RustedLogicBoy1
Random nobody
Level: 2
   
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EXP: 29 For next: 17
Since: 12-02-19
Since last post: 2.4 years Last activity: 2.4 years
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Originally posted by Cuber456 I can agree that we should accept quality over quantity. The wiki shouldn't be filled with pictures like this
If something for prereleased materials does get implemented, should there be a focus on the source of where prerelease materials come from? We could use it to try to filter down the amount of media by looking at the sources. For example, media X comes from an issue of Nintendo Power and can be verified ---> kept. Media Y comes from Billy's First Website and can't be verified ---> deleted. As far as how to define "media", I think the definition can at least include(but not limited to) images and videos.
Originally posted by BMF54123 Should we also document unreleased games for which no known prototypes exist? (This one is a bit trickier, as there would be no mainspace page to attach the materials to, and it's a bit outside the usual scope of the wiki.)
I'm a bit flip flop with this idea. On one hand, it might be interesting to document prerelease materials for games that never made it to the store shelf. On the other hand, would the general population of users who visit TCRF care about such a thing and would such pages be visited enough? In order for people to get to those pages, they would have to either know the name of the unreleased game or go digging through a category page to find it. Chances are, for an unreleased game, most people probably haven't heard of the game to begin with and searching through a category page is not exactly fun but what the hell do I know.
That's my 2 cents for the moment. Hopefully my opinions help in some way or another.
Looks like that it was made in either GIMP or MS Paint..
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