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Jul - Posts by Breegullbeak
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Breegullbeak
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Posted on 12-27-09 01:10:11 PM, in ToadsTool Suggestions (last edited by Breegullbeak at 12-27-09 01:38 PM) Link
I've noticed while editing textures that some textures are given a tint before being placed into the game. The coins are an obvious example but there are more. The lips of the Piranha plant are texture.

It's hard to tell but from my edits, this is the texture for there lips.

Another example is texture 650.

Not only is it the hand rails on the bridge across the moat to the main castle door, its the grassy hills that you can't climb in the same area.

The King of tints texture 544.

It's used in all the Bowser courses but it's always tinted slightly.

Also Bowser is tinted in the final battle.

I was wondering if the next next version of Toad's Tool could have a way to change these tints or whatever there actual name is.

Along with that, the rest of the textures(or at least the other paintings) editable and a description of what the texture is assigned to. I'd help out with finding out where each texture goes if it's to much of a work load.
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Posted on 12-29-09 09:10:57 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
http://www.youtube.com/watch?v=fBUTBTAr9ww

This video helped me. I assume you to already have a model, so just skip to 4:43.
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Posted on 12-31-09 10:49:43 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by Yoshi Party
Hi,

do you already know how to change the weather? I want to make it snow in one map and clear weather in another one-.-


thx for any help


Weather is currently not changeable. The snow is one of the many unchangeable textures in the current version of Toad's Tool. If you want to find out how to, I'm afraid that you'll have to search the script banks and such to find what your looking for.
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Posted on 12-31-09 06:50:09 PM, in How to change the weather Link
You can't yet. The texture for the snow is still unavailable to edit, and I also answered this question in the Question topic for you.
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Posted on 12-31-09 06:59:30 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) Link
Originally posted by Yoshi Party
Long post


Loving the Kick me sign. How did you get that picture of the level for the Bomb-omb battle field portrait? That's the most impressive part IMO.
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Posted on 12-31-09 09:57:19 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by Joe
Correct me if I'm wrong, but I'm pretty sure Yoshi Party wants to know how to make it snow, not how to change the texture of snow.

Change the texture of snow could make snow disapear. As of now, and the first line of my last post, you cannot change the weather in levels.
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Posted on 01-04-10 04:53:36 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Take your time. I'm content with the current program.
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Posted on 01-20-10 09:36:17 AM, in Super Mario 64 Custom level textures (trouble) Link
We have a question section for questions. The current version of Messians importer imports models with there textures, but so far I haven't had any luck with it. This topic will most likey be deleted so I'll go ahead and post this response in the questions thread.
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Posted on 01-20-10 09:37:32 AM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by ClaudioSouza94
I dont know if this is the right area, im sorry if this isnt but, Im having a problem with the Spiral Mountain Custom lvl for SM64 textures... I just want to know how to put the textures in the game! Will i need to use the Toad's Tool 0.6b? Or there is another way to put the textures with out Toad's Tool?

Thank you!


The current version of Messians importer imports models with there textures, but so far I haven't had any luck with it.
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Posted on 01-20-10 01:36:25 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
I was scolling through an untouched extend Rom in Tile molester, and Believe I found an unused Lakutia texture. It's just above the eyes at 00A36ABB and is also just above the Good Lakutia eyes. It's a smiley face that resembles the cloud faces you see in other Mario titles. Is there any way it could be activated?
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Posted on 01-20-10 01:47:44 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by ClaudioSouza94
I think the only way is replacing lakitu s texture with Lakutia's texture! i think adding her in the game is not possible (yet!)

The texture is just the smiley face on the front of the cloud. If it is an alpha texture, I was wondering if it could be put in front of he cloud somewhat like Bomb-omb eyes and other billboard effects.
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Posted on 01-20-10 09:16:34 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking (last edited by Breegullbeak at 01-20-10 09:17 PM) Link
Alright, this is a comparison of the edited hand I imported into tile molester, and the original unedited texture.


This is what happens to the imported texture:



Anyway to get rid of the grey?

Edit:sorry about the size of the pictures.
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Posted on 01-21-10 03:56:07 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by Joe
There are a few things wrong here.

First off, you are editing at the wrong offset.

Secondly, it seems Tile Molester has set all of the gray area to be opaque. I don't know if Tile Molester has any functions to edit the alpha channel.

Third and most importantly, Tile Molester has serious bugs in all 16, 24, and 32 bit color modes. Do not use Tile Molester. Textures do not appear in the editor the same way they appear in-game, and editing or importing can cause corruption.

Let's take a look at the first image you posted.

