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04-24-22 01:08:34 PM
Jul - SM64 Hacking (Archive) - Mario 64 Level Importer New poll - New thread - New reply
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hennahacker

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Posted on 03-19-10 09:41:05 PM Link | Quote
The initial position for the star would be spawned dynamically based on the boss' co-ordinates when it's defeated, so if you spawn it independant of a boss, then you wouldn't need to worry about those values, I should imagine.

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Posted on 03-19-10 11:10:03 PM Link | Quote
cool, thanks for clearing that up.

as for the save states..............Heres Part 2!

http://www.megaupload.com/?d=T0FNU92K

there are only 4 in this one...

Big Boo Boss Star (haunted house)
Big Hands In Shifting Sand Land
Bowser 1st Key
Bird Hanging On To Star (shifting sand land)

Hopefully i have saved them a bit EARLIER, but not TOO early, probably just on the "sweet spot"

tell me what you think...

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Eedan
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Posted on 03-19-10 11:26:02 PM Link | Quote
I'm having a problem with my imported levels on toad's tool

Whenever I import a level, toad's tool object bank for that level has about 5 red ones and all the others are grayed out (the names). Well usually the red ones are warps and i can change them to stars enemies etc. no problems, But the Grey ones are the ones I'm having problems with. I change it to something and assign the acts to it, that turns it red. But all the objects that used to be gray isn't showing in-game although that they're visible on TT. Does anyone knows how to fix this?
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Posted on 03-19-10 11:41:06 PM (last edited by BTTF Forever at 03-19-10 08:44 PM) Link | Quote
sure, click on 1 of the ones that are greyed out, and go to the bottom left hand side of toads tool, somewhere in that area, you will see a line of 6 small grey stars, click on the first 1 and leave your mouse where it is, the first star should go yellow and the grey line you clicked on before will go red, click on every star to have your red coins show up in every act.

EDIT: oh wait, didn't read the last bit of the question properly, are you saying some of the red ones in toads tool are not showing up in-game?

because they SHOULD...

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Eedan
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Posted on 03-19-10 11:50:14 PM (last edited by Eedan at 03-19-10 08:50 PM) Link | Quote
I said i assigned the acts to them. The acts are the little stars. What i meant was the ones that USED to be gray (because i clicked on the starts to make them red) don't show up in the game
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Posted on 03-19-10 11:59:30 PM Link | Quote
mmmm...

now that is weird...

can you send a screen shot of toads tool, and a screen shot of in-game?

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Eedan
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Posted on 03-20-10 12:11:35 AM Link | Quote


As you can see, I set object 001 (it was red and still is ) to a door and 006 as a door (006 was gray, but i clicked the stars and it turned red) 006 is currently selected so u can all the information.



And here you can see that the 006 door isn't visible but the 001 is
messiaen
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Posted on 03-20-10 04:26:16 AM Link | Quote
Eedan: Please click on the object which isn't showing in the level and then on "Copy Hex Data". Now just use Control-V to paste it on notepad or anywhere else and post the data here.
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Posted on 03-20-10 10:04:28 AM Link | Quote
what does the hex data show?

I thought I'd may as well learn something about hex, I'd really like to learn about the stuff you know!

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Posted on 03-20-10 02:44:35 PM Link | Quote
Well this is the hex data from the object that isn't showing up;

24 18 DF 1C FF D8 FF 1E 02 BC 00 00 00 00 00 00 00 66 00 00 13 00 0A FC
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Posted on 03-20-10 03:35:05 PM (last edited by messiaen at 03-20-10 12:37 PM) Link | Quote
Originally posted by BTTF Forever
And i was wondering about keys and the massive star...

are they changable too?, and there are also some non bosses that spawn stars, like toad on the second floor, he gives you a star...


Bowser keys don't haxe fixed positions, they work just fine without any change. Not sure about Toad and the "massive star" at the end though, I can't remember it.

Originally posted by Eedan
Well this is the hex data from the object that isn't showing up;

24 18 DF 1C FF D8 FF 1E 02 BC 00 00 00 00 00 00 00 66 00 00 13 00 0A FC


Ah, that's what I suspected, as I had the same problem when working on "The Missing Stars". There's a bug on TT64 act selectors, so sometimes it produces invalid data (enabling the first-bit when it shouldn't).

There are a few workarounds. The simplest is just to ignore object number #6, disable all acts from it and use object #7 instead. Objects don't have to be sequential.

If you want to fix your object, open your ROM in some hex editor and go to the "ROM Address" of that specific 0x24 item (remember to close TT64 before doing it).

Now change this:

24 18 DF 1C FF D8 FF 1E 02 BC 00 00 00 00 00 00 00 66 00 00 13 00 0A FC

To:

24 18 3F 1C FF D8 FF 1E 02 BC 00 00 00 00 00 00 00 66 00 00 13 00 0A FC.

