I never did that. I played legitimately for my items. The person I bought this account from did achievement server shit for the Heavy and Pyro. As the steam forums are already indicating, many people enjoyed the previous method better. It's challenging so it makes you enjoy the game that much more. You also got experience with that class while getting said achievements.
The counter argument tends to be this...
"As a new player, the concept of the experienced players not only being more skillful, but also having weapons that'll take me a while to get is something that seemed like a kick in the face."
You know what's a kick in the face? The fact that I spent 13 hours of Scout to get all of his items, felt great about it and had fun doing it, only to walk in to a server and see people just getting his items for no fucking reason as supplied by Valve. They did nothing to get them but push a button. It's nearly the same as people just typing !givemeall in achievement servers, which fine, they're cheaters, but at least I have the choice of doing that or not.
"If you weren't having fun, you're playing games for the wrong reasons."
And my response? Considering the large backlog of games I have (many of which have actual storylines and progression), the pressure to see how good I could do to earn achievements to get the items in TF2 was what drove me many times to play that game over others. Now I have nearly no incentive beyond what it has been since I unlocked my last Scout weapon, "It's fun.".
It's a kick in the face to me because for a few weeks now, I've refreshed pages and talked about the update, knowing in the back of my mind I would have a blast playing the classes and working hard to unlock their weapons. Now I'm handed an easy mode that can't be backed out of, and I have hardly any interest in playing them now.
Congratulations to you casual and new players but to be honest, given your status it's understandable you wouldn't enjoy getting them the old way.
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