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10-16-14 05:48:58 PM
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Jul - Posts by Stevoisiak
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Stevoisiak
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Posted on 11-01-08 04:50:40 PM, in Object Solidity Link
Originally posted by Treflex
yeah, I noticed how the castle tower was part of the map when I checked the collision map box. BTW, the spinning hexagon thing in Lethal Lava Land works just fine if you add another, Stevoisak.


Ooops, It must have been a different object. But I know there are other hardcoded objects.
Stevoisiak
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Posted on 11-01-08 08:01:05 PM, in Super Mario 64 DS discoveries (last edited by Stevoisiak at 11-01-08 08:02 PM) Link
Originally posted by Boing
I like how stevoisiak acts like he knows what he's talking about when he probably doesn't.

Well, it's kind of a bit of a talent. Even though most of this is really confusing, I have a knack for being able to figure things out. This talent led me to emulators and hacking in the first place!

On Topic: I still find it hard to believe that swapping 1 file actually changed all the objects with no problems whats so ever. Try that with other levels. I have a supspition that the Test level only worked so well since it was designed for experimentation.
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Posted on 11-01-08 08:06:17 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
It seems SM64DS also had a multiplayer adventure mode, and Nintendo guys have also been stupid here.


I already said that there was a similar thing in SM64DS. And that's "Nintendo Logic" as YoshiElectron puts it.

Originally posted by Mega-Mario

I'm waiting for a NSMB2 or a NSMB hack where the multiplayer adventure mode would be re-implemented.


Wait, New Super Mario Brothers 2?
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Posted on 11-02-08 08:18:33 PM, in ToadsTool Suggestions Link
Originally posted by GlitchGuy2
I wonder if this is an idea to consider, but is it yet possible to move the 2D drawn images, not boards, but the things like the Life Meter, Lives, coins, ect.? I'd find it interesting to move them around and maybe even remove them completely for SM64 movies and stuff.

Yoshi electron made a code to remove the HUD.
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Posted on 11-03-08 11:04:45 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by Celux
Thanks! So far now, Ive finished making a waterfall and ive added more of the canyon wall.Im about to start on the first star, it will probably involve climbing up the side of the canyon (see the slope in the pic I posted before) and having to fight enemy's on the way. I had an idea for another star in it; Having to go kill a boss who blocked the waterfall with a log, in this star the river will be gone. Well, thats all from me for now. Off I go then...

Note: As you can clearly see, I turned one today. Isn't that lovely? One. Yep, Im one.


Cool level idea! I see that this game is starting to incorporate some RPG elements, like a progressing time line. Also, lol, your one.
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Posted on 11-03-08 05:58:12 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) Link
Originally posted by Treflex
I was just messing around with editing a level and when I wanted to test it out but I couldn't find it in level select, SO...

I made this patch that makes each option more clear. here it is:
http://www.megaupload.com/?d=J6C9KUD0
Photobucket
Note that there are some glitches, like the letters V and X not displaying, but it's still a hell of a lot easier to read than what it was. Apply to a clean extended sm64 U rom

FINALLY! I've been waiting for somebody to do that for ages! Does this enable the level select by default, or do you still need the code.
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Posted on 11-03-08 09:06:09 PM, in Post your SM64 mods, patches and screenshots here! (NO ROM LINKS!) Link
Originally posted by Treflex
It should automatically add the level select. If not, just open it up in toadstool and check the box. the edited names should still be there.

Ok. I think that TT should automatically do this when level select is activated!
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Posted on 11-07-08 05:59:28 PM, in Using generic tile map editors as NES level editors? Link
Originally posted by Reimu
I don't think this'd work at all with a format like the one blaster master or gradius have, for example. (the levels divided on screens, which are divided themselves into other pieces, which are also divided in groups of tiles.

Well, sure this teqnique may not work for EVERY game, but it seems it may be as close to a universal NES level editor as it's gonna get.
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Posted on 11-07-08 06:13:42 PM, in Using generic tile map editors as NES level editors? Link
Originally posted by Reimu
Well, what I am trying to say is that it will work with very few of them...

But now that I think of it it might be still useful for still editing many aspects of levels or other stuff graphically...

Well most editors work with 1 game, so this is a pretty big step ahead. Plus, like you said, if it cannot edit the level, it can change the textures.
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Posted on 11-08-08 11:06:18 AM, in Mod project: Luigi's mansion 64 Link
Originally posted by Me-me
As for the progress, i've decided to continue this project.
I already have a patch ready with 3 ''new'' levels


FINALLY! This was, and still is my favorite hack of Mario 64! (Unless you count those ASM and Team hacks from Meissan, but he knows this games coding pretty well) Glad to see progress. Speaking of Meissan, maybe he caqn port a crude remake of some other music, like the one from luigi's mansion!
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Posted on 11-08-08 11:09:14 AM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by Omnimario
I want to help record & mod i have a WIP of a Super Mario sunshine "secret" styled level i want to add.

Well then, send a link to the PPF patch to Meissan, and if posible, post screenshots or a video showing your level.
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Posted on 11-08-08 09:14:59 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by Omnimario
I can't it still is a WIP and it's unstable.

