v0.8 Beta is up . This is not the final 0.8 yet, just a first beta I'm releasing just to the Jul community. Screenshot of the interface:

All features are functional, however I haven't tested much the program. NO ADDITIONAL PATCHING is necesary (the .ppf patch is still the same from the 0.6 version). After you use the importer though, your ROM won't be compatible anymore with older versions of the tool.
Feel free to report any bugs/suggestions, or even suggestions to object bank names.
To assign collision types, you'll have to modify your .mtl file in Wordpad, adding a "collisionType" command under the material properties, followed by the collision type number (in decimal). Example:
newmtl _Lava_3C96C6A_c_png
Ka 0.000000 0.000000 0.000000
Kd 1.000000 1.000000 1.000000
Tr 1.0
Ks 0.000000 0.000000 0.000000
Ns 3.200000
map_Kd 3C96C6A_c.png
collisionType 1
To get lava working with the "lava bubble" effect, use collisionType 1 and use the "lava" weather effect.
Here is a list of Collision types (don't forget to convert from hex to decimal). Some of the 8-byte commands probably won't work and I will have to add exceptions to handle them.
Please report back bugs, suggestions and questions (if they haven't been answered yet in previous pages of this thread).
Download v0.8 Jul Beta
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