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| Jul - Posts by S.N.N. |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 29 30 31 32 33 34 35 36 37 38 |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 1/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| I just got a Wii a few days ago, along with this game. After 4 hours, I got to the end of 2-4. Seems a tad short, but meh. Overall, I like the concept of it, but it just doesn't stand up to the two previous PMs. Does it end up getting longer/harder, or does it stay easy/short throughout the game? Because I'm a tad disappointed so far ![]() |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 2/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| I don't mind the banner - I like it more then the old one. Fits the site fine for now. |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 3/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| Comes out to 16 hours roughly. 20+ is good for me, it's just the fact that compared to the other two, it doesn't quite stand up in length (but then, that's kind of comparing apples to oranges in a way, heh) Someguy: Darkdata's pic is Marina from Mischief Makers ![]() |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 4/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Reposted from Acmlm's, because 99% of the people here haven't seen them. They are the first three Extra level's in YIKR ![]() ![]() 1-Extra. You use a star for the whole level. ![]() 2-Extra. It involves a submerged cave part with the famous Lunge Fish. ![]() 3-Extra, the one I am currently working on. It involves a snowy cave filled with stalactites. I figured the BG color added a nice touch Comments and feedback are welcome. |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 5/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| Yes. That's how far I have edited on that level so far. I was mainly posting that one to show the palette/tileset so far, heh. |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 6/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| I never ended up beating the final boss. I kept falling to the ground before I could finish it off. The game itself was very, very fun, though it was a tad easy as everyone said. The only real challenge was finding all the switches since some of the puzzles were a bitch to solve. |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 7/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| In before display case .. Which we don't even seem to have so this post is pointless ![]() |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 8/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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| "Cover art for the new *Yoshi and DK's Hootenany" game. Now available for the Wii" |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 9/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- I just beat MM again for like the 3rd time a month ago ![]() I'm glad to hear that chapters 3-8 are longer - I heard Castle Bleck is a winZ area anyway, so I'm kind of eager to get there. -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 10/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Ironically enough, I had a friend that said the exact same thing, but about the N64. Pretty stupid argument which ended up with me winning, but it was similar to yours ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 11/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Tales of Phantasia is full of win. Especially Arche. And Undine ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 12/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- I think the last time I played, I made it to Dhaos' Castle in the future, and then got killed by that first boss at the entrance. The giant eye thing. Fun stuff. -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 13/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Oh, I did keep mashing the fire button, but I don't think I was mashing it fast enough ![]() I know with most Kirby games there are always two parts to the "real" final boss - is there more to expect after the firing part? -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 14/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- The battles also get pretty hectic at times, especially in that one area where you get like, 6 rat things beating you up and casting spells on you at once. Plus, since you're controlling 4 characters .. eh ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 15/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- This reminds me of that really retarded "Hot, Juicy Burger" commercial which severely failed at funny. ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 16/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Heh, I'm loving what you're doing with SMK64 HH. Nice positioning of that item box ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 17/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- I see there's no SMW Hacking forum here, so I figured I could release this demo here. Go ahead and move it if I missed the appropriate forum. Anyway, I posted this on AB2, but since 75% of people had already left, there were no real responses. Basically, this hack uses the same concept as Donkey Kong '94, where you need to get the key to the keyhole - but for the most part, the levels act more like the original SMW levels with puzzle solving. People have said the first ten or so levels are rather short, and yes, I know. I had intended this because it is the first world ![]() Oh, and it has completely custom music, all created and ported by me through means of the inserter - the first released hack to have it completely custom, as far as I know, so that's a plus Couple screenshots: And World 2, which isn't accessible yet. ![]() And the demo link: Link Enjoy, and feel free to post any feedback you have. I already know of a few glitches which are being sorted out ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 18/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Awesome motorbike, but I would never want to ride one. A car is good enough for me - I'm not amazing enough to be able to ride a motorbike in style ![]() (also, MM, I can't believe you're still using that cheap noob-hater thing I made last year )-------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 19/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Heh, most of those issued were brought up to me already actually except the bonus level one. Almost all of the bonus games in other Mario games were luck based though (the original SMW 3-block game, SMB3s Toad Houses) I do see where you're coming from though, so I'll look into it.(and you know, I almost swore that I fixed the Time Up! message. I guess I was wrong.) Thanks for the feedback guys ![]() EDIT: I also forgot to show my current font and intense rhyming plot skills. ![]() Because, y'know, music is obviously the hack's theme ![]() -------------------- |
| S.N.N. 750 ![]() ![]() ![]() Level: 52 ![]() Posts: 20/755 EXP: 1066835 For next: 17005 Since: 07-21-07 From: Ontario, Canada Since last post: 306 days Last activity: 2 days |
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Oh my god, Kattwah's layout works!
-------------------------------- Hmm. Are we going to see a Brain Teasers or SMW Hacking forum, or are they going to fall under a specific topic? -------------------- |
| Pages: 1 2 3 4 5 6 7 8 9 10 ... 29 30 31 32 33 34 35 36 37 38 |
| Jul - Posts by S.N.N. |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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