| Fuzn Member Level: 23 ![]() Posts: 15/97 EXP: 61008 For next: 6715 Since: 02-23-11 Since last post: 317 days Last activity: 317 days |
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I found a Beta-labeled version of Vectorman 2 a while back from a ROM site. Turns out it's more aptly labelled a proto. However, I'm no expert at all things Vectorman-related. Almost none of the final's music is in this prototype, since it was being built off of Vectorman 1 directly. A lot of references likely still exist, the game still tallies TVs even though they were completely replaced by this point.![]() ![]() Final - Beta They added and re-did Vectorman's shading, as well as tweaked the logo and added a background. ![]() The options screen shown here isn't really the final's options screen. No, it's nowhere near close to it. It's actually a level select and sound test! All of the levels can be played, though in varying stages of completeness. I'm sure someone who knows Vectorman 2 can get more in-depth with this than I can. I did look at some gameplay footage from the Tank levels in Vectorman 2, and compared it to this prototype: ![]() This stage (the only one that exists out of the two) is vastly incomplete, lacking platforms, enemies, and even a general level design. It's even out of Scene order, and was originally called "Tanked". This is as far as you can get without glitching (shooting and then quickly hit jump to jump indefinitely here as the Tank). The tank itself, clearly, is also unfinished, shooting out Vectorman's usual shots rather than the explosive tank shots. ![]() The level can be completed, but completing it as the tank produces this... Error? Level editor description? Lastly, In-game, using a six-button controller allows you to access debug options: - Pressing X in the middle of a level will either reset it to the opening credits or reset it straight to the stage select depending on the level. - Pressing Y mid-level allows you to switch Vectorman's current weapon type, and sets his health to 10 units (or orbs, whichever). There seem to be a lot of placeholder weapons, including one that kills anything in one shot. - Pressing Z on some levels enables a free movement mode where SOME objects can also be placed, but it is more likely to crash the game. Pressing Z while in free movement mode moves (or attempts to move) Vectorman into the spot. |
















I'm still surprised that the protos weren't researched much over the years.