The object will now be properly enabled in all 6 acts.

Another possible solution is to use the "Copy Params" function to copy the act settings from one object to another, but I haven't tested this one.
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Posted on 03-20-10 04:52:57 PM (last edited by Eedan at 03-20-10 02:04 PM) Link | Quote
Sorry but none of that worked for me

But I got it to work in a little different way;

I took the hex data of an object that works (object 001) and went to the address of an empty object (object 006) in my hex editor (HDD Hex Editor NEO) and replace the data with the data of the object that does work.

Doing this, i can then edit the object all i like and it works but the downside is doing this to every object might be a pain. I figure that this is what copy/paste params does but for some reason nothing happens when i click either one.

Edit : With further investigation, I figured out that changing that third part to 1f instead of 3f fixes it. Figured that all the default objects were on 5 acts instead of 6, so I tried putting 1f for 5 acts.
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Posted on 03-20-10 08:28:53 PM Link | Quote
Originally posted by messiaen

Bowser keys don't haxe fixed positions, they work just fine without any change. Not sure about Toad and the "massive star" at the end though, I can't remember it.


oh OK, so the Bowser keys are just spawned. That's cool

Anyway, how are those new save states i sent you? Were they early enough? I tried to save them just before the star spawns.

And if any of the original spawns i sent you the first time didn't work, please tell me so i could fix them up, I'd really like to help.

thank you

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messiaen
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Posted on 03-20-10 09:17:10 PM Link | Quote
The second set of saves were fine. The "star in the bird tallons" doesn't have a fix position.

As for the original saves, don't mind doing them again, I already found most data I need.
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Posted on 03-20-10 09:23:57 PM Link | Quote
yeah, i had a feeling the "star in the bird's talons" was gonna be a bit more complicated.

So do you have any Updates, I'm sure you got a lot of stuff done in the past week, i don't want to be buggy, I'd just like to know how the projects going.

(if I'm getting too annoying, just tell me)

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messiaen
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Posted on 03-20-10 09:55:19 PM Link | Quote
Well, v11 is almost ready to release (I already listed the new features in a previous post)

Main thing holding me back is fixing up a few issues with the background importer (basically, wrapping around the image), which will require a few additional image operations I'm still a bit unsure about.
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Posted on 03-21-10 04:20:37 PM Link | Quote
Do you have a list of all the versions of this?
Btw, I LOVE this tool. Thanks for making it.
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Posted on 03-21-10 07:10:42 PM Link | Quote
theres a changelog on his website and in the objimport.txt file in the importer itself.

the url to his website is a few pages back.

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Posted on 03-21-10 07:23:16 PM Link | Quote
That doesn't include the alpha versions.
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Posted on 03-21-10 07:24:36 PM Link | Quote
Site URL, for a good reason: just released v11. Haven't written yet documentation for some of the new features.

Changes from v10:

- Custom Background import feature
- Offset model position feature
- New ROM Settings: set trajectories, Item Box contents and restore CRC bootcode check.
- Minor GUI redesign to accomodate new features
- Fixed "start level" function in ROM Settings
- Fixed weather settings when alpha faces weren't present
- Fixed problem with fog command that would crash TT64
- Fixed alpha problems when fog was enabled


A note about custom backgrounds:

Ideally, they should be 320x256 image files, anything else will be converted to this, without taking in account the original aspect ratio of the image. The main problem, however, is how backgrounds are laid out:

(old pic by rstewart215804)


Note that there first and last horizontal tile (in a 10x8 32x32 setting) are used to wrap the image around. So, getting a proper background can be a pain, and I'm not sure what to do to make it any easier.
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Jul - SM64 Hacking (Archive) - Mario 64 Level Importer New poll - New thread - New reply


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

33 database queries, 15 query cache hits.
Query execution time:  0.131582 seconds
Script execution time:  0.022688 seconds
Total render time:  0.154270 seconds


