| Rick M'Lord, there's a knife in your head! Level: 152 ![]() Posts: 27/7539 EXP: 43668540 For next: 633120 Since: 02-15-10 From: Maine Since last post: 113 days Last activity: 45 days |
|
||
| Not just spam, useful spam! No, seriously. It's wiki-related. I figured I could be a little more useful and make video demonstrations, where appropriate (and GoldS doesn't want to do them :p). If you have suggestions for things that would be better represented by videos instead of screenshots, or can help out with descriptions, please post away. My first planned video specifically for the wiki about what all the options in the Debug Mode do in Final Fight 3. However, I haven't quite figured out how to access all the options and things that are available yet, and I'm not sure how some of the things are useful. Here's what I have right now. All things in ??? are things I'm not sure about: Reserved-1: ??? L+R Recovery: Press L+R to recover your health, and reset your lives back to five. Time Over Disp: Toggles the "Time Over" display (???) X Enemy Clash: Kills all enemies on the screen by pressing X. Sound Test: Enables the Sound Test in the Options menu. A2P To Full Auto: Makes both players CPU controlled instead of just the second player. Everytime Super: Full Super Meter O:Mem-Disp/1:C-Edit: Calls up a memory editor by pressing Select. Press up and down to switch pages (???). Pause Debug: Calls up some digits when the game is paused. While paused, you can resume playing in a frame-by-frame mode (???). Pause Nodisplay: No display message when the game is paused. End Mark: CPU Meter/Remaining Enemies display (???). BGM Cut: No music. Stage Select: ??? Opening Select: Press Select during the initial cutscene to choose from a list of various cutscenes. During the scenes, press A to stop the text from scrolling. Animation Test: ??? Enemy Free: No enemies! |







