Register - Login
Views: 99807482
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 08:22:49 AM
Jul - Posts by I Love Ikachan!
Pages: 1 2
I Love Ikachan!
Member
Level: 13


Posts: 21/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 07-21-09 04:29:16 AM, in The General Project Screenshot/Videos Thread... Link
Originally posted by Darkdata
img
Guess the original game and win a cookie.


Earthbound.

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 22/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 08-25-09 06:08:33 PM, in I suggest creating a wiki to organize all the info here Link
Wait, is that the new version of the editor?

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 23/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 08-28-09 07:37:49 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) Link
Awesome work, messiaen! But isn't there a way you can make those red shells not get stuck at the wall? (Maybe you can make it explode or something.)

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 24/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 09-15-09 12:21:02 AM, in Sprite Data Reference (Long) (last edited by The T at 09-14-09 09:33 PM) Link
249: Wall Jump Platform

3rd byte: Determines whenever it is thin or thick. (0 is thin, 1 is thick, for example.)
4th byte: Determines how many blocks are in the sprite. (ex. changing it to 20 makes it only have 15 blocks.)
5th byte: Determines what direction it goes. Change it to 10 or 11 and it won't move until Mario touches it.

I think I got most of the stuff for this sprite.

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 25/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 10-12-09 10:50:02 PM, in Donkey Kong Country 2 Editor? (Videos) (last edited by The T at 10-12-09 10:30 PM) Link
Originally posted by "Really Snooky (me) from Board 2" id="117055"
Look at the 3 videos below:

<object width="425" height="344"><embed src="http://www.youtube.com/v/J5MPGOlwEg4&hl=en&fs=1&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

<object width="425" height="344"><embed src="http://www.youtube.com/v/a3I3a660r24&hl=en&fs=1&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>


<object width="425" height="344"><embed src="http://www.youtube.com/v/O7WSofqtjtc&hl=en&fs=1&color1=0x2b405b&color2=0x6b8ab6" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>

A couple of days ago (maybe yesterday), I was at the forums of DKCAtlas (Donkey King), enjoying looking at the forum "DKC Projects/Fanworks" then I saw the thread called "Japanese DKC Hackers". I went into it, saw the link on the first post, clicked on it, and guess what...it lead me to a Youtube video that is a hack of Donkey Kong Country 2 (Kannon's Klaim)! I was so surprised! It was a YT user named prgmdest (look at his channel, it has LOADS of DKC & DKC2 hacks!) who created these levels (I think). I subbed to him, became friends with him, and looked at the rest of his videos. He seemed to hack Donkey Kong Country 2 the whole way (maybe not, as he stopped at Forest Frenzy in DKC)!

Then I asked myself, " Is there a Donkey Kong Country 2 Editor somewhere?" I tried searching for the editor. No luck. Then I PM prgmdest where he get the DKC2 Editor from. I thought he was Japanese. His videos were Japanese. He even lives in Japan. But he was actually English, and he can't even understand Japane


Whoops. Cutoff text, but you'll know what I'm talking about.

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 26/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 10-13-09 07:51:37 PM, in Donkey Kong Country 2 Editor? (Videos) (last edited by The T at 10-13-09 06:11 PM) Link
I finally found the editor! Go to the thread in Board2.
@Gunstar Green: I also posted that replay at the same thread at Board2, if that's what your talking about.

The updated link. The old one contains a Japanese DKC2 ROM (which is the only version to use for the editor to work).

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 27/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 11-11-09 07:30:46 PM, in Site's Pumpking Link
Get rid of that pumpkin and replace it with something else.

____________________
Try again when you can make a layout that doesn't suck. --X
I Love Ikachan!
Member
Level: 13


Posts: 28/28
EXP: 10217
For next: 50

Since: 04-25-09


Since last post: 12.4 years
Last activity: 12.4 years

Posted on 12-03-09 11:08:51 PM, in NSMB Editor 5 Downloads Link
I totally loved the newest version!

Just one question:

What does the Zones mean? I can't find it in the readme.

I would like my name back to The T, please.

____________________
Try again when you can make a layout that doesn't suck. --X
Pages: 1 2
Jul - Posts by I Love Ikachan!


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

28 database queries, 12 query cache hits.
Query execution time: 0.095048 seconds
Script execution time: 0.011025 seconds
Total render time: 0.106073 seconds