It may be unstable and a work in progress, but so is this entire mod, yet there are still screenshots, videos, and PPF patches. Just show an image of what you have done.
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Posted on 11-10-08 09:34:13 PM, in ToadsTool Suggestions Link
Ok. This suggestion is actually for the ROM extender. I'd Like to be able to drag and drop Mario 64 ROMS into the window.
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Posted on 11-10-08 09:44:46 PM, in Mod project: Luigi's mansion 64 (last edited by Stevoisiak at 11-11-08 11:00 AM) Link
Originally posted by Omnimario
OMG the Rom is not playable in my emulator sixtyforce.

What the heck!?

It crashes when i'm near the castle

You know what, there may have been some truth to what he said. I'm getting graphics errors on the castle grounds in Project 64! They go away once I enter the castle, but on the main menu and castle grounds, I get annoying errors.

Edit: Works fine if I use Jabo's Graphic plugin 5.2. It still glitches on 6.0 though

Edit 2: Outside the castle, to the right side theres a glitched up luigi. If I punch it, I hear a bowser sound, and PJ64 crashes. Also, can you get rid of the "ow ow, that hurt" text outside the castle? It gets annoying with all the boos. And whats with the blue coin switch?

Edit 3: When I kill every boo and big boo apears, the star makes the game crash. I'm gonna play around a bit more and find other glitches.

Edit 4: In Air Fort, the goomba seems to be on the fence. Also, it says it's course #2.

Edit 5: The bookcase by the cannon keeps walking even when it hits the edge. Also, the hovering red coin that you must go on the rotating platform to grab, camera angles make it REALLY annoying to grab

Edit 6: One of the signposts in Lost Village talks about someone stealing the air fortress.

P.S. The characters still say mario instead of Luigi
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Posted on 11-11-08 11:04:28 AM, in Mod project: Luigi's mansion 64 (last edited by Stevoisiak at 11-11-08 01:39 PM) Link
I noticed the hack. I checked out your shared files on mediafire. Imagination Castle, right? Also, I'll make a video of the castle grounds in a minute. Also, the camera is hard to change on Whomps Fortress. And You mispelled triple on a sign in lost village. I'll take pics and recordings in a minute. Also, Meissan may be able to change level numbers.

Edit: Heres the boo star. Please note that I am only metal because it is convinient for me. I used a code since I didn't have the cap yet, but that shouldn't matter.

tinyshit/xmlkcx.jpg

Edit: Here are the errors. I'll post more later. Gotta do homework.

tinyshit/player.php?v=iz5lwx&s=4

Edit: HUGE glitch. In "unknown", when you fall down into the water area, you end up being stuck and unable to get back to the main area.

Edit: I LOVE what youve done to Lethal Lava Land! (Still wondering how to get in the volcano) but, for the puzzle in the sky, theres no way down except to jump, and you need to get there for a red coin. Also, the sence of urgency kind of goes away when you realize when you fall, you can still live.

Edit: The star "Reaching the top" Was way to easy! As I saw it, I thought, "is this for real?" Plys, it's not even the top

Edit: I think the 100 coin star in Lethat Laval Land needs to be checked. I dont think there are enough coins
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Posted on 11-12-08 03:35:59 PM, in ToadsTool Suggestions Link
Originally posted by AAA
Originally posted by luigi1995
I have a suggestion :

Add a mario voice editor.

If you did a little research on this you'd know that's not possible yet.
No one knows how to import the voices yet; no one even knows how to inport it and in what format.

Yeah, we are still decoding the music format. (Well, to be fair, Meissan is the one doing it. )
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Posted on 11-12-08 06:37:56 PM, in Mod project: Luigi's mansion 64 Link
Originally posted by Me-me
The lethal lava land puzzle can't be placed anywhere else, so you'll have to jump.


Well, I think you could make the warp a 2 way. That way, you can get the red coin. Also, maybe you can try and add the numbered coins that they have to collect while on the platforms to make it harder.

Originally posted by Me-me
It is possible to collect 100 coins in lethal lava land, but it's hard. The volcano is accessable on the 5th and 6th act.


I don't think that you should make it that you need to enter the volcano to get 100 coins, as then you can only get the star on the 5th/6th act, and it really doesn't seem like the best idea imo. Also, sealing the volcano until stars 5 and 6 kind of ruins the idea of being able to get most stars anytime you want. (Same thing for the red coins in Air fort)

Originally posted by Me-me
I am currently removing glitches, so be prepared for a bugfix in the next version!