TidyHTML vomit below
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line 230 column 62 - Warning: <img> lacks "alt" attribute
line 230 column 111 - Warning: <img> lacks "alt" attribute
line 230 column 161 - Warning: <img> lacks "alt" attribute
line 241 column 15 - Warning: <img> lacks "alt" attribute
line 248 column 134 - Warning: <img> proprietary attribute value "absmiddle"
line 248 column 134 - Warning: <img> lacks "alt" attribute
line 258 column 22 - Warning: <img> lacks "alt" attribute
line 258 column 63 - Warning: <img> lacks "alt" attribute
line 258 column 112 - Warning: <img> lacks "alt" attribute
line 258 column 162 - Warning: <img> lacks "alt" attribute
line 259 column 11 - Warning: <img> lacks "alt" attribute
line 269 column 15 - Warning: <img> lacks "alt" attribute
line 290 column 21 - Warning: <img> lacks "alt" attribute
line 290 column 62 - Warning: <img> lacks "alt" attribute
line 290 column 111 - Warning: <img> lacks "alt" attribute
line 290 column 161 - Warning: <img> lacks "alt" attribute
line 301 column 15 - Warning: <img> lacks "alt" attribute
line 308 column 265 - Warning: <img> proprietary attribute value "absmiddle"
line 308 column 265 - Warning: <img> lacks "alt" attribute
line 316 column 22 - Warning: <img> lacks "alt" attribute
line 316 column 63 - Warning: <img> lacks "alt" attribute
line 316 column 112 - Warning: <img> lacks "alt" attribute
line 316 column 162 - Warning: <img> lacks "alt" attribute
line 317 column 11 - Warning: <img> lacks "alt" attribute
line 327 column 15 - Warning: <img> lacks "alt" attribute
line 348 column 21 - Warning: <img> lacks "alt" attribute
line 348 column 62 - Warning: <img> lacks "alt" attribute
line 348 column 111 - Warning: <img> lacks "alt" attribute
line 348 column 161 - Warning: <img> lacks "alt" attribute
line 359 column 15 - Warning: <img> lacks "alt" attribute
line 366 column 126 - Warning: <img> lacks "alt" attribute
line 368 column 273 - Warning: <img> proprietary attribute value "absmiddle"
line 368 column 273 - Warning: <img> lacks "alt" attribute
line 370 column 527 - Warning: <img> lacks "alt" attribute
line 372 column 684 - Warning: <img> proprietary attribute value "absmiddle"
line 372 column 684 - Warning: <img> lacks "alt" attribute
line 380 column 22 - Warning: <img> lacks "alt" attribute
line 380 column 63 - Warning: <img> lacks "alt" attribute
line 380 column 111 - Warning: <img> lacks "alt" attribute
line 380 column 161 - Warning: <img> lacks "alt" attribute
line 391 column 15 - Warning: <img> lacks "alt" attribute
line 406 column 22 - Warning: <img> lacks "alt" attribute
line 406 column 63 - Warning: <img> lacks "alt" attribute
line 406 column 112 - Warning: <img> lacks "alt" attribute
line 406 column 162 - Warning: <img> lacks "alt" attribute
line 407 column 11 - Warning: <img> lacks "alt" attribute
line 417 column 15 - Warning: <img> lacks "alt" attribute
line 436 column 21 - Warning: <img> lacks "alt" attribute
line 436 column 62 - Warning: <img> lacks "alt" attribute
line 436 column 111 - Warning: <img> lacks "alt" attribute
line 436 column 161 - Warning: <img> lacks "alt" attribute
line 447 column 15 - Warning: <img> lacks "alt" attribute
line 464 column 22 - Warning: <img> lacks "alt" attribute
line 464 column 63 - Warning: <img> lacks "alt" attribute
line 464 column 111 - Warning: <img> lacks "alt" attribute
line 464 column 161 - Warning: <img> lacks "alt" attribute
line 475 column 15 - Warning: <img> lacks "alt" attribute
line 516 column 21 - Warning: <img> lacks "alt" attribute
line 516 column 62 - Warning: <img> lacks "alt" attribute
line 516 column 111 - Warning: <img> lacks "alt" attribute
line 516 column 161 - Warning: <img> lacks "alt" attribute
line 527 column 15 - Warning: <img> lacks "alt" attribute
line 534 column 111 - Warning: <img> proprietary attribute value "absmiddle"
line 534 column 111 - Warning: <img> lacks "alt" attribute
line 540 column 511 - Warning: <img> proprietary attribute value "absmiddle"
line 540 column 511 - Warning: <img> lacks "alt" attribute
line 550 column 22 - Warning: <img> lacks "alt" attribute
line 550 column 63 - Warning: <img> lacks "alt" attribute
line 550 column 112 - Warning: <img> lacks "alt" attribute
line 550 column 162 - Warning: <img> lacks "alt" attribute
line 551 column 11 - Warning: <img> lacks "alt" attribute
line 561 column 15 - Warning: <img> lacks "alt" attribute
line 587 column 22 - Warning: <img> lacks "alt" attribute
line 587 column 63 - Warning: <img> lacks "alt" attribute
line 587 column 111 - Warning: <img> lacks "alt" attribute