Tile Molester sucks

Notice the strange blue/yellow haze around the original hand image, and how your replacement has no such haze. Now let's look at your replacement hand icon in the game.



There's the haze again, with the colors reversed. These are the most visible effects of the bugs. However, non-texture data can be corrupted, so do not use Tile Molester.

(If anyone is interested in a more detailed/technical explanation, PM me.)

I've got a few good Edits with Tile Molester, so I guess I'll stick with those for now. This is an extra copy of my project so I'll fiddle around with it and see if I can get it to work.
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Posted on 01-24-10 07:57:31 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by moma919
To "VL-Tone"..... About the obj importer that we are planning to get in toad's tool 64... The obj importer that we have now doasen't work on my computer(Vista).
But, when or if we are going to get a obj importer in Toad's Tool 64 and if i didn't read wrong then toad's tool 64 shuld support windows vista,xp and mac.
So will the obj impoter work on my computer(vista) then?



http://homepage.mac.com/qubedstudios/ToadsTool64.htm

You most likely downloaded the Mac version by accident. You want the Xp/Vista version.
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Posted on 01-25-10 05:16:27 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by moma919


no... you don't understand. Toad's Tool 64 does work on my computer... but the object importer we have now doasen't. so i wonder if it will work when toad's tool 64 6 are coming out.

I just wonder if the object importer will then support my computer.

Same goes for the extender.

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Posted on 01-25-10 06:05:55 PM, in Beta Stuff Thread: Beta Trampoline and other stuff Link
2 Beta textures, 3 if you count the Lakitu duplicate.

The cactus thing is used in my Treasure Trove Cove Video as one of the replacement textures when the MLT can't find the textures. Possibly to be used as catctus for Shifting Sand Land.
Lakitu Smiley faces? Most likely unused for the same reasons as the metal wing cap.
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Posted on 01-25-10 09:31:29 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Originally posted by vinnyboiler
Over 50% of the users had voted in the poll that they are willing to wait forever. So if that is the case then why have deadlines?
I know asking for OBJ of other N64 may not be allowed (like roms) but are their any programs like Bottle's Glasses that you can extract OBJ's from other N64 games?

http://www.youtube.com/watch?v=fBUTBTAr9ww

First part of the video is about how to get OBJ models from other N64 games.
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Posted on 01-26-10 03:06:40 PM, in Beta Stuff Thread: Beta Trampoline and other stuff Link
Originally posted by messiaen
Are you sure that cactus is unused? I gathered pointers from the ROM, so not only the texture but there's also a model available for it.

Also, just checked the beta flower and found the animation code in the ROM. It's basically a dynamic display list, with textures being rotated, exactly like the lava effect in Lethal Lava Land. I will try to activate it into one of the levels it was originally used and see if I can make a gameshark code.

There's also a third unused object (texture after the lava bubble), which however seems to be incomplete.


I'd only located the texture. I'm pretty sure it would work likey a Pokey in use, but I had only found the texture. The Lakitu cloud face would probably rotate around the cloud like Bomb-omb eyes.

The lava bubble I do recall seeing in Lethal Lava land or Bowser and the Fire sea.
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Posted on 01-26-10 07:08:18 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Originally posted by minimaster58
I'm changing all the textures in the game and sometimes I want to just export all the textures again (even the updated ones) but every time I do that he pictures are there original texture, the only way to fix it is to click on each picture, is there a quicker way?
EDIT: Oh and by the way how can I edit pictures in the game that Toad's Tool won't let me change (like the glove picture above) if we shouldn't use tile molester? I can't find anything on Google.


I've gotten good results with some textures, just know what textures end up screwy, like the glove. Other textures like water, and the paintings work fine.
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Posted on 01-26-10 10:41:04 PM, in Help/Questions about Toad's Tool 64 and SM64 hacking Link
Thats the version I currently have. I don't see what the problem is beside the few textures that are hard to work with.
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Jul - Posts by Breegullbeak






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.

27 database queries, 50 query cache hits.
Query execution time:  0.063339 seconds
Script execution time:  0.075905 seconds
Total render time:  0.139244 seconds


