| Sik Level: 23 Posts: 69/107 EXP: 64770 For next: 2953 Since: 12-07-12 Since last post: 3.3 years Last activity: 1.2 years |
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I'm not sure if this is allowed in TCRF since this looks like it's practically a no-name game (though there seem to be quite a following in Nico Nico, search ゲーム "I.N.R" on Google and see). However this looks pretty much like TCRF material and the game seems finished, so...![]() Inari looking up. While you can shoot upwards once you get the U chip, pressing up still won't make her look up no matter what (oversight?). This sprite is pretty much unused. ![]() Graphics for the P chip. This chip is actually documented in the README... sorta. In the list of items the README mentions the "pause OS", which is the pause screen. The README literally says "you have this from the beginning. forget it". I assume the P chip was the item that enabled the pause OS (especially since it starts with the same letter). Not hard to see why it went unused... Worth nothing that the pause OS still shows space for six chips. The slot for the sixth chip is covered by a metallic plate though, probably to fill up the gap left by removing the P chip. ![]() Switches to open new passages. The first five are all used in the game, but the last one is not. That last switch also looks completely different to the rest for some reason. ![]() And here are the walls belonging to each switch. Again, the first five are used, the last one is not. Curiously, the wall block for the unused switch is just a repeat of the one for the fifth switch. ![]() I have absolutely no idea what these two items could be used for, but they don't appear anywhere. ![]() Spikeball sprites. The one to the left is used (and probably will make players throw out profanities everywhere), but the one to the right is not used anywhere. ![]() A platform. There aren't platforms like that anywhere in the game. |












