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10-16-14 05:38:20 PM

Jul - Posts by VL-Tone
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VL-Tone
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Posted on 10-13-08 04:55:00 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by messiaen
Hmm, I haven't thought about that but... it turns out that the 0xE8D98 list doesn't seem to affect warps!

I just did a quick test and replaced all the values with 00 and warps worked perfectly, so this isn't used by the conditional jump command.

What's the starting offset of the 'text bank'? Perhaps I could try locating the code which loads it and moving it to extended memory.



Here's how the level system works:

1. A warp command sets the current level ID variable.
2. The main level script is executed.
3. In the main level script, an 0x0C command will branch if its parameter is equal to the current level ID variable.

So the only thing that's defining which ID goes with which level script are the 0x0C commands themselves.

The list at 0xE8D98 is a table that decides which set of level parameters (act names and other stuff) will be used depending on the current level ID variable.

Negative level ID numbers seems to be reserved for things like the title screen, Mario's face, Game Over screen and the debug menu.




As for the text data:

The MIO0 bank starts at 0x800000, but it's loaded with some ASM command and I couldn't replace it with a 0x17 command. So I had to create a fake MIO0 wrapper, much like for banks loaded with command 0x1A.

The actual uncompressed MIO0 data for this bank starts at 0x803156

-------------------------------------------------------------------
DIALOG TEXT
Offset of the table in bank: 0xFFC8
Real ROM address of the table: 0x81311E
170 items in the table.
Each item in the offset table is 16 bytes long.
Offset of actual text is defined in the last two (or three?) bytes.
The first 14 (or 12?) bytes are used for dialog parameters.
Maximum text data size: 32997 bytes
-------------------------------------------------------------------
LEVEL NAMES
Offset of the table in bank: 0x80E5
Real ROM address of the table: 0x80B23B
26 items in the table.
Each item in the offset table is 4 bytes long.
Offset of actual text is defined in the last three bytes.
Maximum text data size: 536 bytes
-------------------------------------------------------------------
ACTS NAMES
Offset of the table in bank: 0x1192C
Real ROM address of the table: 0x814A82
97 items in the table.
Each item in the offset table is 4 bytes long.
Offset of actual text is defined in the last three bytes.
Maximum text data size: 2138 bytes
-------------------------------------------------------------------

Each text chunk ends with 0xFF

Here's the alphabet table: http://homepage.mac.com/qubedstudios/SM64TextTable.txt



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VL-Tone
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Posted on 10-13-08 04:56:08 PM, in The great Luigi 64 easter egg hunt. (last edited by VL-Tone at 10-13-08 05:01 PM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by wwwarea
Hmm I cant find it. The clue is a little hard. Can you please give us another clue?



It's all done in the Texture editor page.

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Posted on 10-13-08 05:03:22 PM, in The great Luigi 64 easter egg hunt. Link
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Not-big-Mario must see the words...


Where could he see the words up-close?

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Posted on 10-13-08 07:32:25 PM, in The great Luigi 64 easter egg hunt. (last edited by VL-Tone at 10-13-08 07:33 PM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Look in this thread, the texture number was mentioned.

As for typing the words, you have to write them so you and small Mario can see them... Don't just type the words blindly.

And don't forget to press enter...

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Posted on 10-13-08 08:00:01 PM, in The great Luigi 64 easter egg hunt. Link
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Yes, the little Marios which are at the right and left of where you type L... will turn into luigi

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Posted on 10-14-08 08:17:42 PM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by Blaster
Originally posted by VL-Tone
Also, is there any bugs that I forgot to address?


I'm not sure, but here are some bugs in TT64 0.599b that you didn't comment on fixing:

Originally posted by Blaster
1. Go into orbit camera, select an object, set a different object combo for it, and then quickly double click on the move object widget before TT64 changes the object combo for the object and then TT64 will display the error message:

Property not found
#x
Script Error. Continue?




Isn't it the same bug as number two in that other list?
Originally posted by Blaster

2. Double clicking on the move object widget with make an error come up saying:
Property not found
#x
Script Error. Continue?


I already addressed this bug, and it's fixed.


Originally posted by GhostMaster3000
I Found a bug on 0.5.99

Sometimes when you go to the texture importer/exporter, only a few textures are shown and when you click on the top left texture an error would pop up and say

String Expected
(member 188 of castLib 3)
Script Error. Continue?

I was using Windows Vista with 4GB of RAM when this happened



I would need a reproducible scenario. If that happens, note your preference settings and what you were doing just before.

I'll try to fix the others...

One thing I forgot to mention, is that I fixed the "slow selection" bug and other speed issues that popped in 0.599b.

It seems that Director 11 makes the "scrollbyline" command much slower when changing the scroll position in a long list, it could take more than half a second for this command to execute. Fortunately there's another command that can scroll fields (setting the scrolltop property), and it's much faster. Other things that made the selection process slow is that the yellow menu was replacing its content when you selected something, even in cases where the content didn't have to change.

Anyway the result of the optimizations is that selecting objects is now 300-500% faster than it was in 0.599b. It now takes between 0.2-0.3 seconds to select an object on my 1.8Ghz Core Duo 2 Mac mini, while it took up to 1.5 seconds before.

There's a lot of optimization that I never got around to do in TT64.


Originally posted by messiaen
There's a bug which happens when you select "Top View" camera. After you reset the camera, you can't click on the red 0x24 objects with the mouse.


I did fix a problem where objects would stop being selectable by clicking, I'm not sure it's the same one you mentioned.

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Posted on 10-14-08 08:44:06 PM, in Releasing TT64 version 0.5.99b. Now fully Vista and intel Mac compatible! Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
I've been thinking about a few features I want to add to 0.6b, some are based on suggestions, and some I think would be very useful even if they were not suggested.

1. New "Copy Object(s)", "Paste object(s)" and "Duplicate object(s)" functions. You can already achieve some of this functionality by selecting all parameters in the parameter bar and using "Copy params" and "Paste params". The difference is that you would be able to copy and paste multiple objects. Currently the "Copy params" function only copies what's currently in the parameter bar. You can then paste the params over multiple objects, but all of them will get the same parameters. The new "Paste object(s)" function would paste all the different copied objects.

2. Variants on the Copy/Paste object(s) functions that would copy/paste everything except the position/rotation.

3. Undo function, as suggested (and obviously I've been thinking about doing it before).

4. Align functions. Align multiple objects to X, Y or Z axis centers.

5. Distribute functions. Distribute equally all selected objects over a specific axis.

6. Delete object function. This will zero out all parameters of a command, turning it into an "Empty object".

I may also implement some of your other suggestions in 0.6b or in future versions, but I think these are fundamental features that will make great level design much easier.

My main problem in implementing them is not so much about the programming, but rather fitting those in the user interface. I may end up using actual standard menus in the menu bar.