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line 316 column 63 - Warning: <img> lacks "alt" attribute
line 316 column 112 - Warning: <img> lacks "alt" attribute
line 316 column 162 - Warning: <img> lacks "alt" attribute
line 317 column 11 - Warning: <img> lacks "alt" attribute
line 323 column 15 - Warning: <img> lacks "alt" attribute
line 326 column 11 - Warning: <table> lacks "summary" attribute
line 334 column 9 - Warning: <table> lacks "summary" attribute
line 338 column 22 - Warning: <img> lacks "alt" attribute
line 338 column 63 - Warning: <img> lacks "alt" attribute
line 338 column 112 - Warning: <img> lacks "alt" attribute
line 338 column 162 - Warning: <img> lacks "alt" attribute
line 339 column 11 - Warning: <img> lacks "alt" attribute
line 345 column 15 - Warning: <img> lacks "alt" attribute
line 348 column 11 - Warning: <table> lacks "summary" attribute
line 356 column 9 - Warning: <table> lacks "summary" attribute
line 360 column 22 - Warning: <img> lacks "alt" attribute
line 360 column 63 - Warning: <img> lacks "alt" attribute
line 360 column 112 - Warning: <img> lacks "alt" attribute
line 360 column 162 - Warning: <img> lacks "alt" attribute
line 361 column 11 - Warning: <img> lacks "alt" attribute
line 367 column 15 - Warning: <img> lacks "alt" attribute
line 370 column 11 - Warning: <table> lacks "summary" attribute
line 382 column 9 - Warning: <table> lacks "summary" attribute
line 386 column 22 - Warning: <img> lacks "alt" attribute
line 386 column 63 - Warning: <img> lacks "alt" attribute
line 386 column 112 - Warning: <img> lacks "alt" attribute
line 386 column 162 - Warning: <img> lacks "alt" attribute
line 387 column 11 - Warning: <img> lacks "alt" attribute
line 393 column 15 - Warning: <img> lacks "alt" attribute
line 396 column 11 - Warning: <table> lacks "summary" attribute
line 404 column 9 - Warning: <table> lacks "summary" attribute
line 408 column 22 - Warning: <img> lacks "alt" attribute
line 408 column 63 - Warning: <img> lacks "alt" attribute
line 408 column 112 - Warning: <img> lacks "alt" attribute
line 408 column 162 - Warning: <img> lacks "alt" attribute
line 409 column 11 - Warning: <img> lacks "alt" attribute
line 415 column 15 - Warning: <img> lacks "alt" attribute
line 418 column 11 - Warning: <table> lacks "summary" attribute
line 427 column 9 - Warning: <table> lacks "summary" attribute
line 431 column 22 - Warning: <img> lacks "alt" attribute
line 431 column 63 - Warning: <img> lacks "alt" attribute
line 431 column 112 - Warning: <img> lacks "alt" attribute
line 431 column 162 - Warning: <img> lacks "alt" attribute
line 432 column 11 - Warning: <img> lacks "alt" attribute
line 438 column 15 - Warning: <img> lacks "alt" attribute
line 441 column 11 - Warning: <table> lacks "summary" attribute
line 446 column 192 - Warning: <img> lacks "alt" attribute
line 449 column 352 - Warning: <img> lacks "alt" attribute
line 450 column 459 - Warning: <img> lacks "alt" attribute
line 458 column 9 - Warning: <table> lacks "summary" attribute
line 462 column 22 - Warning: <img> lacks "alt" attribute
line 462 column 63 - Warning: <img> lacks "alt" attribute
line 462 column 112 - Warning: <img> lacks "alt" attribute
line 462 column 162 - Warning: <img> lacks "alt" attribute
line 463 column 11 - Warning: <img> lacks "alt" attribute
line 469 column 15 - Warning: <img> lacks "alt" attribute
line 472 column 11 - Warning: <table> lacks "summary" attribute
line 490 column 1020 - Warning: <img> lacks "alt" attribute
line 499 column 9 - Warning: <table> lacks "summary" attribute
line 503 column 22 - Warning: <img> lacks "alt" attribute
line 503 column 63 - Warning: <img> lacks "alt" attribute
line 503 column 112 - Warning: <img> lacks "alt" attribute
line 503 column 162 - Warning: <img> lacks "alt" attribute
line 504 column 11 - Warning: <img> lacks "alt" attribute
line 510 column 15 - Warning: <img> lacks "alt" attribute
line 513 column 11 - Warning: <table> lacks "summary" attribute
line 528 column 9 - Warning: <table> lacks "summary" attribute
line 532 column 22 - Warning: <img> lacks "alt" attribute
line 532 column 63 - Warning: <img> lacks "alt" attribute
line 532 column 112 - Warning: <img> lacks "alt" attribute
line 532 column 162 - Warning: <img> lacks "alt" attribute
line 533 column 11 - Warning: <img> lacks "alt" attribute
line 539 column 15 - Warning: <img> lacks "alt" attribute
line 542 column 11 - Warning: <table> lacks "summary" attribute
line 557 column 9 - Warning: <table> lacks "summary" attribute
