| Liliana "A horrible person". That's what it says. "A horrible person." We weren't even testing for that. Level: NaN Posts: 1820/-3841 EXP: NaN For next: 0 Since: 07-23-07 Since last post: 10.2 years Last activity: 10.1 years |
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I've been trying to document the MM Debug ROM for some time now. Despite initial successes, I'm still running into many problems, not only due to Project 1.7 (Unable to allocate memory fsgsdgdgssd), but also because there's some stuff and I have absolutely no idea what it does.
For example, there ought to be a way to stop cutscenes like in the OoT Debug ROM. It still says STOP: Cursole Right (from the Actor Debugger) but D-Right does nothing. It may be associated with the second controller, since I have been utterly unable to find a use for that one. There's also the Inventory Debug. Some values at the very end do stuff but I have no real idea what they do, if anything. Then there's the variables it shows. One is the password the bombers give you, the others are the winning numbers for the lottery in Clock Town. And then there's a six-digit number but I have no idea what it's good for. I'd appreciate any help I could get there. ____________________ |