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Posted on 10-15-08 12:57:19 AM, in TT64 Version 0.5.9b Released! Bug reports here. (last edited by VL-Tone at 10-15-08 12:59 AM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by messiaen
There is another small bug that happens when you select a bunch of objects and try to rotate them. Only one object (instead all of them) will be rotated. Also, sometimes you have unpredictable results when changing acts for multiple objects.


The only instance I found where the rotation only occurs on one of many selected objects is when you use the little rotation widget at the right of the angle value in the parameter bar. From what I've tested, if you use the big rotation widget, or enter an angle value in the field, all objects will be rotated. I'll fix that.

Does it happen in other situations?

Blaster also mentioned something about the act stars problem on multiple objects, this is one of the last bugs from his first big list I still have to investigate. I remember thinking that there could be a potential problem with this.

I think it has to do with the binary nature of this particular value. Bits are not ORed when you set acts on multiple objects, the whole 6-bits is replaced with the same 6-bits for all selected objects, and the acts represented in the parameter bars don't represent the sum nor the common bits of all the selected objects.

With that in mind, do you think it would explain the problems you've seen? In any case I'll have rethink the way it works for this particular case.

Do you have any suggestion on what should appear in the acts parameter bar item when multiple objects are selected? For other parameters, "--" will appear if not all values are the same. I guess I could replace the little stars with a minus sign when not all bits for this acts are the same for the selected objects? (Edit: hmm that last phrase almost made sense... I got to go to bed!)



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Posted on 10-17-08 12:36:50 AM, in TT64 Version 0.5.9b Released! Bug reports here. Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by messiaen

I've tested it a bit more. When I select multiple objects and use the widget, only one object will rotate unless I click on the rotation value and press enter. I don't know if you've changed anything on this for 0.5.99b, but now that I tried to input manually a value it worked for multiple objects.

I can't find an easy explanation for the bug. Sometimes I choose many objects in the level, set all of them to empty objects but on next load there will be a few acts enabled.

I looked at the hex data and this looks suspicious:

Act byte - bit setting:
1F - 00011111
3F - 00111111
9F - 10011111

What's the purpose of this 9F setting? If only 6 bits are used, why is the first one set? If I am not mistaken, I had to change the 9F to 1F otherwise some objects wouldn't appear in a level without the act selector.

What you could do first is to get rid of the "sixth act" bit, since it has been already proven that it doesn't work like this, and that "1F" works for an "all acts" setting.

For multiple objects, you could include two options in the interface, something like "Enable/disable a specific act for all selected objects" and "Input a act setting for all selected objects".

Since you are worried about the interface, I wouldn't mind having menus.



I didn't fix the rotation bug yet, but I'm working on it. I found another related bug doing so: If you select multiple objects from both 0x24 and 0x42 (or 0x43) at the same time and try to use the rotation widget, you'll get an error (because it tries to set the x and z angles on 0x42 or 0x43 objects, where it doesn't exist).

As for the act stars problem, I just fixed it. It seems that the hidden binary value was set to "--------" when selecting multiple objects with at least one different act value, and you could end up setting values like "---1----". The binary-to-decimal would spit a nasty almost random negative number, and this number would be written when saving, giving you a completely illogic result when reloading.

Now it will work like it should. Each stars is set independently, and when selecting multiple objects, the act stars widget will display a dash instead of a star where values are not all the same. Clicking on this dash will activate the star (for all selected objects) and clicking it again will disable it. So what it does is set all the act stars for all objects, except those with a dash, which will keep their original value. Given the way it works, it wouldn't make sense to add "Enable/disable a specific act for all selected objects" and "Input a act setting for all selected objects" options. If you want to set all stars on/off or any combination for all selected objects, just set them, without leaving any dashes. If you want to set just one, well, just click one.

Originally posted by +c0
Uh, Not really sure what has happened.

I just went to try and unlock Luigi and these errors appeared.



Director Player Error
This application requires an Xtra (Shockwave 3D) that either does not exist or failed to initialize properly. Please make sure the appropiate Xtras are in the Xtras folder(s).
[Ok]

Director Player Error
This application requires an Xtra (Font...) that either does not exist or failed to initialize properly. Please make sure the appropiate Xtras are in the Xtras folder(s).
[Ok]

Director Player Error
This application requires an Xtra (Vector Shape) that either does not exist or failed to initialize properly. Please make sure the appropiate Xtras are in the Xtras folder(s).
[Ok]






Xtras are plug-ins for Director projects. In the case of a projector (Director compiled application) like TT64, Xtras are bundled inside the application. I have no idea why that happened, some serious error must have happened, that is not directly caused by my code, but rather a bug in the projector happening in a specific context. Maybe it ran out of memory or something. The red rectangles appear in the place of gradients, which are normally generated by the Vector Shape Xtra (a standard D11 Xtra), and as the error message said, it seems to have vanished (I assume, only from your RAM).

Anyway, I assume that if you quit and restarted TT64, this error shouldn't happen again, as I doubt the Xtra really disappeared from the application file. What if you try to unlock Luigi again? Does it happen every time?


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Posted on 10-17-08 12:54:59 AM, in The great Luigi 64 easter egg hunt. (last edited by VL-Tone at 10-17-08 12:57 AM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
I just want to address this specific comment:

Originally posted by Stevoisiak
Is it just me, or has TT started to get a little bit glitchy and overly complicated?


I don't see how TT64 got overly complicated. It has the same basic interface since the beginning, some features were added, but they don't complicate the basic functionality. Maybe it feels to you like it's more complicated just because you began to dig deeper and want to do more complicated things?

As for TT64 "starting to get a little glitchy", remember the little "b" after the version number? It means Beta. I admit that I don't test as much as I should, but I don't think that it's getting worse lately. You may have see a huge number of bug reports recently (particularly by Blaster), but only a few of them were new in the latest version, many of these existed in previous versions and were simply not reported. It just happens that Blaster is a good bug finder, and decided to post them all at once when I started to get more active on the forum.

As for bugs involving the "Load texture from ROM", I tend not to test TT64 with this feature ON, because in the authoring environment it clears all the textures from the project and if I save, the default texture will be gone from the project unless I reload them all. (The same happens when running the TT64 application, but the difference is that it happens in RAM and the changes are not saved). Normally, when clicking on a texture that has been cleared and not re-loaded, it should reload from ROM, but it seems that there's a bug there that I didn't see.

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Posted on 10-17-08 01:01:53 AM, in Clicking on the title banner to get to the forum's root. Link
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This is a pretty standard thing on websites now, if you click on the site banner you get to the root of the website. Could this be added here? I find that the "Main" link is pretty small

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Posted on 10-18-08 10:46:02 PM, in Clicking on the title banner to get to the forum's root. Link
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Originally posted by Apathy
In any case, changed/fixed/whatever.


