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| Jul - Posts by Breegullbeak |
| Pages: 1 2 3 4 5 6 7 |
| Breegullbeak Member Level: 24 Posts: 103/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by Aamelo Oh, I don't have pro. |
| Breegullbeak Member Level: 24 Posts: 104/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| I'll make my models in the basic Sketchup then open and export them in pro. K thanks. |
| Breegullbeak Member Level: 24 Posts: 105/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| Bigger Act stars for object act apperance. It's a pain clicking the tiny little things and hitting another one by accident. |
| Breegullbeak Member Level: 24 Posts: 106/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by moma919 I'm having this same problem. It's the act stars for the objects. All but the warps are set to appear no where until selected to, but they keep disappearing or activating the wrong acts or deactivating others. |
| Breegullbeak Member Level: 24 Posts: 107/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| How to get Google Sketch Up models into Blender Now I just need to get it to work. |
| Breegullbeak Member Level: 24 Posts: 108/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by Gecko This! Or you could make a very basic level out of a few planes. Like this one. Only problem I'm having with the new version of the importer is having the level appear in Toad's Tool. |
| Breegullbeak Member Level: 24 Posts: 109/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| Blender is free. |
| Breegullbeak Member Level: 24 Posts: 110/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by messiaen It doesn't export obj. files in the free version. I try to put in that plugin, but the triangulater has an error, and the exporter doesn't change. |
| Breegullbeak Member Level: 24 Posts: 111/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by messiaen Side by side configuration error has returned. The beta imports the levels, but upon entering, I freeze in a postion that looks like I was just tossed b King Bomb-Omb with out a hat in an empty area. After this I immediately hear Bowser laugh and every thing else that happens when you die. Backround is changed and the weather is changed though. Originally posted by BTTF Forever Do you mean the level or the what? Post a screen. If the level is upside down, rotate it so it's right side up in an editor like blender or sketch up. |
| Breegullbeak Member Level: 24 Posts: 112/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by Aamelo PPF Studio |
| Breegullbeak Member Level: 24 Posts: 113/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by system~of~a~down~guitar You don't need a webcam to post videos is what there getting at. You just need a method of recording such as Cam Studio or Hyper Cam. |
| Breegullbeak Member Level: 24 Posts: 114/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by system~of~a~down~guitar Sadly no. The game needs to play the music with the instruments in the game. This requires a varation of a MIDI track. |
| Breegullbeak Member Level: 24 Posts: 115/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by system~of~a~down~guitar I'm sure a little more effort could be put into his eyes. But thats just my opinion. |
| Breegullbeak Member Level: 24 Posts: 116/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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[
Originally posted by steke1995 Originally posted by minimaster58 Yes. But it can only be music. No words. |
| Breegullbeak Member Level: 24 Posts: 117/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by hennahacker You could probably make the light house look better by changing the texture to something with less stripes, but that's just forced opinion. A nice hill leading to a spiral path to the top of a plateau would be a nice level design, but this looks like the Hub world, so I don't know. |
| Breegullbeak Member Level: 24 Posts: 118/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| Try triangulating the model before you export it. |
| Breegullbeak Member Level: 24 Posts: 119/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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| By using a game shark code for 170 stars, I now have 180 stars. 75 secret stars. 7 stars on the 15 courses. |
| Breegullbeak Member Level: 24 Posts: 120/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by Zero One I'd assume a plane based on the levels in the actual game. Of course you could stand in a wall if you made both sides walk through. |
| Breegullbeak Member Level: 24 Posts: 121/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by vinnyboiler I would suggest retexturing the platforms from Lethal Lava Land and using Thowps as platforms and enimes to deviate from the large masses of Goombas. Great hack so far, and I look forward to your progress. Here is all of my Simplified SM64 textures if anyone needs them. Some of them haven't been used yet or even released in a patch yet. I'll probably start up again this summer. http://www.mediafire.com/?2k3nozzcto2 |
| Breegullbeak Member Level: 24 Posts: 122/135 EXP: 69420 For next: 8705 Since: 06-06-09 Since last post: 1083 days Last activity: 792 days |
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Originally posted by You_Call_That_A_Knife There was a thread about this. |
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| Jul - Posts by Breegullbeak |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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