Register - Login
Views: 99839135
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 11:00:56 PM
Jul - Posts by guwaijeun
guwaijeun
Random nobody
Level: 3


Posts: 1/1
EXP: 69
For next: 59

Since: 03-18-09


Since last post: 13.1 years
Last activity: 13.1 years

Posted on 03-18-09 06:31:25 AM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Originally posted by VL-Tone

Super Mario 64 models were created using Nichimen N-World, a specialized game-oriented 3d modeler and tool suite that had a plug-in created specifically for the N64. N-World can export n64 GBI polygon commands directly, with tailored parameters...

Now, I've looked all over the internet for an old copy of N-World, and I could only find a very old reference of a pirated copy in the newsgroups, but with the binaries gone.




In my own search for Nichimen's N-World, I found the following information regarding the current state of the software:

N-World seems to have 'evolved' into (or been replaced by) Nichimen's Mirai --> http://www.digitalproducer.com/pages/nichimen_graphics_launches_much_.htm

Mirai was purchased by Izware in 2004, a company "formed by several of the original developers of the software" --> http://www.izware.com/news/index.htm

I haven't had any luck finding a copy of the older N-World (with the N64 plug-in) either. Mirai does support obj format (like most 3d modeling programs), so it could be used to model objects for the importer if nothing else
Jul - Posts by guwaijeun


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.082793 seconds
Script execution time: 0.003388 seconds
Total render time: 0.086181 seconds