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06-18-18 01:53:11 PM

Jul - Posts by almipopp
almipopp
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Posted on 01-10-18 11:08:19 PM, in Obscure DOS game D/Generation Link
Hey all
Have a small mystery here. I grew up with this game called D/generation it's an excellent isometric puzzle action game. Anyway, my faint childhood memories recalled some rooms which I could never find in the game when I replayed it recently. After much research I came across this: https://archive.org/details/msdos_D-Generation_1991#reviews
This seems to be an early version of D/Generation; specifically v 0.62, whereas whats typically available is v 1.0
This early version of the game contained all the missing rooms from my memories but there is still a small mystery.
At the end of the game there is a terminal where a password must be input but there is no place in the game that will tell you the password. Can someone hack both versions and find any missing content?
almipopp
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Posted on 01-11-18 03:55:24 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-11-18 03:58:00 PM) Link
That's news to me. Any info, footage or links for that apple II proto? All I can find is Robert Cooks twitter with 4 screenshots
almipopp
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Posted on 01-12-18 01:46:48 AM, in Obscure DOS game D/Generation Link
Hey thanks so much!!! This is awesome!
It works great in the applewin emulator although I am running into a consistent issue (3 times in a row so far) right near the end where the game either crashes or bugs out in such a way as to render finishing the game impossible. Ill update if i find a fix.
almipopp
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Posted on 01-12-18 10:51:17 AM, in Obscure DOS game D/Generation (last edited by almipopp at 01-12-18 12:00:33 PM) Link
I've never used a program like ciderpress but ill give it a try thanks for the summary. Were those keywords for the regular ms dos one? The passwords were changed from v 0.62 to v 1.0. I gotta see if theres a way to pull the image off of that archive.org page i found. What program do you use to look into DOS games?

EDIT: Also been trying to look into the apple II disk images. I might be doing something wrong. all I se eis a bunch of hex. I don't know what to do with that.
almipopp
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Posted on 01-12-18 04:49:27 PM, in Obscure DOS game D/Generation Link
I just hit disk sector viewer, pick the .nib file and i tried picking a couple different option, proDOS among them. Again, not sure if im doing this right never done this before and it's what the tutorial said to do. I just get hex code though.
On a side note, I've been trying to look through the HTML on this page https://archive.org/embed/msdos_D-Generation_1991 which has DGEN V 0.62. to find the game file and save it. I'm finding a couple references to "D-Generation_1991.zip" but have not been able to save it. Archive.org seems to be using a DOSBOX loader I wonder if it's even possible to extract the file just by looking at the source...
almipopp
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Posted on 01-13-18 12:35:08 AM, in Obscure DOS game D/Generation Link
You da man!!!!
almipopp
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Posted on 01-13-18 12:04:14 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-13-18 01:10:44 PM) Link
Nice! yes Freeman and ASCATS is explicitly given to you ingame. D/Generation is in the game but it's a bit tricky to get to him. The devs tried to cutoff access to one of the top floors with a locked door that has no key but if you happen to have a bomb item you can just blow it up and continue. You need to lead him into an ionization chamber, lock him in, then put a password into a nearby terminal to kill him. That's the password that's never given to you and if it's not in the game files I guess it's not been implemented yet.
I did beat the Apple II version. Just got it to not crash somehow it had a similar ending sans the terminal. Then it takes you up a floor to a landing pad that says "end".
Incidentally with the proto I am remembering that the D/gen is affected by any items you carry, shields and freezers. Might be able to play with him and figure out what is behind him where the exit is in the final.
Also, may I ask how you got your hands on the proto? I'd love to play it without having to do it on archive.org.
If I figure out how to look at tiles like that I'd love to make a proper page on tcrf for D/generation.

EDIT: I found a teleport dev command in the proto. Hit alt C and it will ask for a scene. put in a number and press enter. it will ask side? type left or right. Scene 114 will take you right to the end.

EDIT 2: Some things might be stored in memory because if you just keep warping to a bunch of different rooms you can occasionally get some weird messed up ones. Fun! Also, scenes 102 through 106 seem to be unused rooms that crash the game!
almipopp
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Posted on 01-13-18 12:43:49 PM, in Obscure DOS game D/Generation Link
Thanks so much! Really appreciate all your help!
almipopp
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Posted on 01-13-18 03:28:12 PM, in Obscure DOS game D/Generation Link
Awesome those are some great finds!
Any chance yo can point me to some tutorials for pxeldbg and/or TiledGGD?
I don't seem to be opening the files properly I'm getting a bunch of jumbled pixels and I'm not sure what I might be doing wrong.
almipopp
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Posted on 01-13-18 04:30:39 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-13-18 04:49:12 PM) Link
That's very helpful thanks.
Was only able to do partial constructions until I saw what you did there. So you just have to guess what pallet goes to which file?

EDIT: I see many file name matches never mind. Im getting backdrops to work correctly still having trouble with sizing some character sprites and stuff. ill figure it out
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Posted on 01-13-18 05:16:21 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-13-18 05:20:42 PM) Link
Yeah i figured out the dimensions for the smaller items and character sprites but they are all stretched out. Do you know how to fix that?

In the final there is a file called SLI.VGA It's hard to tell but I'm not sure if it's used ingame. Unless it's his jetpack animation.
almipopp
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Posted on 01-15-18 04:11:56 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-15-18 06:59:50 PM) Link
Im almost done screenshotting each screen of the proto and the final. I guess I should just upload the rooms that are different in some significant way right? great start on the page for D/gen by the way. Im gonna start some screens of the apple II version soon too.

Edit: I think the D/gen proto graphic that's posted on the page might have an error. Ingame It is completely blue, but I notice that the heads seem to be separate graphics for most entities. I believe he has the wrong head. Check the edit I made to the prototypes page
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Posted on 01-15-18 08:45:46 PM, in Obscure DOS game D/Generation (last edited by almipopp at 01-15-18 09:15:49 PM) Link
I found the password for the proto's terminal at the end!
It's "enterline". Seems to be a placeholder but it melts him and its a cool little animation.
Also reading into game.exe, the word "Empty!" appears among the names of other items you can get from containers suggesting that at one point it was possible to get nothing. Appears on line 00026890 in a hex editor.
Jul - Posts by almipopp




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