line 587 column 161 - Warning: <img> lacks "alt" attribute
line 598 column 15 - Warning: <img> lacks "alt" attribute
line 615 column 22 - Warning: <img> lacks "alt" attribute
line 615 column 63 - Warning: <img> lacks "alt" attribute
line 615 column 112 - Warning: <img> lacks "alt" attribute
line 615 column 162 - Warning: <img> lacks "alt" attribute
line 616 column 11 - Warning: <img> lacks "alt" attribute
line 626 column 15 - Warning: <img> lacks "alt" attribute
line 647 column 22 - Warning: <img> lacks "alt" attribute
line 647 column 63 - Warning: <img> lacks "alt" attribute
line 647 column 111 - Warning: <img> lacks "alt" attribute
line 647 column 161 - Warning: <img> lacks "alt" attribute
line 658 column 15 - Warning: <img> lacks "alt" attribute
line 675 column 21 - Warning: <img> lacks "alt" attribute
line 675 column 62 - Warning: <img> lacks "alt" attribute
line 675 column 111 - Warning: <img> lacks "alt" attribute
line 675 column 161 - Warning: <img> lacks "alt" attribute
line 686 column 15 - Warning: <img> lacks "alt" attribute
line 702 column 22 - Warning: <img> lacks "alt" attribute
line 702 column 63 - Warning: <img> lacks "alt" attribute
line 702 column 112 - Warning: <img> lacks "alt" attribute
line 702 column 162 - Warning: <img> lacks "alt" attribute
line 703 column 11 - Warning: <img> lacks "alt" attribute
line 713 column 15 - Warning: <img> lacks "alt" attribute
line 732 column 21 - Warning: <img> lacks "alt" attribute
line 732 column 62 - Warning: <img> lacks "alt" attribute
line 732 column 111 - Warning: <img> lacks "alt" attribute
line 732 column 161 - Warning: <img> lacks "alt" attribute
line 743 column 15 - Warning: <img> lacks "alt" attribute
line 758 column 22 - Warning: <img> lacks "alt" attribute
line 758 column 63 - Warning: <img> lacks "alt" attribute
line 758 column 111 - Warning: <img> lacks "alt" attribute
line 758 column 161 - Warning: <img> lacks "alt" attribute
line 769 column 15 - Warning: <img> lacks "alt" attribute
line 795 column 1017 - Warning: <img> lacks "alt" attribute
line 806 column 44 - Warning: <img> proprietary attribute value "absmiddle"
line 806 column 142 - Warning: <img> proprietary attribute value "absmiddle"
line 806 column 245 - Warning: <img> proprietary attribute value "absmiddle"
line 815 column 25 - Warning: <img> lacks "alt" attribute
line 820 column 267 - Warning: <img> lacks "alt" attribute
line 800 column 17 - Warning: trimming empty <tr>
line 125 column 68 - Warning: <nobr> is not approved by W3C
line 141 column 68 - Warning: <nobr> is not approved by W3C
line 177 column 27 - Warning: <nobr> is not approved by W3C
line 203 column 27 - Warning: <nobr> is not approved by W3C
line 246 column 27 - Warning: <nobr> is not approved by W3C
line 274 column 27 - Warning: <nobr> is not approved by W3C
line 306 column 27 - Warning: <nobr> is not approved by W3C
line 332 column 27 - Warning: <nobr> is not approved by W3C
line 364 column 27 - Warning: <nobr> is not approved by W3C
line 396 column 27 - Warning: <nobr> is not approved by W3C
line 422 column 27 - Warning: <nobr> is not approved by W3C
line 452 column 27 - Warning: <nobr> is not approved by W3C
line 480 column 27 - Warning: <nobr> is not approved by W3C
line 532 column 27 - Warning: <nobr> is not approved by W3C
line 566 column 27 - Warning: <nobr> is not approved by W3C
line 603 column 27 - Warning: <nobr> is not approved by W3C
line 631 column 27 - Warning: <nobr> is not approved by W3C
line 663 column 27 - Warning: <nobr> is not approved by W3C
line 691 column 27 - Warning: <nobr> is not approved by W3C
line 718 column 27 - Warning: <nobr> is not approved by W3C
line 748 column 27 - Warning: <nobr> is not approved by W3C
line 774 column 27 - Warning: <nobr> is not approved by W3C
Info: Document content looks like HTML5
Info: No system identifier in emitted doctype
Tidy found 333 warnings and 0 errors!


The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

About HTML Tidy: https://github.com/htacg/tidy-html5
Bug reports and comments: https://github.com/htacg/tidy-html5/issues
Official mailing list: https://lists.w3.org/Archives/Public/public-htacg/
Latest HTML specification: http://dev.w3.org/html5/spec-author-view/
Validate your HTML documents: http://validator.w3.org/nu/
Lobby your company to join the W3C: http://www.w3.org/Consortium

Do you speak a language other than English, or a different variant of
English? Consider helping us to localize HTML Tidy. For details please see
https://github.com/htacg/tidy-html5/blob/master/README/LOCALIZE.md