Thanks Mr. Apathy

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Posted on 10-18-08 10:54:06 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by Tarek701
hello,VL-Tone
I have a Question
with what for a programm can man
Mario 64 models making please help me



Any 3d program that can export to the .obj format should be fine, in theory. Ideally, the program should also be able to export the texture and .mtl files, but TT64 will enable you to assign textures manually if your program doesn't export texture (or doesn't do it correctly).

But I'm not up to the point where I can test the output of all of these programs. I'll try to take into account all the possible differences, but I couldn't recommend you a program more than another. I guess that 3d Studio Max and Maya could be good "high-end" choices, but some cheaper or free programs might be enough for you too, Blender is one example (though I personally hate Blender's interface...)

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Posted on 10-18-08 11:06:50 PM, in The great Luigi 64 easter egg hunt. (last edited by VL-Tone at 10-18-08 11:07 PM) Link
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Originally posted by Stevoisiak

No, the program itself! The older ones are faster. It's a common thing where features are added in sacrifice to speed. TT even lagged when looking at empty objects!



I'm pretty sure that the main reason you feel TT64 is slower is because of the slow selection process. Note that some changes you make to objects will "re-select" the object so those were slow too.

But as messiaen pointed out, those were due to some change in the Director 11 engine, and I found a way to get around the problem and I pretty much eliminated the speed issue in these situations.

The only thing that would be slower than before in the latest version of TT64 that's not linked to the change to D11 would be the first time loading of levels. In previous versions, polygons were "pre-decoded" in an intermediary format that was saved in the M64Geometry file. To allow the possibility of loading custom polygons without having to delete that file, I made a change so that polygons are decoded gradually as you first load each level. The difference though is not that bad.

Aside from the aforementioned feature, all new features that I added that could have an impact on the speed were made optional. I try avoiding sacrificing speed for features.

That being said, Director 11 had some big changes under the hood, and it's possible that some things are slower for some, but I know that for intel Mac users things are much much faster, and for Vista users anything related to the 3d view has been increased greatly, in both the speed and cosmetic department.

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Posted on 10-18-08 11:30:02 PM, in ToadsTool Suggestions Link
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Originally posted by messiaen
I have a simple request if you are going to release a bug-fix version for 0.5.99b.

I have been experimenting using the 0x10 unused level command to load ROM data into extended memory. This of course makes TT64 crash when processing the level scripts.

I looked at the ASM and the only thing the 0x10 command does in the original game is to read the lenght byte and skip the number of bytes specified. I was wondering if you could implement this behavior, so whenever TT64 finds one of these commands it'll just skip according to the lenght byte. This would be very useful for experimenting stuff and variable-lenght custom commands.



Yes I'm going to release the bug fix soon. Maybe tonight or tomorrow. I'm just a little concerned about the version number... the .2041b is a good idea, but I may have to release another bug fix before 0.6b. I guess I'll call it 0.5.9.9.1b

As for the 0x10 command, TT64 behaves just like that, even for unused command. It once it reads the command it just skips ahead according to the length byte. I just tested it, I changed a 0x24 command to a 0x10 command and TT64 didn't have any problem when I loaded the ROM or the affected level. Could you post a specific example that makes TT64 generate an error? BTW I prefer when people use the verb "crash" when talking about a app-level crash (with a message from the OS), as opposed to a script error.

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Posted on 10-18-08 11:49:38 PM, in TT64 Version 0.5.9b Released! Bug reports here. (last edited by VL-Tone at 10-19-08 04:33 AM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by Blaster
If you move an object up or down with the keyboard, then while it's moving, click on the move object widget then stop moving the object with the keyboard and then TT64 displays the error:

Property not found



#x

Script Error. Continue?



Damn you're good at finding bugs

Edit: I just found out that this particular bug is already fixed in my unreleased version, since it had the same origins as the "double-clicking the move widget" bug.

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Posted on 10-19-08 12:26:04 AM, in Count the letters and fill the blanks. Link
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Fill the blanks in the following phrase:


This sentence contains only ___ a's, ___ c's, ___ d's, ___ e's, ___ f's, ___ g's, ___ h's, ___ i's, ___ l's, ___ n's, ___ o's, ___ r's, ___ s's, ___ t's, ___ u's, ___ v's, ___ w's, ___ x's, and ___ y's.




Two requirements, the completed phrase must be true, and you have to use textual numbers like "twenty-three" instead of "23".

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Posted on 10-19-08 09:55:31 AM, in Toad's Tool 64 v0.5.994b bugfix release! Bug reports go here! (last edited by Metal_Man88 at 07-01-12 06:34:36 AM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Today I'm releasing Toad's Tool 64 version 0.5.991b which is mainly a bug fix release. A lot of bugs were squashed once and for all (I hope).



Just a little reminder, starting with 0.5.99b, TT64 is now running natively on Vista and intel Macs (and it still runs on XP and PPC Macs). For more information about the new features and bug fixes in the previous version, please check out this thread.

While the new version (0.5.991b) is mainly a bug fix release, there's one little feature that's back: texture exporting!

I found a D11-native plug-in to export bitmaps. The only drawback is that it's a demo so there will be a small dialog box appearing the first time you export a texture in a session (the full version costs $180... donations anyone?). The "Copy to clipboard" function is still there.

Now, here's the long list of bug fixes:

-Fixed an issue where a script error would be happen when the [!] box objects were assigned to another ID in a 0x22 command.

-Fixed a few issues with the move widget, where double-clicking or clicking while moving an object with the keyboard would generate a script error.

-Fixed a problem where the wrong objects would be grayed out when sorting objects in alphabetical order.

-Fixed a problem where the wrong objects would be selected out when doing multi-selection with objects in alphabetical order.

-Fixed many problems with Act stars settings with multiple objects. Setting an act star on multiple objects would give seemingly random results.

-Now, when you select multiple objects that have different act star settings, a dash (-) will appear instead of the stars where there are difference. Clicking on a dash (or a star) will set the single act star for all selected objects.

-Fixed a problem where clicking "Save" in the "Do you want to save before quitting" would generate an error.

-Fixed a problem where the "Start with last opened level" preference setting would not work as expected.

-Fixed a problem where zero could be entered as a size for Mario.

-Fixed many problems when the "Load textures from ROM" preference setting was enabled. Now, in this mode, the texture selection grid will show "unloaded" textures as grayed out, and clicking on one of these will load and display the texture from ROM, as expected.

-Texture thumbnails in the selection grid are now all 16x16, regardless of their original size and proportions. That makes the most common texture size (32x32) appear as 16x16 thumbnails instead of 8x8.

-Fixed an error with the Luigi easter-egg, which would generate an error with the "Load textures from ROM" setting enabled.

-Fixed a problem where the clicking on the 3d view to select objects would fail in certain circumstances.

-Fixed some issues dealing with custom labels for objects not found in the original game. These objects wouldn't show up in the yellow selection menu if there wasn't at least one occurrence of the object in the current ROM.

-Various other little problems were fixed.

