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11-20-18 08:25:42 AM

Jul - Posts by SamusAranX
SamusAranX
Random nobody
Level: 3


Posts: 1/3
EXP: 59
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Since: 07-11-18


Since last post: 131 days
Last activity: 121 days

Posted on 07-11-18 12:40:24 PM, in Need help decoding MPH: First Hunt's music format (last edited by SamusAranX at 07-11-18 06:07:14 PM) Link
Heya!

I'm currently trying to extract Metroid Prime Hunters: First Hunt's music, but it's not going as well as I'd hoped.
Here's one of the raw files I extracted from the ROM filesystem's BGMDATA.BIN: https://i.peterwunder.de/BGMDATA_0005D4AB.raw
Here's what I managed to salvage using sox: https://i.peterwunder.de/BGMDATA_0005D4AB.wav

(and here's how i did it)

sox -t vox -e signed-integer -b 4 -r 11025 -c 1 BGMDATA_0005D4AB.raw -r 44100 -b 16 BGMDATA_0005D4AB.wav

And finally, here's how it's supposed to sound: https://www.youtube.com/watch?v=ZpeBEgH53Qs

All I know about the raw file is that it has 4 bits per sample, 11025 samples per second, and only one channel.
It's probably ADPCM-related, but Audacity has no idea what to do with it and I've officially run out of ideas.

Is anyone here a file format wizard?
SamusAranX
Random nobody
Level: 3


Posts: 2/3
EXP: 59
For next: 69

Since: 07-11-18


Since last post: 131 days
Last activity: 121 days

Posted on 07-11-18 03:01:31 PM, in fav games for the Game Boy Link
Pokémon Red, for sure. I wish I could reminisce about my faves from way back when, buuuut I just fished it out of my game crate and the battery's dead. welp

Also, Solar Striker. It's not /great/, but it's a solid shmup. (also the first level's soundtrack is great and needs a proper remix stat)
SamusAranX
Random nobody
Level: 3


Posts: 3/3
EXP: 59
For next: 69

Since: 07-11-18


Since last post: 131 days
Last activity: 121 days

Posted on 07-11-18 06:06:26 PM, in I sometimes remix old-ish video game music (last edited by SamusAranX at 07-12-18 03:21:25 AM) Link
Now that you're all here, it's time to plug my Soundcloud

Sometimes, I fire up Logic Pro X and work on remixes of tracks from old-ish Nintendo handheld games.
Every now and then, a track sounds good enough to get uploaded to Soundcloud.
I'm planning to upload them to Youtube one day because Soundcloud is dying and its discovery is shit and its app is bad and so on
There are some tracks that haven't aged as well as I'd like, but hey, I'm still learning.

Here are a few remixes I'm proud of:

"Awake" from Castlevania: Circle of the Moon, which is an awesome track from an awesome game. This is one of the first remixes I've made, but an update to Logic broke everything and now I can't replicate it. welp

"Indigo Sorrow Rhapsody" from Castlevania: Order of Ecclesia, or "hell yes, string instruments!" is pretty neat too. Most Castlevanias have kickass music, but this one especially so.

Here's the unused menu theme from Metroid Prime Hunters, but with more than potato samples per second.

Does anyone besides me remember Kuru Kuru Kururin? It was my first GBA game and one of its songs is forever burned into my memory:
the Cave theme.
(bonus track: check out that bassline)

Then, there's Spirit Tracks's opening theme because the NDS Zeldas were great.
This is less of a remix and more of a straight up remaster, since every recording of this on the internet sounds like it was recorded through a wall.

Another track from a game everyone seems to have forgotten: "Queen Heinderella (First Phase)" from Viewtiful Joe: Double Trouble!
That game's soundtrack is all over the place, but this one is the only memorable track imo.

Finally, there's Castlevania: Portrait of Ruin's "Hail from the Past".
A great track for an otherwise forgettable level.

There are some other tracks on my Soundcloud profile, including two from NSMB, and also a playlist containing just the vocal tracks from Metal Gear Rising: Revengeance, if that's your thing.
Also, all tracks should be downloadable in a lossless format.
Enjoy
Jul - Posts by SamusAranX




Rusted Logic

Acmlmboard - commit 220d144 [2018-11-04]
©2000-2018 Acmlm, Xkeeper, Inuyasha, et al.

23 database queries, 2 query cache hits.
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