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Alright, have it your way guys. ![]() And stop dumping this place, we're going off-topic! ____________________ =================== [Posted by Dudaw] |
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| Jul - SM64 Hacking (Archive) - Older bug reports (Version 0.5b) | - - ![]() |
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Alright, have it your way guys. ![]() And stop dumping this place, we're going off-topic! ____________________ =================== [Posted by Dudaw] |
| Kles Level: 87 ![]() Posts: 355/1947 EXP: 6306424 For next: 86350 Since: 07-23-07 Since last post: 68 days Last activity: 13 hours |
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Originally posted by Someguy Actually, if it counts, I'm 13. ![]() ____________________ =================== [Posted by Grey Mario] |
| Kles Level: 87 ![]() Posts: 356/1947 EXP: 6306424 For next: 86350 Since: 07-23-07 Since last post: 68 days Last activity: 13 hours |
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| Dark Mario Member Level: 17 Posts: 5/43 EXP: 20672 For next: 4071 Since: 08-05-07 From: US/Prarie city Since last post: 13.8 years Last activity: 13.8 years |
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| After a while while editing objects disappeare i have to relode the level to correct for a short time and VISTA ONLY BUG I THINK: The trees arnt their??? |
| Xtreme Starfox 180 ![]() ![]() ![]() ![]() ![]() ![]() Level: 31 ![]() Posts: 21/180 EXP: 177056 For next: 8307 Since: 08-05-07 From: I don't know, Seriously. Since last post: 12.4 years Last activity: 12.4 years |
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| If Your On Vista And The Objects Appear For A While Then Dissappear......Consider Your Self Lucky Because On Vista They Don't Even Appear For Even A Sec For Me. X_X ____________________ ![]() |
| Big Cheese Make Me User She Eats Glue Level: 9 ![]() Posts: 7/12 EXP: 3047 For next: 115 Since: 08-05-07 From: Mill Creek, West Virginia Since last post: 11.8 years Last activity: 11.8 years |
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| The "openable grills" object (I assume the same grills in bob-omb battle field) will crash the game when placed outside of the castle ____________________ Mine Says "Go to the Office" |
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Originally posted by Big Cheese Make Me That's unavoidable with the current version of TT64. Besides, why do you need such an object? EDIT: Wait, check the objects that cover the Castle Cannon and the entrance to the Blue Switch area. Are they the same object? ____________________ =================== [Posted by Grey Mario] Originally posted by Grey Mario IE Detector: If there isn't an image below, get a better fuckin' browser. |
| Big Cheese Make Me User She Eats Glue Level: 9 ![]() Posts: 8/12 EXP: 3047 For next: 115 Since: 08-05-07 From: Mill Creek, West Virginia Since last post: 11.8 years Last activity: 11.8 years |
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| I am referring to object "109 * openable grill" sister object to what I'd assume perhaps "110 Purple floor switch for grills"? not certain is there a newer current version of the editor, as in a new release? because I have beta 0.5 as of now... I was planning on perhaps gating off an area which would require access for the button to get to thus said area, be it any given area that could fit the grill with some imagination but yes, crashes game in castle grounds area ____________________ Mine Says "Go to the Office" |
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Originally posted by Big Cheese Make Me Aha!!! Those are the barred gates near the one-up mushroom under the stone bridge in Bob-Omb Battlefield! You probably need to have the switch in the area somewhere for it to work. ____________________ =================== [Posted by Grey Mario] |
| NintendoMasters Member Level: 22 ![]() Posts: 3/84 EXP: 56439 For next: 1911 Since: 08-06-07 Since last post: 14.2 years Last activity: 13.2 years |
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| I've noticed that you cant rotate a lot of objects when you use "relative" but when you try to use the blue rotation bar it wont rotate and when you lets go of the mouse button it says: Object Expected Script Error. Continue? I've noticed this sometimes happens when i re-sort the object combo box ("123" or "abc") i press yes and it still sorts. ![]() |
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Why is it that when I use the editor, the pendulum glass on the clock becomes a solid color, instead of transparent?![]() ____________________ =================== [Posted by Dudaw] |
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| Well, if you can change it's color, it should be 0 0 0 (I honestly don;t know the hex of it, or whatever else it could be, but you can change it yourself) I could be very wrong though. ____________________ =================== [Posted by ???????] |
| GlitchGuy2 Level: 10 Posts: 2/13 EXP: 3436 For next: 978 Since: 08-05-07 Since last post: 12.6 years Last activity: 8.5 years |
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| I seem to have difficulties with something, whenever I view a map clicking the TOP button, any clicks ussually keep objects I haven't even selected to move and/or become invisible, I lost where the objects for Castle Grounds went... ____________________ Everything above is a lie. |
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Is TT64 supposed to always use software rendering or is something just glitching up? I want to use OpenGL rendering instead of software rendering. ![]() (Windows XP, somewhat of a gaming computer) ____________________ =================== [Posted by Grey Mario] |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 20/621 EXP: 1135498 For next: 21621 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
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I don't have Dell's computer build listing for this computer, so I can't tell you what videocard I have. ![]() Where would I find the info on that and the OpenGL version? Yes, I tried switching to every one. It keeps popping back to software rendering. (TT64 is completely usable, just argharghargh butt-ugly when it's rendering.) ____________________ =================== [Posted by Grey Mario] Originally posted by Grey Mario IE Detector: If there isn't an image below, get a better fuckin' browser. |
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Originally posted by "Keeperofall" A similar occurence just happened to me recently, I gave the tower object in Whomp's Fortress the "Static and NOT Solid" behavior, and the original tower behavior seems to have disappeared from the behavior list! Also, VL-Tone, can you make it to where if you type in position data manually or paste those parameters, the 3D view locks on the the object immediately? The camera just stays in place and I have to switch to fly camera mode and back to orbit to see it again. ____________________ =================== [Posted by Crashdunce89] |
| Xtreme Starfox 180 ![]() ![]() ![]() ![]() ![]() ![]() Level: 31 ![]() Posts: 102/180 EXP: 177056 For next: 8307 Since: 08-05-07 From: I don't know, Seriously. Since last post: 12.4 years Last activity: 12.4 years |
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| Shinryu Random nobody Level: 7 Posts: 2/6 EXP: 1077 For next: 371 Since: 08-05-07 Since last post: 14.7 years Last activity: 14.2 years |
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| So umm I guess since nobody answered my question I cant avoid the script error when trying to load castle grounds then...? |
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| Jul - SM64 Hacking (Archive) - Older bug reports (Version 0.5b) | - - ![]() |
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