-Improved object selection speed by a large amount (300-500%). Now selecting objects will take a fraction of the time it did in 0.5.99b.

Thank you very much Blaster, messiaen and others for the bug reports!

Edit/Update: There was an issue with some fonts being chopped off in Vista, so I released 0.5.992b. If you have a Mac or XP, and you already downloaded 0.5.991b earlier today, you don't need to download this version unless you have some similar font problem.

Edit/Update (2008/11/02): Released version 0.5.994b, which fixed a few problems, the main one being the import texture command. Go read this post to see more details on what was fixed.

Go to the Toad's Tool 64 download page to get the latest version: 0.5.994b.



Note: I still haven't updated the documentation since a long time. I'll try to do it for the next version.

--------------------
VL-Tone
Member
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Posted on 10-19-08 12:24:39 PM, in Toad's Tool 64 v0.5.994b bugfix release! Bug reports go here! Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by Tarek701
Hello VL-Tone
what can the fullversion making
and can man 3d maker programs in Toad's tool 64
adden



The 3d .obj importer will be in version 0.7b, which should be released before the end of the year.

--------------------
VL-Tone
Member
Super Mario 64 forum moderator
Level: 48


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Since: 07-27-07
From: Montreal, Canada

Since last post: 196 days
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Posted on 10-19-08 03:39:57 PM, in Toad's Tool 64 v0.5.994b bugfix release! Bug reports go here! (last edited by VL-Tone at 10-19-08 03:43 PM) Link
Time: Now - Date: Today - Weather: What can be seen outside. - Mood: How it feels. Answer to the universe: 42
Originally posted by Blaster
Thanks for the new version VL-Tone! Some bugs:

If you click "Enable Flatworld" or "Disable Flatworld" in the preferences, TT64 displays the script error:

Index out of range

Script Error. Continue?

I reported this bug before.

Also, the font used in the 0x24 object combo, behaviour and model id lists looks like the top is chopped off of it. This doesn't seem to happen on Mac and only on Windows as I can see in you screenshot of this version. This also happens on other lists which use the same font. Here is a screenshot of what I am talking about:

http://i408.photobucket.com/albums/pp164/Blaster777/Untitled.png



Unfortunately I cannot reproduce the Enable/Disable Flatworld error on my system (in both Mac OS X and XP). Anyone else is having this problem? Are you 100% sure that the ROM you used to test is a totally clean extended ROM?

I fixed the font problem in version 0.5.992b which I just released. I knew I was playing with fire when I tried to fit a 11 points font in a text field that has 10 pixels line spacing. The thing is though, I tested it on XP too (I can run XP almost full speed in Parallel on my Mac) and it didn't exhibit this problem. I guess it was a Vista-only problem.

Next time Blaster, I'm gonna send you a copy for you to test, before I put it online so you can test it under Vista.



messiaen:

As you know, the 0x13 bank is assumed by all functions in TT64 that deal with behaviors, only the offset is stored and processed. Unfortunately it won't be that easy to change, there's a lot of functions to search and change, and this is the kind of thing that will require a lot of testing since it could break TT64 at multiple places. I'll have to do it for the .obj importer anyway, and eventually TT64 will actually use some of the behavior commands to display levels and objects, and allow some editing of some parameters. For example, the scaling or billboard commands, but it could eventually go much farther than that, such as decoding the animation data.

I may fix the hardcoded behavior bank thing somewhere in 0.6b though. But even before that, I could always implement a temporary fix for the script dumper so that it loads a separate list of behaviors that include the bank number.

--------------------
Pages: 1 2 3 4 5 6 7 8 9 10 ... 12 13 14 15 16 17 18 19 20 ... 22 23 24 25 26 27 28 29 30 31
Jul - Posts by VL-Tone






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.
bargaining-tycoon

30 database queries, 47 query cache hits.
Query execution time:  0.067443 seconds
Script execution time:  0.176387 seconds
Total render time:  0.243830 seconds


