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| Jul - Posts by Rena |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4971/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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| Rena Star Mario Fennel Level: 120 ![]() Posts: 4972/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4972 · Mon 130128 050205
Couple strange ones recently (and oddly vivid and memorable, too).The other night I dreamed I was some kind of superhero, able to fly, fast enough to circle the world in a couple minutes. For some reason I had this computer memory chip, that contained some really awful game, not in the sense that it was poorly designed but that it said a lot of hateful, offensive things. I had apparently nothing better to do, so I decided I'm going to go throw this hateful thing in the sun. It was night though, so first I had to fly around the world until I could see the sun, which took a few minutes, and by then I decided flying all the way to the sun would take too damn long, so I'd just go throw it in the middle of the ocean instead. I kept flying until I came to a very tall cliff face, where I had to slow down a lot, because it was very difficult for me to just fly straight up it for some reason (and I guess I couldn't have just pulled up miles in advance to go over it... couldn't see it through fog or something), so I had to ascend very slowly. Once I was over that, I saw a small city, that I figured must be Argentina (apparently a city now), and there I saw a girl waiting in a bus shelter, crying, so I went to ask what was wrong (and she spoke English, of course). Apparently she was homeless and didn't have any food, so I decided I'd go buy her a bunch of food from the shops nearby (which took Canadian money just fine). I never did finish gathering food before I woke up though... The most recent, it was like some kind of half-baked movie plot. These guys all lived in this house, and they were scientists secretly investigating some kind of government conspiracy. Every week they had to put their latest work into this time machine kind of thing, that would essentially rewind time a week, preserving only what was inside it. So they'd go back, they'd have no memory of that week, but they'd find their latest research and development from in the machine and be able to continue working on it. It's not clear if they had to do this because at the end of the week, they'd be caught by whatever people were behind this conspiracy, or because time was broken somehow and would revert a week whether they saved anything or not (and in that case, just what was the conspiracy). Anyway, one of them was researching medicines, so he had a lot of needles in his lab, with various experimental formulas. They didn't look like medical syringes, but more like neatly arranged rows of sewing needles, each decorated with many coloured bands; the colours apparently related to their effect, and to have the desired result required to use several needles in the right order, each with the right pattern on them, to form one long string of colour codes, that worked something like DNA. He had been working on a few things in parallel; on his desk were a few sets of needles, each part of a different experiment. Some were the medicines he was "officially" working on, that would fight diseases and such, and some were part of a secret project, only known to the others in the house, that would somehow fight this conspiracy/time paradox thing. One group in particular was part of the latter, but had been a failed experiment, and he intended to leave it there when the "reset" came, instead of putting it in the machine, so it would be essentially erased, leaving no trace it had existed. Well, for some reason it became necessary to "reset" everything in quite a hurry (the time had come early? I remember someone breaking down the front door), so they were in a rush to stick their experiments in the machine and turn it on. The one guy left his failed experiment as he'd intended, but another colleague saw it there, thought he'd forgotten it, and grabbed it for him. When he saw him carrying that, he told him to leave it behind, but they were in such a panic, he didn't bother to set it down, but just dropped it, spilling the needles all over the floor. Well, for some reason that caused a strange distortion when the machine was turned on; everything rewinded normally, and they were back at the beginning of the week with no memory of the time they'd undone... but several of those spilled needles were still on the floor. They had no idea where these had come from of course, and started studying them trying to figure out what they were meant to do... the one who'd developed them, he knew what the colours meant, but you couldn't really discern the intended effect just from reading them; it was like reading binary code, and most of them were scattered about the floor, not in any nice order (and not numbered, of course ), so he'd really have to study to figure out what it was meant to do...The real problem was, they'd had a cat as well, and when it walked by the area the needles had been spilled, some would materialize stuck into the cat. It didn't seem to mind too much; it seemed like they weren't really stuck in the cat, but somehow both occupying the same space, due to whatever time travel 4-dimensional voodoo had gone on there. But it was a problem, because the cat would brush against people and stab them with these needles, and they couldn't pull them out of the cat without also injecting him as the active tip would pass through his organs, and they had no idea what the various needles would do, especially being all out of order and in random places. The effects could be really serious, like causing crazy mutations, zombie virus outbreak, who knows what... That was as far as that dream went, so it was like a preview to this bizarre movie. The flu does weird things to your brain. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4973/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4973 · Tue 130129 100615
Video or it didn't happen.-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4974/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4974 · Thu 130131 144051
Only problem is, if your dungeon can't be finished with extra keys, you have an unreachable bonus that people will go mad trying to get. ![]() -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4975/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4975 · Fri 130201 095621
I guess that one was too crazy for you all. ![]() Last night I dreamed I fired up my Donkey Kong Country cartridge for some reason, and discovered that I'd forgotten that it's not an ordinary DKC cartridge, but a rare limited-edition special version that had come with the SNES (and somehow was very rare, something people didn't even know existed, despite being a pack-in that would have come with every SNES). This cartridge doubled as both a copy of DKC with a few interesting bonuses (16 save slots, a 3D big overworld that resembled something out of Banjo-Kazooie, well beyond what the SNES could have pulled off) and a collection of previews and demos of other upcoming games such as Bubsy and Perfect Dark (getting consoles mixed up again), and some silly minigames like trivia about DKC. It was interesting, I wanted to dump the ROM and poke through it to look for beta content from those demos, since as far as I knew nobody had even seen this before, and it had just been sitting in my closet for years and I'd just completely forgot it existed. ![]() Sadly, my real DKC cart did come with the SNES, but it seems to be just an ordinary DKC cart. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4976/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4976 · Sat 130209 170821
