Dear Jul SM64 Hacker Members,
Well here's what I have done for making a SM64 Custom Level Obj. File. for the 80TH TIME... an Google Sketch-Up won't read my Faces/Anything Triangulated but I've done this b4 an now it's saying 2 ANY Custom I make 2 Obj. Import AT ALL RIGHT PERFECT MAKES DO NOT UNDERSTAND THIS EVERY-SINGLE-TIME Y :
Wat it says COPIED DIRECTLY FOR HELP:
Triangulation Plug-In Makes Objects VANISH And Obj. Importer Plug-In Says:
Exporting textures to: /tmp
Nothing to export.
Analyzing geometry
Nothing to export.
Exporting geometry to: /tmp/Untitled.obj
I've done this b4... lots of times in success.. but now y this? I've been doing grate, even the MOST BASIC Customs don't work 4 me anymore ! I don't kno y... but I kno I'm following every step of the way on Messian Homepage. It would have been an EPIC CUSTOM if that dang error didn't appear like:
Exporting textures to: /tmphttp://jul.rustedlogic.net/images/squid.png
Nothing to export.
Analyzing geometry
Nothing to export.
Exporting geometry to: /tmp/Untitled.obj
Again... that is wat happened.. tried everything 2 fix it, about 2 quit at Custom Level SM64 Making... so can some1 plz help soon? I've also Selected ALL Faces/Geometry an then went 2 Obj. Import. Not working T.T. Plz help soon, so I can RELEASE "SM64 BATTLEFORTS ROM."
Thank You ,
Jango.
P.S.:This:
Nothing to export.
Analyzing geometry
Nothing to export.
Exporting geometry to: /tmp/Untitled.obj
Just think of were it says Untitled.obj as a name of some kind, I always named my Sketch-Ups. All the same stuff happens reguardless, plz figure this out 4 me. An I kno I should create a Obj. Import File. for Wavefront with Blender, but I perfer Sketch-Up cause I have been succeedin' in it, if not, I will use Blender if u tell me 2. |