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line 917 column 1004 - Warning: unescaped & or unknown entity "&page"
line 917 column 50 - Warning: missing </font> before </td>
line 917 column 1041 - Warning: missing </font> before </table>
line 919 column 35 - Warning: missing <tr>
line 919 column 50 - Warning: missing </font> before </td>
line 919 column 134 - Warning: missing </font> before </table>
line 921 column 17 - Warning: discarding unexpected </textarea>
line 921 column 28 - Warning: discarding unexpected </form>
line 921 column 35 - Warning: discarding unexpected </embed>
line 921 column 43 - Warning: discarding unexpected </noembed>
line 921 column 53 - Warning: discarding unexpected </noscript>
line 921 column 64 - Warning: discarding unexpected </noembed>
line 921 column 74 - Warning: discarding unexpected </embed>
line 921 column 82 - Warning: discarding unexpected </table>
line 921 column 90 - Warning: discarding unexpected </table>
line 930 column 9 - Warning: missing </font> before <table>
line 946 column 69 - Warning: inserting implicit <font>
line 949 column 1 - Warning: inserting implicit <font>
line 958 column 23 - Warning: inserting implicit <font>
line 965 column 58 - Warning: discarding unexpected </font>
line 923 column 1 - Warning: missing </center>
line 91 column 9 - Warning: <img> lacks "alt" attribute
line 93 column 10 - Warning: <table> lacks "summary" attribute
line 95 column 63 - Warning: <img> lacks "alt" attribute
line 100 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 100 column 93 - Warning: <img> lacks "alt" attribute
line 117 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 117 column 98 - Warning: <img> lacks "alt" attribute
line 121 column 70 - Warning: <img> lacks "alt" attribute
line 136 column 1 - Warning: <table> lacks "summary" attribute
line 136 column 240 - Warning: <td> attribute "bgcolor" lacks value
line 141 column 17 - Warning: <table> lacks "summary" attribute
line 143 column 17 - Warning: <table> lacks "summary" attribute
line 151 column 9 - Warning: <table> lacks "summary" attribute
line 155 column 22 - Warning: <img> lacks "alt" attribute
line 155 column 63 - Warning: <img> lacks "alt" attribute
line 155 column 112 - Warning: <img> lacks "alt" attribute
line 155 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 15 - Warning: <img> lacks "alt" attribute
line 165 column 11 - Warning: <table> lacks "summary" attribute
line 169 column 157 - Warning: <table> proprietary attribute "height"
line 169 column 157 - Warning: <table> lacks "summary" attribute
line 169 column 222 - Warning: <td> proprietary attribute "background"
line 169 column 318 - Warning: <td> proprietary attribute "background"
line 169 column 408 - Warning: <table> proprietary attribute "height"
line 169 column 408 - Warning: <table> lacks "summary" attribute
line 169 column 488 - Warning: <td> proprietary attribute "background"
line 169 column 693 - Warning: <img> lacks "alt" attribute
line 169 column 1443 - Warning: <td> proprietary attribute "background"
line 226 column 4544 - Warning: <img> lacks "alt" attribute
line 226 column 4703 - Warning: <img> lacks "alt" attribute
line 230 column 9 - Warning: <table> lacks "summary" attribute
line 234 column 22 - Warning: <img> lacks "alt" attribute
line 234 column 63 - Warning: <img> lacks "alt" attribute
line 234 column 112 - Warning: <img> lacks "alt" attribute
line 234 column 162 - Warning: <img> lacks "alt" attribute
line 241 column 15 - Warning: <img> lacks "alt" attribute
line 244 column 11 - Warning: <table> lacks "summary" attribute
line 248 column 157 - Warning: <table> proprietary attribute "height"
line 248 column 157 - Warning: <table> lacks "summary" attribute
line 248 column 222 - Warning: <td> proprietary attribute "background"
line 248 column 318 - Warning: <td> proprietary attribute "background"
line 248 column 408 - Warning: <table> proprietary attribute "height"
line 248 column 408 - Warning: <table> lacks "summary" attribute
line 248 column 488 - Warning: <td> proprietary attribute "background"
line 248 column 693 - Warning: <img> lacks "alt" attribute
line 248 column 1443 - Warning: <td> proprietary attribute "background"
line 250 column 1763 - Warning: <img> lacks "alt" attribute
line 251 column 1963 - Warning: <img> lacks "alt" attribute
line 251 column 2122 - Warning: <img> lacks "alt" attribute
line 255 column 9 - Warning: <table> lacks "summary" attribute
line 259 column 22 - Warning: <img> lacks "alt" attribute
line 259 column 63 - Warning: <img> lacks "alt" attribute
line 259 column 112 - Warning: <img> lacks "alt" attribute
line 259 column 162 - Warning: <img> lacks "alt" attribute
line 266 column 15 - Warning: <img> lacks "alt" attribute
line 269 column 11 - Warning: <table> lacks "summary" attribute
line 273 column 157 - Warning: <table> proprietary attribute "height"
line 273 column 157 - Warning: <table> lacks "summary" attribute
line 273 column 222 - Warning: <td> proprietary attribute "background"
line 273 column 318 - Warning: <td> proprietary attribute "background"
line 273 column 408 - Warning: <table> proprietary attribute "height"
line 273 column 408 - Warning: <table> lacks "summary" attribute
line 273 column 488 - Warning: <td> proprietary attribute "background"
line 273 column 693 - Warning: <img> lacks "alt" attribute
line 273 column 1443 - Warning: <td> proprietary attribute "background"
line 275 column 1775 - Warning: <img> lacks "alt" attribute
line 275 column 1934 - Warning: <img> lacks "alt" attribute
line 279 column 9 - Warning: <table> lacks "summary" attribute
line 283 column 22 - Warning: <img> lacks "alt" attribute
line 283 column 63 - Warning: <img> lacks "alt" attribute
line 283 column 112 - Warning: <img> lacks "alt" attribute
line 283 column 162 - Warning: <img> lacks "alt" attribute
line 290 column 15 - Warning: <img> lacks "alt" attribute
line 293 column 11 - Warning: <table> lacks "summary" attribute
line 297 column 157 - Warning: <table> proprietary attribute "height"
line 297 column 157 - Warning: <table> lacks "summary" attribute
line 297 column 222 - Warning: <td> proprietary attribute "background"
line 297 column 318 - Warning: <td> proprietary attribute "background"
line 297 column 408 - Warning: <table> proprietary attribute "height"
line 297 column 408 - Warning: <table> lacks "summary" attribute
line 297 column 488 - Warning: <td> proprietary attribute "background"
line 297 column 693 - Warning: <img> lacks "alt" attribute
line 297 column 1443 - Warning: <td> proprietary attribute "background"
line 301 column 1885 - Warning: <img> lacks "alt" attribute
line 301 column 2044 - Warning: <img> lacks "alt" attribute
line 305 column 9 - Warning: <table> lacks "summary" attribute
line 309 column 22 - Warning: <img> lacks "alt" attribute
line 309 column 63 - Warning: <img> lacks "alt" attribute
line 309 column 112 - Warning: <img> lacks "alt" attribute
line 309 column 162 - Warning: <img> lacks "alt" attribute
line 316 column 15 - Warning: <img> lacks "alt" attribute
line 319 column 11 - Warning: <table> lacks "summary" attribute
line 323 column 157 - Warning: <table> proprietary attribute "height"
line 323 column 157 - Warning: <table> lacks "summary" attribute
line 323 column 222 - Warning: <td> proprietary attribute "background"