Originally posted by BlackRoseSome days you just can't get rid of a bomb. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4977/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4977 · Sat 130209 204932
I'm not sure.-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4978/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4978 · Sun 130210 181945
You can defuse a bomb, but diffusing it might be a bad idea.-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4979/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4979 · Mon 130211 195107
The Fire Rod would probably work too. At least it'd be good for clearing driveways.-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4980/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4980 · Thu 130214 213809
I think you mean Forever Alone Day. ![]() -------------------- |
| (post in restricted forum) |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4982/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4982 · Mon 130218 071902
Trying to "finish" a prototype is an interesting idea, but it'd be really annoying if they didn't release an unmodified version as well.-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4983/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4983 · Mon 130218 072605
Before you upgrade the CPU, you should set up some programs to monitor CPU and memory usage while you work. Unless you're doing heavy number crunching, CPU speed usually isn't a big factor in performance; usually the CPU spends most of its time waiting for the disk. Especially if you're low on RAM, paging things in and out of memory will bring any CPU to a crawl.If your CPU usage is usually high, the first thing I'd do is look at what's hogging it. Often it's just a crappy program running amok. If it really does seem to be just too damn slow, then upgrading it is not a bad idea, but you might be better off waiting until you can afford to upgrade CPU, RAM and mainboard all at once. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4984/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4984 · Mon 130218 073449
If it's not even displaying the first screen at power-on correctly, it has to be a hardware issue, as that's well before any drivers are loaded. Dust and overheating will definitely cause issues like that, but if it persists after cleaning and with proper cooling, it's probably faulty hardware, though don't forget to check the monitor and cable as well.You'll probably see capacitors on the board; they look like little cans and should have a flat top. If any are bulging or leaking, that can cause all kinds of interesting issues. It's usually a pretty easy repair, as long as they aren't surrounded by a bunch of other little bits; just pull one off some spare board that has the same rating (should be written on the side) and solder it in place of the faulty one. If you're not up to doing that yourself, an electronics repair shop will probably do it pretty cheap. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4985/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4985 · Sat 130302 205609
NOPE-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4986/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4986 · Sat 130302 210232
Originally posted by The ITLooks like the frame has different corners too. Woo trivialities. ![]() -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4987/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4987 · Sat 130302 213216
Well it's taken far, far too long, but I was finally able to save up enough to replace my old, falling-apart PC with a nice shiny new one that hopefully won't need upgrading for quite a while:
It's hard to say how nice it is to finally have such a stupid-powerful machine after always dealing with systems that were severely out of date. This thing is fast. (and why wouldn't it be, when the root partition is on an SSD and it has craploads of RAM to cache everything in ) And it actually has been working well! The automatically-installed open-source GPU driver works perfectly and is able to drive all four outputs at once, the sound has worked fine without having to do anything to it... it's almost surreal.I can zoom in stupidly far in Inkscape before I see any lag, video encoding in real time, bsnes runs with no issue at all, I have yet to get anywhere near the limits of available CPU time or memory. That might seem like overkill, but the idea is for it to last a while without needing to be upgraded, and to be able to do silly things like encode video and run bsnes and a bunch of other stuff all at once without struggling. (Need to try Mupen64 and Dolphin sometime too...) It can be upgraded to 32GB, but that's expensive right now, it already cost just under $1000 total (including case, DVD drive, shipping, tax and all that uninteresting stuff), so I think 16GB is plenty for now. ![]() -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4988/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4988 · Sat 130309 202934
I'm not sure what you expect Firefox to do differently. You have two large banners side by side; they're inevitably going to force the table to be at least 868 pixels wide (plus padding). Try rearranging them?-------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4989/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4989 · Sat 130309 203915
I'd probably just add a note to the Wii article about some games having the standard warning screens in languages they don't support. While those resources are technically stored on the game disc, they're part of the standard devkit and will be in every game (though maybe not in every language; that's probably something the devs need to configure).Originally posted by FoxhackIs it larger resolution? It just looks blurry to me, being a poor-quality screenshot next to a direct, unfiltered texture rip. -------------------- |
| Rena Star Mario Fennel Level: 120 ![]() Posts: 4990/5180 EXP: 19164372 For next: 322799 Since: 07-22-07 From: RSP Segment 6 Since last post: 17 days Last activity: 5 days |
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Post #4990 · Sat 130309 222154
Do $mundane_task $ridiculous_number times without $extremely_common_action and something cool happens!e.g. beat the elite 4 100 times without talking to anyone. (oh wait, you have to talk to them to fight them, welp) I think that one was common enough that Game Freak did a little nod to it: if you get the same Pokémon in the hall of fame 200 times in G/S, it changes the text to "HOF master" or something. And that's all. ![]() And everyone knew Mew was in the grass outside Palette Town and in a secret garden behind Bill's house, the Triforce was in the Sky Temple if you could figure out how to get up there (probably involving beating the running man), and Luigi was hidden somewhere dammit. Perhaps more interesting to me was messing with OoT's "beta quest" code and not knowing enough about the game's workings to realize that the effects are mostly just scrambled cutscenes and map settings (with a couple actual beta elements thrown in here and there) and not the slightly corrupted leftovers of some actual hidden quest that the programmers left in this broken state because they got told to cut it as they were coding it. -------------------- |
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| Jul - Posts by Rena |
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