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| Jul - Gaming - Team Fortress 2 - Balanced Update | - - ![]() |
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| Xkeeper Level: 263 ![]() Posts: 10913/25343 EXP: 296736498 For next: 2223955 Since: 07-03-07 Pronouns: they/them/???????? Since last post: 9 days Last activity: 34 min. |
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| Sails 2800 ![]() ![]() ![]() ![]() ![]() ![]() as a video game grows old its content and internal logic deteriorateÿ Level: 102 ![]() Posts: 1665/2803 EXP: 10913936 For next: 176031 Since: 07-04-07 Pronouns: He/Him From: MA Since last post: 111 days Last activity: 20 days |
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Actually, I like the idea of not basing the unlockables on the current set of achievements. Achievements have always seemed like a neat way to keep track of the pointless challenges that we've all done far before anybody implemented them. It has always seemed silly to base useful unlockables on how many you've earned, especially when quite a large amount of them are based on unlikely situations rather than skill. With that said, I'm not entirely too fond of the new system, either. Personally, I think a system at least partially based on the number of points you earn would be far more desirable. In an attempt to change the subject, look at this. Originally posted by the update page So, yeah. Spies are much better at blending in correctly now, as this shatters quite a bit of the Spychecking tips. I think this is an excellent update, but, of course, Spy is my favorite class, so I'm curious as to what you all think about this. |
| Tina Beep boop Level: 79 Posts: 1275/1549 EXP: 4468137 For next: 111330 Since: 08-10-07 Since last post: 3.4 years Last activity: 3.4 years |
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| Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 3741/11094 EXP: 85526441 For next: 592969 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 1.3 years Last activity: 238 days |
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| Martin Member I'm out of soy sauce! Level: 30 ![]() Posts: 164/164 EXP: 152941 For next: 12928 Since: 10-18-07 From: ctf_2fort Since last post: 12.9 years Last activity: 12.6 years |
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| The new system fucking SUCKS I can understand trying to even it out and avoid achieve grinding servers, but fucking WOW. So I can play for 3 hours, do absolutely fantastic during that time, and get jack shit Then jackass mcgregor comes on the server, spectates for ten minutes, and gets the ambassador. Cool. Also, a friend of mine was playing earlier, and he killed a dumbass scout who was running directly at him. The scout obtained an ambassador when he died. HONESTLY. Random drops from dead enemies, okay, I can understand that, but COMPLETELY RANDOM INSTANCES? Bullshit. ____________________ ♫and anywhere I go There's always something to remind me of another place and time Where love that traveled far had found me♫ |
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| Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 3756/11094 EXP: 85526441 For next: 592969 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 1.3 years Last activity: 238 days |
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| Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 3758/11094 EXP: 85526441 For next: 592969 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 1.3 years Last activity: 238 days |
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| Sponty Part boy, part car; Boycar, Protector and King of Chilladelphia Level: 184 ![]() Posts: 3761/11094 EXP: 85526441 For next: 592969 Since: 08-24-07 Pronouns: he/him From: Canada Since last post: 1.3 years Last activity: 238 days |
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| Pandaren Still something. Level: 108 ![]() Posts: 1365/3196 EXP: 13233757 For next: 286742 Since: 08-17-07 From: Finland Since last post: 1.3 years Last activity: 97 days |
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| Jul - Gaming - Team Fortress 2 - Balanced Update | - - ![]() |
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