| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 66/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| Jul - SM64 Hacking (Archive) - TT64 Version 0.5.9b Released! Bug reports here. | - - ![]() |
| Pages: 1 2 3 4 5 6 7 | Next newer thread | Next older thread |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 66/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| NintendoMasters Member Level: 22 ![]() Posts: 31/84 EXP: 56428 For next: 1922 Since: 08-06-07 Since last post: 14.2 years Last activity: 13.2 years |
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| I bet you hate bugs but here i go. I open my rom as usual. when the castle ground is loaded... "Index out of range Script error. Continue?" A new bug fixing version and theres a bug already ![]() EDIT: actually just discovered its a problem with the 3D object because if you switch to 3D object from macro's or any other choice i get the "Index out of range" again. EDIT2: WORSE THAN I THOUGHT! This means NOTHING in the object combo box! A.K.A: no transforming=no free editing! And when you open the combo box "Object Expected Script Error. Continue?" ____________________ Click to see my site. |
| wowfunhappy Member Level: 16 Posts: 2/40 EXP: 18482 For next: 1774 Since: 09-10-07 Since last post: 12.9 years Last activity: 12.9 years |
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| This is bug that was in the old version and hasn't been fixed, looking back it seems this bug hasn't been mentioned to you. When you change the music of the castle grounds, it the music doesn't play. Instead, the original Castle ground "Music" plays. Also, if you change the music for the castle grounds and then start a new game, the first two seconds of the music you selected will play during the opening sequence, but after those two seconds have passed the normal opening sound track will play, and the castle grounds plays the original "Music" I'm using Windows XP. |
| John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 208/499 EXP: 817077 For next: 6466 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.7 years |
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| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 67/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| Dark Mario Member Level: 17 Posts: 21/43 EXP: 20668 For next: 4075 Since: 08-05-07 From: US/Prarie city Since last post: 13.8 years Last activity: 13.8 years |
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| IT BURNS AHH!!! AND THE TIME OF SILLY COMMENTS IS OVER!!! ____________________ |
| NintendoMasters Member Level: 22 ![]() Posts: 34/84 EXP: 56428 For next: 1922 Since: 08-06-07 Since last post: 14.2 years Last activity: 13.2 years |
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Originally posted by VL-Tone Yep, unfortunately it only appears on my modified rom and not a clean one. (I keep a clean one for PPF making) (it had to be my major project this scrpit error shows up on as well )Is there any way to fix this script error? This hasn't happened on previous "New" (at the time) versions. ____________________ Click to see my site. And Here for my mini forum.
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| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 78/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| The Glitch Member Speaks his mind Level: 32 Posts: 83/199 EXP: 205428 For next: 1014 Since: 08-23-07 From: Pittsburgh, PA. Since last post: 14.5 years Last activity: 14.5 years |
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| Hey, I have found a small bug. I had by mistake, selected a unextended ROM, it gave me the whole use a extended ROM message, I go to click the Open Rom button, a script error happens, and forced me to restart it. ____________________ Why are you reading this? |
| unicode2CP Random nobody Level: 3 Posts: 1/1 EXP: 73 For next: 55 Since: 09-12-07 Since last post: 14.6 years Last activity: 14.6 years |
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| Hi, I also found bug. When you run Toad'sTool, and click Cancel on Open ROM window, then after that if you click Open ROM button you get: Director Player Error Object expected Similar errors was happen on some previous versions of Toad'sTool, but not on last previous version (v0.5b). Version v0.5.5b has again this kind of error. Best Regards. ![]() |
| Me-me 340 ![]() ![]() ![]() ![]() ![]() ![]() Level: 41 ![]() Posts: 1/341 EXP: 461583 For next: 18562 Since: 08-05-07 Since last post: 9.7 years Last activity: 8.1 years |
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| Um, hello... I also found a music bug: I changed the inside castle music to ''Crash'' (why did you call it that?) and then when i started a new game i went into the castle and the bowser message appeared. After the message the original inside music track is played. I don't even think it's a TT64 bug, i think it's the game but oh, well. I'm happy to be back ![]() |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 82/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 218/499 EXP: 817077 For next: 6466 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.7 years |
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| Dark Mario Member Level: 17 Posts: 22/43 EXP: 20668 For next: 4075 Since: 08-05-07 From: US/Prarie city Since last post: 13.8 years Last activity: 13.8 years |
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| I cant load bob-bomb battlefield. ____________________ |
| Kles Level: 87 ![]() Posts: 716/1947 EXP: 6305135 For next: 87639 Since: 07-23-07 Since last post: 66 days Last activity: 1 day |
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| John2k4 490 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Bubble Bobble Level: 48 ![]() Posts: 223/499 EXP: 817077 For next: 6466 Since: 08-05-07 From: Arizona Since last post: 8.9 years Last activity: 7.7 years |
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| Dark Mario Member Level: 17 Posts: 23/43 EXP: 20668 For next: 4075 Since: 08-05-07 From: US/Prarie city Since last post: 13.8 years Last activity: 13.8 years |
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| Specs: Windows Vista TT64 0.5.7b Cant load bob-bomb battlefield get script out of range message. ____________________ |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 88/621 EXP: 1135266 For next: 21853 Since: 07-27-07 From: Montreal, Canada Since last post: 4.6 years Last activity: 1.2 years |
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| Me-me 340 ![]() ![]() ![]() ![]() ![]() ![]() Level: 41 ![]() Posts: 2/341 EXP: 461583 For next: 18562 Since: 08-05-07 Since last post: 9.7 years Last activity: 8.1 years |
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| Sience i started using TT64 0.57 everything have went wrong. If i change something the game crashes. I can just change a texture and the game crashes. I've remaked a mod 3 times but the same thing happens. After the select file section the game crashes. I am using Windows XP and i extend ROMs with M64 Romextender 1.2 |
| fiercelink Random nobody Level: 8 Posts: 4/9 EXP: 1975 For next: 212 Since: 08-26-07 Since last post: 14.5 years Last activity: 12.7 years |
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| (same thing happened to me) - im running on vista - extended it with both and the same thing happened (but it only happens when i change a texture) |
| Pages: 1 2 3 4 5 6 7 | Next newer thread | Next older thread |
| Jul - SM64 Hacking (Archive) - TT64 Version 0.5.9b Released! Bug reports here. | - - ![]() |
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