| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 430/621 EXP: 1135565 For next: 21554 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
|
||
|
|
![]() Register - Login |
||
| Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies |
||
| Jul - SM64 Hacking (Archive) - Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) | - - ![]() |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 ... 19 20 21 22 23 24 25 26 27 28 | Next newer thread | Next older thread |
| Polygon model importer, how soon do you want it? | |||
| Please vote or be transformed into Walluigi! | |||
|
|
11.4%, 14 votes | ||
|
|
22.8%, 28 votes | ||
|
|
56.9%, 70 votes | ||
|
|
4.1%, 5 votes | ||
|
|
4.9%, 6 votes | ||
| Multi-voting is disabled. 123 users have voted. | |||
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 430/621 EXP: 1135565 For next: 21554 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
|
||
|
|
| wwwarea Member Level: 21 Posts: 34/74 EXP: 45037 For next: 4906 Since: 08-10-08 Since last post: 9.7 years Last activity: 9.4 years |
|
||
| Umm when you said "one file per level" Does that mean I wont be able to load level abject data with the bank options? Like I want the same ground but then insert the dessert objects or somthing. EDIT: Oh never mind. I think I sort of see what you mean I think. Sorry, I diddnt completly under stand about that. Will it change somthing if you put a level in one file? |
| messiaen Catgirl Level: 68 Posts: 538/1085 EXP: 2594183 For next: 134617 Since: 11-20-07 Since last post: 8.1 years Last activity: 7.2 years |
|
||
An important update to the loader function: now it clears the extended memory region before copying the data, avoiding many possible problems. By the way, there was a fatal stack error in the loader function I posted last week because I forgot to paste a line .Source and binary. |
| Boncey Random nobody Level: 6 Posts: 4/5 EXP: 775 For next: 132 Since: 02-23-09 Since last post: 13.0 years Last activity: 13.0 years |
|
||
| Its the 15th of april today and where is it? |
| Zelda Immortal Member Level: 16 Posts: 5/43 EXP: 19492 For next: 764 Since: 03-24-09 Since last post: 8.1 years Last activity: 9.5 years |
|
||
| Wait, he will releash it at any time today |
| m4ck Member Level: 13 ![]() Posts: 1/27 EXP: 9682 For next: 585 Since: 04-09-09 Since last post: 13.0 years Last activity: 10.8 years |
|
||
Well, I hope so I can't wait to try it out. |
| Stevoisiak Member Level: 38 Posts: 237/283 EXP: 345495 For next: 24952 Since: 11-22-07 From: New York, Long Island Since last post: 12.3 years Last activity: 5.6 years |
|
||
| Just for a future refrence, try to avoid deadlines. I remember the wait for Brawl. Luckily, it came out on my Birthday! Anyway, cant wait to import Spiral Mountain from Banjo Kazoie. ____________________ The guy who acts like he actually knows what he's talking about |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 431/621 EXP: 1135565 For next: 21554 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
|
||||
|
| Stevoisiak Member Level: 38 Posts: 238/283 EXP: 345495 For next: 24952 Since: 11-22-07 From: New York, Long Island Since last post: 12.3 years Last activity: 5.6 years |
|
||
Originally posted by VL-Tone Well, one thing is with games, when they set a deadline, they have something playable when deadlines are announced. Sure they may not be able to put some things in by the deadline, but they have a releasable game. ____________________ The guy who acts like he actually knows what he's talking about |
| Boing 450 ![]() ![]() ![]() ![]() ![]() Level: 46 Posts: 131/458 EXP: 709709 For next: 2065 Since: 12-16-07 From: Michigan, US Since last post: 11.1 years Last activity: 11.1 years |
|
||
|
| m4ck Member Level: 13 ![]() Posts: 4/27 EXP: 9682 For next: 585 Since: 04-09-09 Since last post: 13.0 years Last activity: 10.8 years |
|
||
| One suggestion: better don't announce that you are going to release a new version - people will start asking for it and trying to force you to finish it as soon as possible. Better just inform us that you are "working" on it, but don't feel like finishing it soon. |
