| koolaidman Member Level: 24 Posts: 92/108 EXP: 73590 For next: 4535 Since: 07-17-10 Since last post: 3.4 years Last activity: 1.2 years |
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![]() Download here! About 7 years a go, drx released a few prototypes for Panzer Dragoon Saga. The earliest one (9/16/97) is the most interesting of the bunch. While it does have a debugger activated by default on the second controller while in game, the prototype only has that much enabled which left a lot of the game unexplored. It was reported that the game had a sound test but as far as I know no one has figured out how to access it until now. It turns out that the game has two sets of title screen selections, one for retail release and one for development (the former is activated by default in this prototype). The two arrays contain the string for the entry on the title screen, some padding data (although it might be data relating to where it's printed on the screen?), and a loading subroutine for that option. See the code below:
In 1ST_READ.PRG, the game will do the following to determine which list to load:
To fix this issue, I simply changed the branch if true to a branch if false and it worked just fine. I know I could've released a patch/code for this instead of just uploading the game again, but I wasn't sure if the release was still floating around or not so I figured I should put it up again just in case. I'm sure that this still exists in all release of Saga, so I could potentially come up with a patch/code for all the other releases as well. Some pictures of the menus: ![]() ![]() ![]() ![]() Enjoy! PS: Select Town -> EVENT059 and watch the cutscene. All the voices are using the motion capture actor scratch voices. Pretty neat. EDIT: I noticed SSF doesn't want to load the ISO for me. Here's a savestate instead (tested with the latest test version). |











