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05-04-22 07:19:38 PM
Jul - Posts by Ninji
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Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 206/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 03-31-09 11:33:45 AM, in bob's game Link
Originally posted by Tina
Originally posted by Spontaneous Madness
Demo online.
So I guess this is being released soon?

I guess you missed the part where this isn't an official demo, and from the looks of it is actually quite old.

It's not old. It was up for a bit for testing, and got leaked. The official version is out now.

The end is the insanely hard Tetrid game btw; I haven't managed to beat it, but apparently there's a short cutscene after it and the demo ends.
I asked Bob and he said it won't be necessary to beat it in the final game, but it will get you an extra item.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 207/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-01-09 04:43:03 PM, in Keep this scheme? Link
I dislike pink but it actually looks pretty good (except for the broken bits, which you're fixing). I didn't vote in the poll because I wasn't sure if you meant keeping it as a forced theme, or keeping it as a theme choice.

My favourite part is the poll/thread/reply buttons. In fact I think a version of this theme in a different colour scheme would be pretty nice; I'd probably use it.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 208/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-01-09 08:47:42 PM, in So now that it's pretty much a given Link
Originally posted by emcee
Originally posted by Tina
By the way, I've been banning people who whine about it and setting their schemes to AE Torture, so...


Didn't you just say "Feel free to be honest"?.

I guess there's a difference between whining about it being a forced scheme, and just saying they don't like it.


I voted 4 because like I said in the other thread, it's a good scheme, I just dislike pink. The layout mismatching is annoying, but that's not your fault, and can't really be helped.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 209/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-13-09 03:29:04 PM, in Original NSMB Hacking Thread (Archived) (last edited by Treeki at 07-19-09 04:39 PM) Link
The editor used to be here, but I moved it into a separate stickied thread for convenience.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron � Hacking Tools: Nitro ExplorerNARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 210/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-13-09 05:23:31 PM, in Original NSMB Hacking Thread (Archived) Link
4.1 is out. Didn't take too long. It now supports ROMs from different regions.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 211/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-13-09 09:59:39 PM, in Original NSMB Hacking Thread (Archived) Link
I don't think it would work in Mono in the first place. I use P/Invoke for faster drawing on Windows, since GDI+ is very slow when copying many tiles to the screen at once.

But anyway, I'm not sure that problem is in my code.


Unhandled Exception: System.ArgumentException: The requested FontFamily could not be found [GDI+ status: FontFamilyNotFound]
at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000]
at System.Drawing.Font.GetHeight (Single dpi) [0x00000]
at System.Drawing.Font.GetHeight () [0x00000]
at System.Drawing.Font.get_Height () [0x00000]
at (wrapper remoting-invoke-with-check) System.Drawing.Font:get_Height ()
at System.Windows.Forms.Label.InternalGetPreferredSize (Size proposed) [0x00000]
at System.Windows.Forms.Label.CalcAutoSize () [0x00000]
at System.Windows.Forms.Label.OnFontChanged (System.EventArgs e) [0x00000]
at System.Windows.Forms.Control.set_Font (System.Drawing.Font ) [0x00000]
at NSMBe4.LevelChooser.InitializeComponent () [0x00000]
at NSMBe4.LevelChooser..ctor () [0x00000]
at (wrapper remoting-invoke-with-check) NSMBe4.LevelChooser:.ctor ()
at NSMBe4.Program.Main () [0x00000]

The bolded part is what makes me think that. Setting a font in a control isn't exactly a problem with my code..

Anyway, here's a preview of what I'm working on: entrance support. It's still under construction and might not be released for a while, because there's still a lot I need to find out about the format.
http://treeki.googlepages.com/entrances.png

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 212/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-14-09 10:22:18 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by AlexAR
Fantastic job Treeki. The editor works great. Now I know you said you're working on entrance support, but I was hoping you could implement some simple little features that would make the editor much more user friendly.

I don't know the reason you can't display enemies, but you can obviously differentiate them since you are displaying those sprite numbers. A simple little tooltip with the sprite's name would be awesome. That way I don't need to keep a separate notepad open with a list of the sprite numbers and their corresponding names.

Most enemies are 3D, which is why I can't display them. There's also no way to show them exactly as the game does.
I don't know what every sprite does, but I might consider adding tooltips for known sprites to a later version.

Originally posted by AlexAR
Also, having to go up to the height/width boxes to resize blocks is a bit clunky. Editing would be much more fluid if you could stretch blocks in the main window with the mouse like lunar magic does.

Already exists; you can use the small white dots at the bottom right of each object to resize it. I'm not sure if I should change this though, it's kind of hard to target it accurately sometimes. Maybe making it bigger would work better.

Originally posted by AlexAR
Again, great work here man.

Thanks!

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 213/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-14-09 10:24:00 PM, in super nsmb editor Link
... and I thought he had actually managed to gain some intelligence after his last rereg and the email conversation I had with him last night. Apparently not.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 214/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-15-09 12:14:57 PM, in super nsmb editor Link


____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 215/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-15-09 03:40:49 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Yoshi52
Say, what happened to the level header thing? You know, that window that lets one edit the level's time, Mario's Start Point, and the foreground/background stuff? Where'd that go? I can understand taking out Mario's Start Point for editing, as that does mess up some levels, but what was wrong with the Time Limit?

Or, is it still there, but l missed it somehow?