| VL-Tone Member Super Mario 64 forum moderator Level: 53 Posts: 432/621 EXP: 1135565 For next: 21554 Since: 07-27-07 From: Montreal, Canada Since last post: 4.7 years Last activity: 1.2 years |
|
||||
|
RomanianGirl![]() Level: 16 ![]() Posts: 24/42 EXP: 19621 For next: 635 Since: 01-31-08 From: Canada Since last post: 12.9 years Last activity: 12.9 years |
|
||
| VL-Tone: Please do not find offense in Stevoisiak's words. It may have been a little 'stretched', but understand that some people have been patiently waiting over a 2-week extension, and some have been disappointed and upset. I myself have been waiting but my life's so busy I don't mind these extensions, and it's perfectly fine by me you're taking them. You obviously care about what you release to the public. And it's truly appreciated you keep this up for no charge (believe me, if I had a paypal account, I'd donate some money for your efforts!) Once again, take your time, don't feel rushed by people's discouraging, angry words. After all, you have life to take care of. Take a few more weeks extension if you feel it's needed, many others on here understand and will accept with hidden anticipation for the program.Once again, please do not be upsetted. Take your time, enjoy life. You don't need to feel rushed in your personal life as you do in your working life. ~Romaniangirl |
| Stevoisiak Member Level: 38 Posts: 239/283 EXP: 345495 For next: 24952 Since: 11-22-07 From: New York, Long Island Since last post: 12.3 years Last activity: 5.6 years |
|
||
Originally posted by VL-Tone NO! I mean to say is that look at kid Icurus. We know it is coming, but they havent announced it. They just wait to announce the game. I dont think you ought to go, but I mean to be careful about deadlines. Dont leave. I really mean to say is that they dont announce a game untill they know they are near finished. Dont leave us because of me. I'll just leave now before I screw up even more. ____________________ The guy who acts like he actually knows what he's talking about |
| Boncey Random nobody Level: 6 Posts: 5/5 EXP: 775 For next: 132 Since: 02-23-09 Since last post: 13.0 years Last activity: 13.0 years |
|
||
Originally posted by VL-Tone Its The 15th Now Were is it? |
| luigiman1928 Member Level: 17 ![]() Posts: 15/46 EXP: 21632 For next: 3111 Since: 02-23-09 From: Gscentral Since last post: 12.0 years Last activity: 11.3 years |
|
||
| Stevenosoik, YOU STINK!!!! Sorry, my Wii froze with ]EE['s Firece Diety Link Texture. Ok, Well thanks for all this VL-Tone! Your AWSOME!!!! ____________________ Gscentral forever!! |
| Lyskar 12210 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -The Chaos within trumps the Chaos without- Level: 192 ![]() Posts: 2431/12211 EXP: 99240919 For next: 632652 Since: 07-03-07 From: 52-2-88-7 Since last post: 7.4 years Last activity: 7.3 years |
|
|||||||||||||||||||||||
|
||||||||||||||||||||||||
| luigiman1928 Member Level: 17 ![]() Posts: 16/46 EXP: 21632 For next: 3111 Since: 02-23-09 From: Gscentral Since last post: 12.0 years Last activity: 11.3 years |
|
||
| Yeah lets just ignore meaness in this. Bleh he he... ____________________ Gscentral forever!! |
| TUWieZ Random nobody Level: 3 ![]() Posts: 1/1 EXP: 69 For next: 59 Since: 04-04-09 Since last post: 13.0 years Last activity: 5.3 years |
|
||
Originally posted by Stevoisiak if you did that, make a patch, and I would worship you ;D |
| luigiman1928 Member Level: 17 ![]() Posts: 17/46 EXP: 21632 For next: 3111 Since: 02-23-09 From: Gscentral Since last post: 12.0 years Last activity: 11.3 years |
|
||
| I can't wait to import mario's house from Paper Mario! ____________________ Gscentral forever!! |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 ... 19 20 21 22 23 24 25 26 27 28 | Next newer thread | Next older thread |
| Jul - SM64 Hacking (Archive) - Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) | - - ![]() |
![]() |
Acmlmboard - commit 47be4dc [2021-08-23] ©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al. Warning: You are using TidyHTML mode! Pages MAY and probably WILL break. To disable, click here or append 'xxx-off=1' to the URL! ![]() |
| Query execution time: | 0.159006 seconds |
| Script execution time: | 0.036867 seconds |
| Total render time: | 0.195873 seconds |