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Eppy37 Banned If you want back, get in touch. Level: 144 ![]() Posts: 3110/6240 EXP: 36219645 For next: 490661 Since: 07-23-07 Pronouns: he/him From: Boguslovania Since last post: 3.0 years Last activity: 256 days |
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| Jul - Display Case - Super Smash Bros Brawl |
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| Pages: 1 2 3 4 5 6 7 8 9 10 ... 142 143 144 145 146 147 148 149 150 151 | Next newer thread | Next older thread |
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Eppy37 Banned If you want back, get in touch. Level: 144 ![]() Posts: 3110/6240 EXP: 36219645 For next: 490661 Since: 07-23-07 Pronouns: he/him From: Boguslovania Since last post: 3.0 years Last activity: 256 days |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 1286/9597 Active 5.5 years ago |
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Deleted User
Collection of nobodies
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| Eh, Every once or twice in a while I'll go play it.
As far as flaws go, Only ones that really irk me would be the lack of features that really should have been in there, like being able to exchange FCs after a OL match, or having the red koopa shell appear in a match. Oh, and the theme song remixes population count being >9000. Argh. ____________________ =================== [Posted by Glitschen] |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 1294/9597 Active 5.5 years ago |
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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 158/2732 EXP: 10488136 For next: 229539 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 10 days Last activity: 1 day |
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Originally posted by Shadic Except the game isn't even close to a year old competitively. Most games, unless they're horrendously broken don't hit the peak of the metagame where it stops actually evolving for a couple of years. And watching the competitive community of smash, the metagame is still improving and those practising are getting better than those who aren't. Secondly, L cancelling does not actually improve the game anymore than halving lag across the board - there's no tactical improvements, just a technical one. You always want to L-cancel because it's always an advantage. It does nothing to actually deepen the game and anyone with skill *will* hit that L-cancel every time because they've spent the pointless dozens of hours training their muscle memory to hit it perfectly. At high levels of play there is no tactical difference between L-cancelling and halving all the landing lag from all aerials. As for hitstun, Brawl already has issues with infinite/0-death combos. Increasing hitstun would only make this exponentially worse. Or more like SSB64, I guess. You'd have to massively mutilate every character's moveset to make noticeably increased hitstun remotely playable. The limited airdodge is actually interesting because it gives tactical options and there are times when using it is detrimental. Wavedash is silly because it replaces several sub-optimal forms of movement with one optimal form of movement. I guess the only saving grace of it is that it allows you to actually perform more moves in any given situation. |
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Shadic Alakadoof? Level: 151 ![]() Posts: 2657/6929 EXP: 42383629 For next: 912847 Since: 07-22-07 Pronouns: he/him From: Olympia, WA Since last post: 7 days Last activity: 2 days |
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DigitalBasic Pancakes! Level: 174 ![]() Posts: 4113/9712 EXP: 70459903 For next: 437964 Since: 07-03-07 Pronouns: they/them Since last post: 76 days Last activity: 4 days |
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Teconmoon Catgirl User 275 Level: 84 ![]() Posts: 1087/1772 EXP: 5452766 For next: 209186 Since: 09-17-07 From: Edmonds, WA Since last post: 12.5 years Last activity: 12.5 years |
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Neither was I. ![]() |
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Skreeny Member I have a custom title. Level: 54 ![]() Posts: 369/636 EXP: 1172706 For next: 61164 Since: 09-15-07 Since last post: 9.3 years Last activity: 1.2 years |
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Originally posted by ShadicHow dare they change which characters are better than others. Ness is bad in Melee. Therefore, Melee is a badly designed game. |
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Shadic Alakadoof? Level: 151 ![]() Posts: 2659/6929 EXP: 42383629 For next: 912847 Since: 07-22-07 Pronouns: he/him From: Olympia, WA Since last post: 7 days Last activity: 2 days |
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Xkeeper Level: 263 ![]() Posts: 8270/25353 EXP: 297182575 For next: 1777878 Since: 07-03-07 Pronouns: they/them/???????? Since last post: 4 days Last activity: 7 hours |
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Peardian![]() Magikoopa 16/3/1: KvSG #479 is up! Level: 157 ![]() Posts: 951/7597 EXP: 48609748 For next: 969485 Since: 08-02-07 From: Isle Delfino Since last post: 12 days Last activity: 21 hours |
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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 159/2732 EXP: 10488136 For next: 229539 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 10 days Last activity: 1 day |
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Originally posted by cpubasic13 It's not and really isn't designed for it. But damnit, if people want to make it something it's not they should at least make it it something it's not properly!
By that argument you could also say that by making the ability to jump now require a 3-button keypress combo you're giving the game one more techincal move. Technical moves are the player vs the game. Strategic moves are the player vs player. L-Cancelling made the player better against the game, but not necessarily better against the player.
Many of the 0-D are indeed grab related. But if you look at SSB64 compared to SSBM, you'll notice the massive hitstun cut - SSB64 has massive amounts of 0-D combos and it basically is who can 0-D first. Melee is a lot better in that regard. But the fact of the matter is, they have a low stun time, even after grabs and you've got 0-D problems. What about other things like Falco's laser lock and the like - they'll only get worse if you increase hitstun.
My two mains got nerfed out of existence from Melee to Brawl. You don't see me complaining about that. |
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Pandaren Still something. Level: 108 ![]() Posts: 798/3196 EXP: 13245912 For next: 274587 Since: 08-17-07 From: Finland Since last post: 1.3 years Last activity: 107 days |
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Xenesis Roy Koopa Actually a Doctor Level: 101 Posts: 160/2732 EXP: 10488136 For next: 229539 Since: 07-28-07 Pronouns: She/Her From: Orange Star's Retirement Villa Since last post: 10 days Last activity: 1 day |
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I miss Dr. Mario. He was my second favourite to play.
*Fistwaves about the Mewtwo removal* |
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Xkeeper Level: 263 ![]() Posts: 8273/25353 EXP: 297182575 For next: 1777878 Since: 07-03-07 Pronouns: they/them/???????? Since last post: 4 days Last activity: 7 hours |
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— FPzero —
9590 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]()
Post 1296/9597 Active 5.5 years ago |
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Shadic Alakadoof? Level: 151 ![]() Posts: 2661/6929 EXP: 42383629 For next: 912847 Since: 07-22-07 Pronouns: he/him From: Olympia, WA Since last post: 7 days Last activity: 2 days |
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Xkeeper Level: 263 ![]() Posts: 8274/25353 EXP: 297182575 For next: 1777878 Since: 07-03-07 Pronouns: they/them/???????? Since last post: 4 days Last activity: 7 hours |
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Shadic Alakadoof? Level: 151 ![]() Posts: 2662/6929 EXP: 42383629 For next: 912847 Since: 07-22-07 Pronouns: he/him From: Olympia, WA Since last post: 7 days Last activity: 2 days |
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| Pages: 1 2 3 4 5 6 7 8 9 10 ... 142 143 144 145 146 147 148 149 150 151 | Next newer thread | Next older thread |
| Jul - Display Case - Super Smash Bros Brawl |
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Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.
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