line 323 column 318 - Warning: <td> proprietary attribute "background"
line 323 column 408 - Warning: <table> proprietary attribute "height"
line 323 column 408 - Warning: <table> lacks "summary" attribute
line 323 column 488 - Warning: <td> proprietary attribute "background"
line 323 column 693 - Warning: <img> lacks "alt" attribute
line 323 column 1443 - Warning: <td> proprietary attribute "background"
line 323 column 1677 - Warning: <img> proprietary attribute value "absmiddle"
line 323 column 1677 - Warning: <img> lacks "alt" attribute
line 323 column 1810 - Warning: <img> lacks "alt" attribute
line 323 column 1969 - Warning: <img> lacks "alt" attribute
line 327 column 9 - Warning: <table> lacks "summary" attribute
line 331 column 22 - Warning: <img> lacks "alt" attribute
line 331 column 63 - Warning: <img> lacks "alt" attribute
line 331 column 112 - Warning: <img> lacks "alt" attribute
line 331 column 162 - Warning: <img> lacks "alt" attribute
line 338 column 15 - Warning: <img> lacks "alt" attribute
line 341 column 11 - Warning: <table> lacks "summary" attribute
line 345 column 157 - Warning: <table> proprietary attribute "height"
line 345 column 157 - Warning: <table> lacks "summary" attribute
line 345 column 222 - Warning: <td> proprietary attribute "background"
line 345 column 318 - Warning: <td> proprietary attribute "background"
line 345 column 408 - Warning: <table> proprietary attribute "height"
line 345 column 408 - Warning: <table> lacks "summary" attribute
line 345 column 488 - Warning: <td> proprietary attribute "background"
line 345 column 693 - Warning: <img> lacks "alt" attribute
line 345 column 1443 - Warning: <td> proprietary attribute "background"
line 390 column 4677 - Warning: <img> lacks "alt" attribute
line 390 column 4836 - Warning: <img> lacks "alt" attribute
line 394 column 9 - Warning: <table> lacks "summary" attribute
line 398 column 22 - Warning: <img> lacks "alt" attribute
line 398 column 63 - Warning: <img> lacks "alt" attribute
line 398 column 112 - Warning: <img> lacks "alt" attribute
line 398 column 162 - Warning: <img> lacks "alt" attribute
line 405 column 15 - Warning: <img> lacks "alt" attribute
line 408 column 11 - Warning: <table> lacks "summary" attribute
line 412 column 157 - Warning: <table> proprietary attribute "height"
line 412 column 157 - Warning: <table> lacks "summary" attribute
line 412 column 222 - Warning: <td> proprietary attribute "background"
line 412 column 318 - Warning: <td> proprietary attribute "background"
line 412 column 408 - Warning: <table> proprietary attribute "height"
line 412 column 408 - Warning: <table> lacks "summary" attribute
line 412 column 488 - Warning: <td> proprietary attribute "background"
line 412 column 693 - Warning: <img> lacks "alt" attribute
line 412 column 1443 - Warning: <td> proprietary attribute "background"
line 428 column 3272 - Warning: <img> lacks "alt" attribute
line 428 column 3431 - Warning: <img> lacks "alt" attribute
line 432 column 9 - Warning: <table> lacks "summary" attribute
line 436 column 22 - Warning: <img> lacks "alt" attribute
line 436 column 63 - Warning: <img> lacks "alt" attribute
line 436 column 112 - Warning: <img> lacks "alt" attribute
line 436 column 162 - Warning: <img> lacks "alt" attribute
line 443 column 15 - Warning: <img> lacks "alt" attribute
line 446 column 11 - Warning: <table> lacks "summary" attribute
line 450 column 157 - Warning: <table> proprietary attribute "height"
line 450 column 157 - Warning: <table> lacks "summary" attribute
line 450 column 222 - Warning: <td> proprietary attribute "background"
line 450 column 318 - Warning: <td> proprietary attribute "background"
line 450 column 408 - Warning: <table> proprietary attribute "height"
line 450 column 408 - Warning: <table> lacks "summary" attribute
line 450 column 488 - Warning: <td> proprietary attribute "background"
line 450 column 693 - Warning: <img> lacks "alt" attribute
line 450 column 1443 - Warning: <td> proprietary attribute "background"
line 464 column 3502 - Warning: <img> lacks "alt" attribute
line 464 column 3661 - Warning: <img> lacks "alt" attribute
line 468 column 9 - Warning: <table> lacks "summary" attribute
line 472 column 22 - Warning: <img> lacks "alt" attribute
line 472 column 63 - Warning: <img> lacks "alt" attribute
line 472 column 112 - Warning: <img> lacks "alt" attribute
line 472 column 162 - Warning: <img> lacks "alt" attribute
line 479 column 15 - Warning: <img> lacks "alt" attribute
line 482 column 11 - Warning: <table> lacks "summary" attribute
line 486 column 157 - Warning: <table> proprietary attribute "height"
line 486 column 157 - Warning: <table> lacks "summary" attribute
line 486 column 222 - Warning: <td> proprietary attribute "background"
line 486 column 318 - Warning: <td> proprietary attribute "background"
line 486 column 408 - Warning: <table> proprietary attribute "height"
line 486 column 408 - Warning: <table> lacks "summary" attribute
line 486 column 488 - Warning: <td> proprietary attribute "background"
line 486 column 693 - Warning: <img> lacks "alt" attribute
line 486 column 1443 - Warning: <td> proprietary attribute "background"
line 535 column 6350 - Warning: <img> lacks "alt" attribute
line 535 column 6509 - Warning: <img> lacks "alt" attribute
line 539 column 9 - Warning: <table> lacks "summary" attribute
line 543 column 22 - Warning: <img> lacks "alt" attribute
line 543 column 63 - Warning: <img> lacks "alt" attribute
line 543 column 112 - Warning: <img> lacks "alt" attribute
line 543 column 162 - Warning: <img> lacks "alt" attribute
line 550 column 15 - Warning: <img> lacks "alt" attribute
line 553 column 11 - Warning: <table> lacks "summary" attribute
line 557 column 157 - Warning: <table> proprietary attribute "height"
line 557 column 157 - Warning: <table> lacks "summary" attribute
line 557 column 222 - Warning: <td> proprietary attribute "background"
line 557 column 318 - Warning: <td> proprietary attribute "background"
line 557 column 408 - Warning: <table> proprietary attribute "height"
line 557 column 408 - Warning: <table> lacks "summary" attribute
line 557 column 488 - Warning: <td> proprietary attribute "background"
line 557 column 693 - Warning: <img> lacks "alt" attribute
line 557 column 1443 - Warning: <td> proprietary attribute "background"
line 565 column 3332 - Warning: <img> lacks "alt" attribute
line 565 column 3491 - Warning: <img> lacks "alt" attribute
line 569 column 9 - Warning: <table> lacks "summary" attribute
line 573 column 22 - Warning: <img> lacks "alt" attribute
line 573 column 63 - Warning: <img> lacks "alt" attribute
line 573 column 112 - Warning: <img> lacks "alt" attribute
line 573 column 162 - Warning: <img> lacks "alt" attribute
line 580 column 15 - Warning: <img> lacks "alt" attribute
line 583 column 11 - Warning: <table> lacks "summary" attribute
line 587 column 157 - Warning: <table> proprietary attribute "height"
line 587 column 157 - Warning: <table> lacks "summary" attribute
line 587 column 222 - Warning: <td> proprietary attribute "background"
line 587 column 318 - Warning: <td> proprietary attribute "background"
line 587 column 408 - Warning: <table> proprietary attribute "height"
line 587 column 408 - Warning: <table> lacks "summary" attribute
line 587 column 488 - Warning: <td> proprietary attribute "background"
