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05-03-22 08:17:31 AM
Jul - Posts by Dialga
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Dialga
Member
lol
Level: 28


Posts: 147/149
EXP: 125100
For next: 6238

Since: 05-20-09


Since last post: 12.3 years
Last activity: 10.4 years

Posted on 01-28-10 12:02:29 PM, in Advanced Super Mario Bros. (last edited by Dialga at 01-30-10 10:49 AM) Link
Originally posted by dirbaio
yeah. Changing Mario's 3d model, changing it to 2d, or making new powerups has to be done by ASM hacking (modifying the game's code), but it requires at first knowing how it works... I sometimes try to figure out suff but i dont get very far. What I have done in ASM is just "lock" roms so they are no longer editable, and replace the nintendo logo at the beginning with a completely custom image (on only one screen though, i think i have to improve it...)

dont count on it. at least for now...

You should put the Nintendo logo replacement thing in the editor...
Edit:

____________________

Wow! I've got CSS!
Dialga
Member
lol
Level: 28


Posts: 148/149
EXP: 125100
For next: 6238

Since: 05-20-09


Since last post: 12.3 years
Last activity: 10.4 years

Posted on 01-29-10 12:59:52 PM, in Post your free to use levels Link
Originally posted by Hiccup
I'm using you smb level 1-1 but not part of smb remake

Ok.
That level was something I just made because I was bored and wanted to try out the new (at that time) enterance editing :p

____________________

Wow! I've got CSS!
Dialga
Member
lol
Level: 28


Posts: 149/149
EXP: 125100
For next: 6238

Since: 05-20-09


Since last post: 12.3 years
Last activity: 10.4 years

Posted on 01-30-10 08:03:39 AM, in My first Automatic NSMB level! Link
AWESOME!
Just so you know: Recording with DeSmuME gives you a better aspect retio.

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Thanks to Mega-Mario for helping me out with the layout!
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Jul - Posts by Dialga


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

21 database queries, 4 query cache hits.
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