warning: <img> lacks "alt" attribute
line 379 column 213 - Warning: <img> lacks "alt" attribute
line 387 column 22 - Warning: <img> lacks "alt" attribute
line 387 column 63 - Warning: <img> lacks "alt" attribute
line 387 column 112 - Warning: <img> lacks "alt" attribute
line 387 column 162 - Warning: <img> lacks "alt" attribute
line 388 column 11 - Warning: <img> lacks "alt" attribute
line 398 column 15 - Warning: <img> lacks "alt" attribute
line 413 column 22 - Warning: <img> lacks "alt" attribute
line 413 column 63 - Warning: <img> lacks "alt" attribute
line 413 column 112 - Warning: <img> lacks "alt" attribute
line 413 column 162 - Warning: <img> lacks "alt" attribute
line 414 column 11 - Warning: <img> lacks "alt" attribute
line 424 column 15 - Warning: <img> lacks "alt" attribute
line 431 column 229 - Warning: <img> lacks "alt" attribute
line 439 column 22 - Warning: <img> lacks "alt" attribute
line 439 column 63 - Warning: <img> lacks "alt" attribute
line 439 column 112 - Warning: <img> lacks "alt" attribute
line 439 column 162 - Warning: <img> lacks "alt" attribute
line 440 column 11 - Warning: <img> lacks "alt" attribute
line 450 column 15 - Warning: <img> lacks "alt" attribute
line 473 column 22 - Warning: <img> lacks "alt" attribute
line 473 column 63 - Warning: <img> lacks "alt" attribute
line 473 column 112 - Warning: <img> lacks "alt" attribute
line 473 column 162 - Warning: <img> lacks "alt" attribute
line 484 column 15 - Warning: <img> lacks "alt" attribute
line 515 column 22 - Warning: <img> lacks "alt" attribute
line 515 column 63 - Warning: <img> lacks "alt" attribute
line 515 column 112 - Warning: <img> lacks "alt" attribute
line 515 column 162 - Warning: <img> lacks "alt" attribute
line 516 column 11 - Warning: <img> lacks "alt" attribute
line 526 column 15 - Warning: <img> lacks "alt" attribute
line 575 column 21 - Warning: <img> lacks "alt" attribute
line 575 column 62 - Warning: <img> lacks "alt" attribute
line 575 column 110 - Warning: <img> lacks "alt" attribute
line 575 column 160 - Warning: <img> lacks "alt" attribute
line 586 column 15 - Warning: <img> lacks "alt" attribute
line 602 column 22 - Warning: <img> lacks "alt" attribute
line 602 column 63 - Warning: <img> lacks "alt" attribute
line 602 column 112 - Warning: <img> lacks "alt" attribute
line 602 column 162 - Warning: <img> lacks "alt" attribute
line 603 column 11 - Warning: <img> lacks "alt" attribute
line 613 column 15 - Warning: <img> lacks "alt" attribute
line 620 column 239 - Warning: <img> lacks "alt" attribute
line 628 column 21 - Warning: <img> lacks "alt" attribute
line 628 column 62 - Warning: <img> lacks "alt" attribute
line 628 column 110 - Warning: <img> lacks "alt" attribute
line 628 column 160 - Warning: <img> lacks "alt" attribute
line 639 column 15 - Warning: <img> lacks "alt" attribute
line 655 column 22 - Warning: <img> lacks "alt" attribute
line 655 column 63 - Warning: <img> lacks "alt" attribute
line 655 column 112 - Warning: <img> lacks "alt" attribute
line 655 column 162 - Warning: <img> lacks "alt" attribute
line 656 column 11 - Warning: <img> lacks "alt" attribute
line 666 column 15 - Warning: <img> lacks "alt" attribute
line 682 column 21 - Warning: <img> lacks "alt" attribute
line 682 column 62 - Warning: <img> lacks "alt" attribute
line 682 column 110 - Warning: <img> lacks "alt" attribute
line 682 column 160 - Warning: <img> lacks "alt" attribute
line 693 column 15 - Warning: <img> lacks "alt" attribute
line 1627 column 22 - Warning: <img> lacks "alt" attribute
line 1627 column 63 - Warning: <img> lacks "alt" attribute
line 1627 column 112 - Warning: <img> lacks "alt" attribute
line 1627 column 162 - Warning: <img> lacks "alt" attribute
line 1628 column 11 - Warning: <img> lacks "alt" attribute
line 1638 column 15 - Warning: <img> lacks "alt" attribute
line 1645 column 151 - Warning: <img> proprietary attribute value "absmiddle"
line 1645 column 151 - Warning: <img> lacks "alt" attribute
line 1655 column 21 - Warning: <img> lacks "alt" attribute
line 1655 column 62 - Warning: <img> lacks "alt" attribute
line 1655 column 110 - Warning: <img> lacks "alt" attribute
line 1655 column 160 - Warning: <img> lacks "alt" attribute
line 1666 column 15 - Warning: <img> lacks "alt" attribute
line 1826 column 22 - Warning: <img> lacks "alt" attribute
line 1826 column 63 - Warning: <img> lacks "alt" attribute
line 1826 column 112 - Warning: <img> lacks "alt" attribute
line 1826 column 162 - Warning: <img> lacks "alt" attribute
line 1837 column 15 - Warning: <img> lacks "alt" attribute
line 1853 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 1853 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 1853 column 246 - Warning: <img> proprietary attribute value "absmiddle"
line 1862 column 25 - Warning: <img> lacks "alt" attribute
line 1867 column 267 - Warning: <img> lacks "alt" attribute
line 1847 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 226 column 27 - Warning: <nobr> is not approved by W3C
line 252 column 27 - Warning: <nobr> is not approved by W3C
line 291 column 27 - Warning: <nobr> is not approved by W3C
line 317 column 27 - Warning: <nobr> is not approved by W3C
line 343 column 27 - Warning: <nobr> is not approved by W3C
line 377 column 27 - Warning: <nobr> is not approved by W3C
line 403 column 27 - Warning: <nobr> is not approved by W3C
line 429 column 27 - Warning: <nobr> is not approved by W3C
line 455 column 27 - Warning: <nobr> is not approved by W3C
line 489 column 27 - Warning: <nobr> is not approved by W3C
line 531 column 27 - Warning: <nobr> is not approved by W3C
line 591 column 27 - Warning: <nobr> is not approved by W3C
line 618 column 27 - Warning: <nobr> is not approved by W3C
line 644 column 27 - Warning: <nobr> is not approved by W3C
line 671 column 27 - Warning: <nobr> is not approved by W3C
line 698 column 27 - Warning: <nobr> is not approved by W3C
line 1643 column 27 - Warning: <nobr> is not approved by W3C
line 1671 column 27 - Warning: <nobr> is not approved by W3C
line 1842 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 282 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md