| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 549/621 EXP: 1135502 For next: 21617 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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| Jul - SM64 Hacking (Archive) - Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) | - - ![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 16 17 18 19 20 21 22 23 24 25 26 27 28 | Next newer thread | Next older thread |
| Polygon model importer, how soon do you want it? | |||
| Please vote or be transformed into Walluigi! | |||
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11.4%, 14 votes | ||
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22.8%, 28 votes | ||
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56.9%, 70 votes | ||
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4.1%, 5 votes | ||
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4.9%, 6 votes | ||
| Multi-voting is disabled. 123 users have voted. | |||
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 549/621 EXP: 1135502 For next: 21617 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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| cooliscool User Level: 9 Posts: 10/11 EXP: 2475 For next: 687 Since: 09-15-09 Since last post: 12.5 years Last activity: 12.3 years |
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| Yep, that's fine. Any time before the triangle drawing calls. |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 550/621 EXP: 1135502 For next: 21617 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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| Dialga Member lol Level: 28 ![]() Posts: 17/149 EXP: 124975 For next: 6363 Since: 05-20-09 Since last post: 12.2 years Last activity: 10.3 years |
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| That looks really cool. BTW do you think it will look like that in PJ64 1.7? ____________________ Signature goes here... ARGH...Why can't I ever get a post background to work?!?! I cold watch that N64 logo for hours ![]() ...It's cold up here. |
| cooliscool User Level: 9 Posts: 11/11 EXP: 2475 For next: 687 Since: 09-15-09 Since last post: 12.5 years Last activity: 12.3 years |
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| Wow, that's really strange indeed. One thing I noticed looking at the new obj file is that BK never seems to call SEOTHTERMODE_L; maybe it uses a constant rendermode? Needs some investigation I think. |
| messiaen Catgirl Level: 68 Posts: 677/1085 EXP: 2594034 For next: 134766 Since: 11-20-07 Since last post: 8.1 years Last activity: 7.2 years |
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| For one thing, it's important to remember we can't trust much N64 video plugins, each one will interpret display lists in a slightly different manner. Best thing would be to try it on a real N64 (or use low-level plugins, however I'm not sure how accurate they are). By the way, even the regular "Flatworld" won't show up correclty using a low-level plugins such as Z64 or in the N64 console. Check out video 2 of of my "The Missing Stars" hack played on a real N64 and see how bad things look to get an idea how far are video plugins from accuracy . |
| Lyskar 12210 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 192 ![]() Posts: 3588/12211 EXP: 99235383 For next: 638188 Since: 07-03-07 From: 52-2-88-7 Since last post: 7.4 years Last activity: 7.3 years |
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| Emoluvjd2 Member Level: 20 ![]() Posts: 4/70 EXP: 39566 For next: 2873 Since: 10-24-09 Since last post: 4.1 years Last activity: 2.6 years |
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Originally posted by Dialga I think it would actually work better. That happened to me all the time with 1.6 but 1.7 fixed it. |
| God-of-Halloween Random nobody Level: 3 Posts: 1/1 EXP: 67 For next: 61 Since: 10-30-09 From: Cornwall Since last post: 12.5 years Last activity: 12.3 years |
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| Halloween=the way forward. Egg-tossers=a humiliation to the Halloween spirit. Trick-and-treat=a whole lot of bloomin' fun! (I'm new here) Man, I can't wait for this! Say, VL-Tone, would there be textures that allowed people to change the colour of the Cap switches on Super Mario 64? Because that's what I need to do in order to finish my new caps; Ghost, Devil and Aero. Also, I love what you've been doing. I've been wanting to make my own Super Mario 64 hack for a while, then you came along with Toads Tool 64, for which I am over the moon! And I've made something pointlessly fun. Yes, I have made a drunken Goomba. How? Using Toads Tool 64, turn something, using 0x24 commands, into a Goomba and give it 'pink Bob-omb buddy with message' behaviour. Then, give him a text which says something along the lines of: 'Man, I'm so wasted!' Or anything similar. ____________________ Role: God of Halloween. Name: Astro age: CONFIDENTIAL. Rank among Gods: 2nd place. |
| Lyskar 12210 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 192 ![]() Posts: 3599/12211 EXP: 99235383 For next: 638188 Since: 07-03-07 From: 52-2-88-7 Since last post: 7.4 years Last activity: 7.3 years |
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| Emoluvjd2 Member Level: 20 ![]() Posts: 5/70 EXP: 39566 For next: 2873 Since: 10-24-09 Since last post: 4.1 years Last activity: 2.6 years |
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| http://homepage.mac.com/qubedstudios/mumbo64v1bpj64.jpg The one thing wrong with this is that the bridge has a shadow when it's not even there. |
| Lyskar 12210 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 192 ![]() Posts: 3675/12211 EXP: 99235383 For next: 638188 Since: 07-03-07 From: 52-2-88-7 Since last post: 7.4 years Last activity: 7.3 years |
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| Emoluvjd2 Member Level: 20 ![]() Posts: 6/70 EXP: 39566 For next: 2873 Since: 10-24-09 Since last post: 4.1 years Last activity: 2.6 years |
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Originally posted by Breegullbeak So I guess shadows for everything is on the main .obj, and the non-shadowed .obj's are the other part? |
| Koolboyman Member Level: 15 Posts: 5/34 EXP: 14339 For next: 2045 Since: 12-27-07 Since last post: 9.0 years Last activity: 5.2 years |
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| Scenes in Banjo-Kazooie have two "models" for them. One is the main model (which is the one that was imported), the other is for various 2D objects, flowers, fences, water, and in this case, the bridge. Index No. - Location - Pointer - Name 14AA - 77CF08 - [103E8] - MM - Mumbo's Mountain A 14AB - 7A2148 - [103F0] - MM - Mumbo's Mountain B |
| Rena I had one (1) message in Discord deleted and proceeded to make a huge, huge mess about how it was a violation of free speech and how moderators are supposed to be spam janitors and nobody should have the right to tell me not to talk about school shootings Level: 135 Posts: 2593/5390 EXP: 29050365 For next: 284640 Since: 07-22-07 Pronouns: he/him/whatever From: RSP Segment 6 Since last post: 333 days Last activity: 333 days |
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Post
Originally posted by VL-Tone
Originally posted by cooliscoolMario Kart uses F3DEX and I'm pretty sure the limit is 32. The game never exceeds that anyway. Are you using a later version perhaps? ____________________
why not?
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| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 553/621 EXP: 1135502 For next: 21617 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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| Bob-omb8194 Still Explodin' Level: 80 ![]() Posts: 1057/1654 EXP: 4665772 For next: 117197 Since: 02-19-09 From: NC, US Since last post: 10.8 years Last activity: 10.8 years |
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| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 557/621 EXP: 1135502 For next: 21617 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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| OmegaGT Random nobody Level: 7 Posts: 3/7 EXP: 1256 For next: 192 Since: 09-14-09 Since last post: 12.3 years Last activity: 12.3 years |
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| wow, I can not wait XD |
| Breegullbeak Member Level: 27 Posts: 62/135 EXP: 107581 For next: 8578 Since: 06-06-09 Since last post: 10.5 years Last activity: 9.7 years |
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| So Janurary 3rd or later? I can wait. |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 16 17 18 19 20 21 22 23 24 25 26 27 28 | Next newer thread | Next older thread |
| Jul - SM64 Hacking (Archive) - Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) | - - ![]() |
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