| FMecha Member Level: 14 Posts: 5/32 EXP: 10426 For next: 2645 Since: 03-24-13 Since last post: 4.4 years Last activity: 4.0 years |
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| THQ's MotoGP games have a documented Telnet debugging functionality (see the game's readme) accessed by adding "telnet = true" to the motogp.cfg file and connecting to the localhost using telnet. Turns out, actually, there is a configuration file where the debug settings can be changed locally without telnetting the game. I managed to use it to unlock the locked riders and tracks. Would it be a worthy entry for the wiki? |