line 587 column 693 - Warning: <img> lacks "alt" attribute
line 587 column 1443 - Warning: <td> proprietary attribute "background"
line 587 column 1765 - Warning: <img> proprietary attribute value "absmiddle"
line 587 column 1765 - Warning: <img> lacks "alt" attribute
line 587 column 1898 - Warning: <img> lacks "alt" attribute
line 587 column 2057 - Warning: <img> lacks "alt" attribute
line 591 column 9 - Warning: <table> lacks "summary" attribute
line 595 column 22 - Warning: <img> lacks "alt" attribute
line 595 column 63 - Warning: <img> lacks "alt" attribute
line 595 column 112 - Warning: <img> lacks "alt" attribute
line 595 column 162 - Warning: <img> lacks "alt" attribute
line 602 column 15 - Warning: <img> lacks "alt" attribute
line 605 column 11 - Warning: <table> lacks "summary" attribute
line 609 column 157 - Warning: <table> proprietary attribute "height"
line 609 column 157 - Warning: <table> lacks "summary" attribute
line 609 column 222 - Warning: <td> proprietary attribute "background"
line 609 column 318 - Warning: <td> proprietary attribute "background"
line 609 column 408 - Warning: <table> proprietary attribute "height"
line 609 column 408 - Warning: <table> lacks "summary" attribute
line 609 column 488 - Warning: <td> proprietary attribute "background"
line 609 column 693 - Warning: <img> lacks "alt" attribute
line 609 column 1443 - Warning: <td> proprietary attribute "background"
line 611 column 1732 - Warning: <img> proprietary attribute value "absmiddle"
line 611 column 1732 - Warning: <img> lacks "alt" attribute
line 611 column 1864 - Warning: <img> lacks "alt" attribute
line 611 column 2023 - Warning: <img> lacks "alt" attribute
line 615 column 9 - Warning: <table> lacks "summary" attribute
line 619 column 22 - Warning: <img> lacks "alt" attribute
line 619 column 63 - Warning: <img> lacks "alt" attribute
line 619 column 112 - Warning: <img> lacks "alt" attribute
line 619 column 162 - Warning: <img> lacks "alt" attribute
line 626 column 15 - Warning: <img> lacks "alt" attribute
line 629 column 11 - Warning: <table> lacks "summary" attribute
line 633 column 157 - Warning: <table> proprietary attribute "height"
line 633 column 157 - Warning: <table> lacks "summary" attribute
line 633 column 222 - Warning: <td> proprietary attribute "background"
line 633 column 318 - Warning: <td> proprietary attribute "background"
line 633 column 408 - Warning: <table> proprietary attribute "height"
line 633 column 408 - Warning: <table> lacks "summary" attribute
line 633 column 488 - Warning: <td> proprietary attribute "background"
line 633 column 693 - Warning: <img> lacks "alt" attribute
line 633 column 1443 - Warning: <td> proprietary attribute "background"
line 640 column 2563 - Warning: <img> lacks "alt" attribute
line 640 column 2722 - Warning: <img> lacks "alt" attribute
line 644 column 9 - Warning: <table> lacks "summary" attribute
line 648 column 22 - Warning: <img> lacks "alt" attribute
line 648 column 63 - Warning: <img> lacks "alt" attribute
line 648 column 112 - Warning: <img> lacks "alt" attribute
line 648 column 162 - Warning: <img> lacks "alt" attribute
line 655 column 15 - Warning: <img> lacks "alt" attribute
line 658 column 11 - Warning: <table> lacks "summary" attribute
line 662 column 157 - Warning: <table> proprietary attribute "height"
line 662 column 157 - Warning: <table> lacks "summary" attribute
line 662 column 222 - Warning: <td> proprietary attribute "background"
line 662 column 318 - Warning: <td> proprietary attribute "background"
line 662 column 408 - Warning: <table> proprietary attribute "height"
line 662 column 408 - Warning: <table> lacks "summary" attribute
line 662 column 488 - Warning: <td> proprietary attribute "background"
line 662 column 693 - Warning: <img> lacks "alt" attribute
line 662 column 1443 - Warning: <td> proprietary attribute "background"
line 673 column 3326 - Warning: <img> lacks "alt" attribute
line 673 column 3485 - Warning: <img> lacks "alt" attribute
line 677 column 9 - Warning: <table> lacks "summary" attribute
line 681 column 22 - Warning: <img> lacks "alt" attribute
line 681 column 63 - Warning: <img> lacks "alt" attribute
line 681 column 112 - Warning: <img> lacks "alt" attribute
line 681 column 162 - Warning: <img> lacks "alt" attribute
line 688 column 15 - Warning: <img> lacks "alt" attribute
line 691 column 11 - Warning: <table> lacks "summary" attribute
line 695 column 157 - Warning: <table> proprietary attribute "height"
line 695 column 157 - Warning: <table> lacks "summary" attribute
line 695 column 222 - Warning: <td> proprietary attribute "background"
line 695 column 318 - Warning: <td> proprietary attribute "background"
line 695 column 408 - Warning: <table> proprietary attribute "height"
line 695 column 408 - Warning: <table> lacks "summary" attribute
line 695 column 488 - Warning: <td> proprietary attribute "background"
line 695 column 693 - Warning: <img> lacks "alt" attribute
line 695 column 1443 - Warning: <td> proprietary attribute "background"
line 701 column 2567 - Warning: <img> proprietary attribute value "absmiddle"
line 701 column 2567 - Warning: <img> lacks "alt" attribute
line 703 column 3216 - Warning: <img> lacks "alt" attribute
line 703 column 3375 - Warning: <img> lacks "alt" attribute
line 707 column 9 - Warning: <table> lacks "summary" attribute
line 711 column 22 - Warning: <img> lacks "alt" attribute
line 711 column 63 - Warning: <img> lacks "alt" attribute
line 711 column 112 - Warning: <img> lacks "alt" attribute
line 711 column 162 - Warning: <img> lacks "alt" attribute
line 718 column 15 - Warning: <img> lacks "alt" attribute
line 721 column 11 - Warning: <table> lacks "summary" attribute
line 725 column 157 - Warning: <table> proprietary attribute "height"
line 725 column 157 - Warning: <table> lacks "summary" attribute
line 725 column 222 - Warning: <td> proprietary attribute "background"
line 725 column 318 - Warning: <td> proprietary attribute "background"
line 725 column 408 - Warning: <table> proprietary attribute "height"
line 725 column 408 - Warning: <table> lacks "summary" attribute
line 725 column 488 - Warning: <td> proprietary attribute "background"
line 725 column 693 - Warning: <img> lacks "alt" attribute
line 725 column 1443 - Warning: <td> proprietary attribute "background"
line 735 column 1974 - Warning: <img> proprietary attribute value "absmiddle"
line 735 column 1974 - Warning: <img> lacks "alt" attribute
line 737 column 2280 - Warning: <img> lacks "alt" attribute
line 737 column 2439 - Warning: <img> lacks "alt" attribute
line 741 column 9 - Warning: <table> lacks "summary" attribute
line 745 column 22 - Warning: <img> lacks "alt" attribute
line 745 column 63 - Warning: <img> lacks "alt" attribute
line 745 column 112 - Warning: <img> lacks "alt" attribute
line 745 column 162 - Warning: <img> lacks "alt" attribute
line 752 column 15 - Warning: <img> lacks "alt" attribute
line 755 column 11 - Warning: <table> lacks "summary" attribute
line 759 column 157 - Warning: <table> proprietary attribute "height"
line 759 column 157 - Warning: <table> lacks "summary" attribute
line 759 column 222 - Warning: <td> proprietary attribute "background"
line 759 column 318 - Warning: <td> proprietary attribute "background"
line 759 column 408 - Warning: <table> proprietary attribute "height"