line 561 column 22 - Warning: <img> lacks "alt" attribute
line 561 column 63 - Warning: <img> lacks "alt" attribute
line 561 column 112 - Warning: <img> lacks "alt" attribute
line 561 column 162 - Warning: <img> lacks "alt" attribute
line 562 column 11 - Warning: <img> lacks "alt" attribute
line 568 column 15 - Warning: <img> lacks "alt" attribute
line 571 column 11 - Warning: <table> lacks "summary" attribute
line 576 column 131 - Warning: <img> lacks "alt" attribute
line 579 column 557 - Warning: <img> lacks "alt" attribute
line 583 column 9 - Warning: <table> lacks "summary" attribute
line 587 column 22 - Warning: <img> lacks "alt" attribute
line 587 column 63 - Warning: <img> lacks "alt" attribute
line 587 column 112 - Warning: <img> lacks "alt" attribute
line 587 column 162 - Warning: <img> lacks "alt" attribute
line 588 column 11 - Warning: <img> lacks "alt" attribute
line 594 column 15 - Warning: <img> lacks "alt" attribute
line 597 column 11 - Warning: <table> lacks "summary" attribute
line 609 column 9 - Warning: <table> lacks "summary" attribute
line 613 column 22 - Warning: <img> lacks "alt" attribute
line 613 column 63 - Warning: <img> lacks "alt" attribute
line 613 column 112 - Warning: <img> lacks "alt" attribute
line 613 column 162 - Warning: <img> lacks "alt" attribute
line 614 column 11 - Warning: <img> lacks "alt" attribute
line 620 column 15 - Warning: <img> lacks "alt" attribute
line 623 column 11 - Warning: <table> lacks "summary" attribute
line 639 column 9 - Warning: <table> lacks "summary" attribute
line 643 column 22 - Warning: <img> lacks "alt" attribute
line 643 column 63 - Warning: <img> lacks "alt" attribute
line 643 column 112 - Warning: <img> lacks "alt" attribute
line 643 column 162 - Warning: <img> lacks "alt" attribute
line 644 column 11 - Warning: <img> lacks "alt" attribute
line 650 column 15 - Warning: <img> lacks "alt" attribute
line 653 column 11 - Warning: <table> lacks "summary" attribute
line 664 column 9 - Warning: <table> lacks "summary" attribute
line 668 column 22 - Warning: <img> lacks "alt" attribute
line 668 column 63 - Warning: <img> lacks "alt" attribute
line 668 column 112 - Warning: <img> lacks "alt" attribute
line 668 column 162 - Warning: <img> lacks "alt" attribute
line 669 column 11 - Warning: <img> lacks "alt" attribute
line 675 column 15 - Warning: <img> lacks "alt" attribute
line 678 column 11 - Warning: <table> lacks "summary" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 688 column 17 - Warning: <table> lacks "summary" attribute
line 690 column 17 - Warning: <table> lacks "summary" attribute
line 696 column 1 - Warning: <img> lacks "alt" attribute
line 697 column 1 - Warning: <img> lacks "alt" attribute
line 698 column 1 - Warning: <img> lacks "alt" attribute
line 705 column 9 - Warning: <table> lacks "summary" attribute
line 707 column 25 - Warning: <img> lacks "alt" attribute
line 737 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 139 - Warning: trimming empty <font>
line 143 column 297 - Warning: trimming empty <font>
line 662 column 15 - Warning: trimming empty <tr>
line 688 column 297 - Warning: trimming empty <font>
line 690 column 139 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 191 column 11 - Warning: <a> cannot copy name attribute to id
line 215 column 11 - Warning: <a> cannot copy name attribute to id
line 244 column 11 - Warning: <a> cannot copy name attribute to id
line 266 column 11 - Warning: <a> cannot copy name attribute to id
line 291 column 11 - Warning: <a> cannot copy name attribute to id
line 314 column 11 - Warning: <a> cannot copy name attribute to id
line 336 column 11 - Warning: <a> cannot copy name attribute to id
line 358 column 11 - Warning: <a> cannot copy name attribute to id
line 384 column 11 - Warning: <a> cannot copy name attribute to id
line 406 column 11 - Warning: <a> cannot copy name attribute to id
line 429 column 11 - Warning: <a> cannot copy name attribute to id
line 460 column 11 - Warning: <a> cannot copy name attribute to id
line 501 column 11 - Warning: <a> cannot copy name attribute to id
line 530 column 11 - Warning: <a> cannot copy name attribute to id
line 559 column 11 - Warning: <a> cannot copy name attribute to id
line 585 column 11 - Warning: <a> cannot copy name attribute to id
line 611 column 11 - Warning: <a> cannot copy name attribute to id
line 641 column 11 - Warning: <a> cannot copy name attribute to id
line 666 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
363 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium