I know of an anti-piracy method employed by the EGA versions of Indiana Jones and the Last Crusade: The Graphic Adventure. A passage from a walkthrough details it as follows:
After [Donovan] introduces himself, he'll go on to explain the situation the game (and the film) is based on*.
* (Before he does this though, he'll ask you to translate an ancient stone tablet. This is all done automatically, but the outcome could be different in the old floppy disk versions: Originally (before the invention of the CD) you had to translate something for Marcus as part of the Copy Protection at the beginning of the game. If you got it wrong three times the game would default to 'demo mode'. This meant you could still play as normal until you got to this point. But when Donovan asked Indy to translate the stone tablet, Indy would mistranslate it hilariously and get chucked out, thus leaving you stranded in Barnett College with nothing to do and ending your advenutre prematurely! Ho ho!)
Unfortunately I don't have a copy of the floppy version, but if someone else does, would they be able to catalogue it on the wiki?
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