There are two reasons I haven't added it yet:

1. In NSMBe2 it used hardcoded offsets within the level file, and didn't index them by blocks.
2. I want to add more detailed editing - being able to see previews of each background/tileset before you choose them, for example.

Once I figure out how to get entrances working, you will be able to edit Mario's start point using them. If I ever figure out enough of the format to get views working as well, that means we can do pretty much anything - create new areas in levels, working pipes, etc.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 216/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-19-09 06:38:58 PM, in Original NSMB Hacking Thread (Archived) Link
The long-awaited entrance support...


...isn't here. That's because I'm lazy. But still, have an update!

Check page 16 as usual. 4.2 includes a list of sprites. Pirahnaplant (not a board member here as far as I know though) sent me a list of sprites; I went through it and finished off the missing sprites (with some help in IRC from MM200 and Tanks) and added support for it to the editor.

In addition, some levels like water areas now display correctly on all region ROMs.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 217/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-19-09 07:11:21 PM, in super nsmb editor Link
By the way, if you want to know how to crash the "SUPER NSMB EDITOR ZOMG!!!111":

1. Click on an entrance.
2. BOOM

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 218/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-20-09 02:46:44 PM, in Personal Keyboard/Mouse combo? Link
I just have a standard un-fancy keyboard I got 3 years ago, it came with my old computer and has seen over 20 million keystrokes (and that's not counting the time before I installed Whatpulse) It doesn't even have media keys.

As for a mouse, it's an extremely generic Logitech mouse with 2 buttons and a scroll wheel. That's about it.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 219/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-20-09 06:05:49 PM, in Updates Link
I love GarBG. I'm using it now.

Originally posted by Sinistar
Now all we need is a way to detect the user's board theme in layouts.

It'd be nice to see mine morph to fit whatever scheme. It's perfectly able to, even.

This could actually be pretty easily doable... one of the tags (body, perhaps) could have a class attached to it which defines the scheme. So something like this could be done:

body.garbg div.treekislayout {

...
}
body.forcedscheme div.treekislayout{
...
}



____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 220/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-26-09 10:54:58 AM, in NSMB Slopes Link
My editor doesn't render slopes completely correctly (I had to figure out the format by myself, and don't know everything about it) so you may see them appearing wrong. (2-3 is one of the best/worst examples of this - so many objects in it are slopes or diagonals that it looks completely different from the actual game.)
Moving the object up a tile is a pretty obvious solution though.. I'm surprised you didn't think of that.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 221/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-27-09 12:30:15 AM, in Original NSMB Hacking Thread (Archived) Link
Here's 4.3 with entrance editing and other new features. I'm sleepy and just want to release this, so here's a quote from the changelog:

v4.3 - 26th April 2009:
- The biggest update yet!
- Entrance/exit editing is now supported.
- Views are viewable (sorry for the bad pun) but can't be edited yet.
- Multi-language support is added; Spanish is available.
- Level settings changeable, including tilesets and backgrounds.
- Right-click dragging to move the level field around added.

Download it on page 16 as usual. I will go to bed now. (Or sometime soon..)

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 222/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-27-09 08:35:24 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Raccoon Sam
I see multiple languages are supported now.
I'd be glad to do a finnish one.

Not sure how much use that would be. I only added the spanish translation because I found a bunch of people hacking NSMB (with brains, amazingly enough) on a spanish forum - and the translation system is also kind of hackish.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 223/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-28-09 08:59:27 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by The T
Is it me, or is Warp to level thing a sprite? Shouldn't it be at the entrance/exit mode?

Nope - it's used for vines and areas where you can teleport without going through a pipe or door (leaving 1-1's cloud bonus area, for example)

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 224/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 04-29-09 11:24:55 PM, in Thread Subtitling Link
I've always loved this feature. I think it would be worth adding. (Even more so if thread creators could edit it without needing to ask a mod - so threads like my NSMB hacking thread could have the current editor version in the description, for example)

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
Ninji

Birdo
Why did my user title say I'm a toaster anyway
Level: 88


Posts: 225/2014
EXP: 6639504
For next: 11160

Since: 07-26-07

Pronouns: he/him or they/them
From: Glasgow, Scotland

Since last post: 115 days
Last activity: 7 days

Posted on 05-09-09 08:01:20 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Camewel
Hi treeki! Just wanted to ask, does the Mario vs Luigi editor edit the DS Download files too, of do i have to do that manually? If it doesn't do the narc editing, then can you add that into things for the next update, as well as easier sprite controls, or at least another readme with the controls for the 'Sprite Data' for each sprite, as i don't understand the complex data in the slightest, and i'm planning to make a new new super mario bros for a friend.

Nope, it won't update the NARCs by itself. I'm not even sure whether it would work fully.


As for the sprite data thing, that's impossible - I am not Nintendo, I don't have info about the usable data for every sprite. Right now, this kind of editor is the best I can do - every sprite has a different data format, so I can't just make one that works for everything. We don't know about how every sprite works, just a few.

____________________
My most sincere excuses for all my bullshit to you. -- Mega-Moron · Hacking Tools: NSMB Editor 4 · Nitro Explorer · NARC Explorer
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Jul - Posts by Ninji


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

33 database queries, 43 query cache hits.
Query execution time: 0.091869 seconds
Script execution time: 0.038487 seconds
Total render time: 0.130356 seconds