line 759 column 408 - Warning: <table> lacks "summary" attribute
line 759 column 488 - Warning: <td> proprietary attribute "background"
line 759 column 693 - Warning: <img> lacks "alt" attribute
line 759 column 1443 - Warning: <td> proprietary attribute "background"
line 763 column 2085 - Warning: <img> lacks "alt" attribute
line 763 column 2244 - Warning: <img> lacks "alt" attribute
line 767 column 9 - Warning: <table> lacks "summary" attribute
line 771 column 22 - Warning: <img> lacks "alt" attribute
line 771 column 63 - Warning: <img> lacks "alt" attribute
line 771 column 112 - Warning: <img> lacks "alt" attribute
line 771 column 162 - Warning: <img> lacks "alt" attribute
line 778 column 15 - Warning: <img> lacks "alt" attribute
line 781 column 11 - Warning: <table> lacks "summary" attribute
line 782 column 186 - Warning: <font> attribute "color" had invalid value "ffffff" and has been replaced
line 785 column 157 - Warning: <table> proprietary attribute "height"
line 785 column 157 - Warning: <table> lacks "summary" attribute
line 785 column 222 - Warning: <td> proprietary attribute "background"
line 785 column 317 - Warning: <td> proprietary attribute "background"
line 785 column 406 - Warning: <table> proprietary attribute "height"
line 785 column 406 - Warning: <table> lacks "summary" attribute
line 785 column 486 - Warning: <td> proprietary attribute "background"
line 785 column 690 - Warning: <img> lacks "alt" attribute
line 785 column 1439 - Warning: <td> proprietary attribute "background"
line 787 column 1729 - Warning: <img> lacks "alt" attribute
line 837 column 5925 - Warning: <img> lacks "alt" attribute
line 837 column 6082 - Warning: <img> lacks "alt" attribute
line 841 column 9 - Warning: <table> lacks "summary" attribute
line 845 column 22 - Warning: <img> lacks "alt" attribute
line 845 column 63 - Warning: <img> lacks "alt" attribute
line 845 column 112 - Warning: <img> lacks "alt" attribute
line 845 column 162 - Warning: <img> lacks "alt" attribute
line 852 column 15 - Warning: <img> lacks "alt" attribute
line 855 column 11 - Warning: <table> lacks "summary" attribute
line 859 column 157 - Warning: <table> proprietary attribute "height"
line 859 column 157 - Warning: <table> lacks "summary" attribute
line 859 column 222 - Warning: <td> proprietary attribute "background"
line 859 column 318 - Warning: <td> proprietary attribute "background"
line 859 column 408 - Warning: <table> proprietary attribute "height"
line 859 column 408 - Warning: <table> lacks "summary" attribute
line 859 column 488 - Warning: <td> proprietary attribute "background"
line 859 column 693 - Warning: <img> lacks "alt" attribute
line 859 column 1443 - Warning: <td> proprietary attribute "background"
line 864 column 1968 - Warning: <img> lacks "alt" attribute
line 864 column 2127 - Warning: <img> lacks "alt" attribute
line 868 column 9 - Warning: <table> lacks "summary" attribute
line 872 column 22 - Warning: <img> lacks "alt" attribute
line 872 column 63 - Warning: <img> lacks "alt" attribute
line 872 column 112 - Warning: <img> lacks "alt" attribute
line 872 column 162 - Warning: <img> lacks "alt" attribute
line 879 column 15 - Warning: <img> lacks "alt" attribute
line 882 column 11 - Warning: <table> lacks "summary" attribute
line 886 column 157 - Warning: <table> proprietary attribute "height"
line 886 column 157 - Warning: <table> lacks "summary" attribute
line 886 column 222 - Warning: <td> proprietary attribute "background"
line 886 column 318 - Warning: <td> proprietary attribute "background"
line 886 column 408 - Warning: <table> proprietary attribute "height"
line 886 column 408 - Warning: <table> lacks "summary" attribute
line 886 column 488 - Warning: <td> proprietary attribute "background"
line 886 column 693 - Warning: <img> lacks "alt" attribute
line 886 column 1443 - Warning: <td> proprietary attribute "background"
line 911 column 4207 - Warning: <img> lacks "alt" attribute
line 911 column 4366 - Warning: <img> lacks "alt" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 917 column 17 - Warning: <table> lacks "summary" attribute
line 919 column 17 - Warning: <table> lacks "summary" attribute
line 925 column 1 - Warning: <img> lacks "alt" attribute
line 926 column 1 - Warning: <img> lacks "alt" attribute
line 927 column 1 - Warning: <img> lacks "alt" attribute
line 934 column 9 - Warning: <table> lacks "summary" attribute
line 936 column 25 - Warning: <img> lacks "alt" attribute
line 966 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 134 - Warning: trimming empty <font>
line 143 column 1041 - Warning: trimming empty <font>
line 169 column 1511 - Warning: trimming empty <font>
line 248 column 1511 - Warning: trimming empty <font>
line 248 column 1742 - Warning: trimming empty <font>
line 273 column 1511 - Warning: trimming empty <font>
line 273 column 1590 - Warning: trimming empty <font>
line 273 column 1634 - Warning: trimming empty <font>
line 345 column 1511 - Warning: trimming empty <font>
line 353 column 2274 - Warning: trimming empty <font>
line 361 column 2594 - Warning: trimming empty <font>
line 450 column 1511 - Warning: trimming empty <font>
line 486 column 1511 - Warning: trimming empty <font>
line 516 column 4725 - Warning: trimming empty <font>
line 528 column 5397 - Warning: trimming empty <font>
line 609 column 1511 - Warning: trimming empty <font>
line 633 column 1511 - Warning: trimming empty <font>
line 662 column 1511 - Warning: trimming empty <font>
line 695 column 1511 - Warning: trimming empty <font>
line 699 column 2306 - Warning: trimming empty <font>
line 725 column 1511 - Warning: trimming empty <font>
line 761 column 1638 - Warning: trimming empty <font>
line 859 column 1511 - Warning: trimming empty <font>
line 886 column 1511 - Warning: trimming empty <font>
line 866 column 15 - Warning: trimming empty <tr>
line 917 column 1041 - Warning: trimming empty <font>
line 919 column 134 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 232 column 11 - Warning: <a> cannot copy name attribute to id
line 257 column 11 - Warning: <a> cannot copy name attribute to id
line 281 column 11 - Warning: <a> cannot copy name attribute to id
line 307 column 11 - Warning: <a> cannot copy name attribute to id
line 329 column 11 - Warning: <a> cannot copy name attribute to id
line 396 column 11 - Warning: <a> cannot copy name attribute to id
line 434 column 11 - Warning: <a> cannot copy name attribute to id
line 470 column 11 - Warning: <a> cannot copy name attribute to id
line 541 column 11 - Warning: <a> cannot copy name attribute to id
line 571 column 11 - Warning: <a> cannot copy name attribute to id
line 593 column 11 - Warning: <a> cannot copy name attribute to id
line 617 column 11 - Warning: <a> cannot copy name attribute to id
line 646 column 11 - Warning: <a> cannot copy name attribute to id
line 679 column 11 - Warning: <a> cannot copy name attribute to id
line 709 column 11 - Warning: <a> cannot copy name attribute to id
line 743 column 11 - Warning: <a> cannot copy name attribute to id
line 769 column 11 - Warning: <a> cannot copy name attribute to id
line 843 column 11 - Warning: <a> cannot copy name attribute to id
line 870 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
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The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium