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| Jul - Posts by Camewel |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 |
Camewel![]() unfunny, plz leave Level: 29 Posts: 122/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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Originally posted by Terra That's the WHAM lever, not a control. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 123/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| What if... David Tennant could go everywhere and save everyone and then we'd have to move planet and people would be depressed. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 124/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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Some bots are okay, and are mildly amusing. However, there are some bots, that come, wreck, wreck, and there's nothing can stop them. ![]() |
Camewel![]() unfunny, plz leave Level: 29 Posts: 125/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| I blame Wilf for going in the stupid chamber of random illogical death. And that he freefell way too far. Seriously, what was he doing jumping like that? He hardly thought he'd be fine, did he? So he went all suicidal before, and then was all sad about it later. It's like an Aesop's Fable. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 126/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Skreeny, the sum total of existance would be fine. Earth may be harder to live on, but it wouldn't affect the rest of the universe. Also, he kinda needed to be alive to stop it, so a suicidal leap still seems like a bad idea. The chamber design was stupid too, as why would you put all the radiation into a place you are 100% sure there is someone in? That's kinda illogical too, as you are guarrenteeing a death. The Doctor was the only one who could survive it. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 127/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Well no, because we've already outlined the basics of making a level not crash, so if it crashes, then it's easily solvable by looking at what's wrong with it, which is most likely beta sprites or other badly made levels. It seems like a place for people to make someone else do their work for them. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 128/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Well, that's all you need. PkmnRuby is the only person so far to have had any trouble with levels crashing, and that topic would kinda make the forum redundant if it were stretched to more global issues. If someone is really having trouble and has checked for the obvious, then there is no reason why they shouldn't make a topic to learn from. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 129/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| I generally have about 15-25 tabs open for all my Internet things I have going on, and I recently switched to Safari. And I can't do tabs in it yet. It sucks. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 130/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| That would all be abysmally complicated, as we would need to fully rewrite the game code. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 131/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| I'm going to hit you with a RAKE. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 132/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| No such luck. The only beta things left in there that we know of so far are the beta levels, unused entrances and the beta blocks. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 133/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| I have two DSs, a video camera and the tools needed. I'll make a video. And if anyone can find some Mac screen capture software, I'll finally video what I discovered about a year ago. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 134/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Oh yeah, Dirbaio, the DS phat firmware works perfectly, so now me and my friend can play my hacks without him needing a flash card. Thanks for the trick. *will upload video tomorrow* |
Camewel![]() unfunny, plz leave Level: 29 Posts: 135/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Cataclysm, stop asking so many questions. No new sprites. No changing the tileset. Anything else is okay, now stop asking so many already answered questions! |
Camewel![]() unfunny, plz leave Level: 29 Posts: 136/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| This took long enough! Seems like a good editor though, might try it soon. Any word on the thing where you load the levels via USB you were telling us about? |
Camewel![]() unfunny, plz leave Level: 29 Posts: 137/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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Originally posted by Cataclysm How much do I know? I was the one who discovered how to edit the levels and I've been doing it for just under a year, so I know quite a bit. And as long as the block in question doesn't spawn a sprite, it will work. So stop it now plz. Kthxbai. While I'm here, there's something I found out with the star sprite. You can't add or remove any stars or the level doesn't load. It must either be a checksum, or that each level has an engine to choose one of X stars and if you change it, it can't function. So leave those stars alone. |
Camewel![]() unfunny, plz leave Level: 29 Posts: 138/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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Originally posted by Cataclysm It's okay, I've met much more annoying people than you. Seriously, one guy demanded that the shiny version of Gyrados was purple for literally months before someone had the sense to delete the topic (:O). I'm just glad you calmed down in the face of reason. Dirb, (hope you don't mind the abbreviation, but I like abbreviations ) I tested some of those and Treeki creared up others. I'm working on another.Originally posted by Dirb Adding and deleting works fine for me, only different sprites don't work. Originally posted by Dirb Or changing any sprite data Originally posted by DirbI just about got this Originally posted by Dirb You can come out, but not go in. And the door won't open. Originally posted by Dirb You die when you try and switch. The screen goes black as if you were switching views, but it comes up with the same view and you die. Originally posted by Dirb Originally posted by Treeki ...wow. Long post.
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Camewel![]() unfunny, plz leave Level: 29 Posts: 139/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| And this needs to exist why? |
Camewel![]() unfunny, plz leave Level: 29 Posts: 140/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| i do remember testing that myself and having fun throwing myself on it for no good reason :> |
Camewel![]() unfunny, plz leave Level: 29 Posts: 141/208 EXP: 133677 For next: 14208 Since: 05-09-09 Since last post: 1663 days Last activity: 1487 days |
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| Okay, using this editor on a Mac is abysmal. It always crashes. You can't delete in bulk and you can't delete entrances/exits/views/zones either. You also can't make patches. Here's the error when it crashes: Tue Mar 23 20:06:04 Camewels-MacBook-Pro.local mono[66282] : kCGErrorCannotComplete: CGSDeviceSynchronize: Invalid device window It spews that up more times than Terminal (basically mac cmd) can cope with. Dirb, Treeki, do either of you know what's going on? |
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| Jul - Posts by Camewel |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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