Sweet! Heres another glitch. If you go to the metal cap area, regardless of whether you fall or die, you loose a life and get trapped. (Although, being trapped when you get a star isn't too bad an idea!) And when you find the warp back to the metal cap area, your still stuck, and the snow land isn't modded at all, so I need to use exit course to escape.
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Posted on 11-17-08 03:47:37 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Everybody : I'm quite sure you would love playing what's called the Co-op mode. Well, it's not really a co-op, it's rather a race where the first player to reach the flagpole wins (afaik). I'm wondering why Nintendo left 5 beta levels if they wanted to delete the beta stuff. Maybe it hasn't been deleted and it's located in some file/folder entries that are "hidden" and can't be detected for some reason. Together we'll be able to re-create the Co-op mode. This may be long, but not impossible. If it's impossible, I eat Mario

Well, I think a first step is to see if you can put a real 1 player level into the multiplayer.
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Posted on 11-18-08 05:22:05 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Yeah. I also mean removal of the star handling code which would be useless. And add code to handle correctly the flagpoles, the blue rings (checkpoints) (we would have to re-create them), the three-items ability, and others...

Well, the flagpole code is mostly done in the single player mode already, and theres no reason that the star handling cant be left in. Blue rings and checkpoints are mostly optional. I really dont see much of another way to revive this mode.
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Posted on 11-19-08 03:34:47 PM, in Original NSMB Hacking Thread (Archived) Link
Originally posted by Mega-Mario
Why are you saying "blue rings AND checkpoints" ? Blue rings ARE checkpoints and I think they're important, so if a player dies, he doesn't have to restart from the level start (if he's passed through a blue ring before).

Sorry, I ment to say blue rings. And I'm saying it is not 100% essential to the game. You start with the essentials, and then work on the extras
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Jul - Posts by Stevoisiak






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.

30 database queries, 47 query cache hits.
Query execution time:  0.031346 seconds
Script execution time:  0.078755 seconds
Total render time:  0.110101 seconds


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line 709 column 9 - Warning: missing </a> before <div>
line 709 column 9 - Warning: missing </font> before <div>
line 709 column 105 - Warning: inserting implicit <font>
line 709 column 111 - Warning: discarding unexpected </a>
line 728 column 58 - Warning: discarding unexpected </font>
line 686 column 1 - Warning: missing </center>
line 91 column 9 - Warning: <img> lacks "alt" attribute
line 93 column 10 - Warning: <table> lacks "summary" attribute
line 95 column 63 - Warning: <img> lacks "alt" attribute
line 100 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 100 column 93 - Warning: <img> lacks "alt" attribute
line 117 column 19 - Warning: <td> attribute "width" has invalid value "120px"
line 117 column 98 - Warning: <img> lacks "alt" attribute
line 136 column 1 - Warning: <table> lacks "summary" attribute
line 136 column 240 - Warning: <td> attribute "bgcolor" lacks value
line 141 column 17 - Warning: <table> lacks "summary" attribute
line 143 column 17 - Warning: <table> lacks "summary" attribute
line 151 column 9 - Warning: <table> lacks "summary" attribute
line 155 column 22 - Warning: <img> lacks "alt" attribute
line 155 column 63 - Warning: <img> lacks "alt" attribute
line 155 column 112 - Warning: <img> lacks "alt" attribute
line 155 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 15 - Warning: <img> lacks "alt" attribute
line 165 column 11 - Warning: <table> lacks "summary" attribute
line 175 column 9 - Warning: <table> lacks "summary" attribute
line 179 column 22 - Warning: <img> lacks "alt" attribute
line 179 column 63 - Warning: <img> lacks "alt" attribute
line 179 column 112 - Warning: <img> lacks "alt" attribute
line 179 column 162 - Warning: <img> lacks "alt" attribute
line 186 column 15 - Warning: <img> lacks "alt" attribute
line 189 column 11 - Warning: <table> lacks "summary" attribute
line 200 column 9 - Warning: <table> lacks "summary" attribute
line 204 column 22 - Warning: <img> lacks "alt" attribute
line 204 column 63 - Warning: <img> lacks "alt" attribute
line 204 column 112 - Warning: <img> lacks "alt" attribute
line 204 column 162 - Warning: <img> lacks "alt" attribute
line 211 column 15 - Warning: <img> lacks "alt" attribute
line 214 column 11 - Warning: <table> lacks "summary" attribute
line 220 column 388 - Warning: <img> proprietary attribute value "absmiddle"
line 220 column 388 - Warning: <img> lacks "alt" attribute
line 229 column 9 - Warning: <table> lacks "summary" attribute
line 233 column 22 - Warning: <img> lacks "alt" attribute
line 233 column 63 - Warning: <img> lacks "alt" attribute
line 233 column 112 - Warning: <img> lacks "alt" attribute
line 233 column 162 - Warning: <img> lacks "alt" attribute
line 240 column 15 - Warning: <img> lacks "alt" attribute
line 243 column 11 - Warning: <table> lacks "summary" attribute
line 252 column 9 - Warning: <table> lacks "summary" attribute
line 256 column 22 - Warning: <img> lacks "alt" attribute
line 256 column 63 - Warning: <img> lacks "alt" attribute
line 256 column 112 - Warning: <img> lacks "alt" attribute
line 256 column 162 - Warning: <img> lacks "alt" attribute
line 263 column 15 - Warning: <img> lacks "alt" attribute
line 266 column 11 - Warning: <table> lacks "summary" attribute
line 278 column 9 - Warning: <table> lacks "summary" attribute
line 282 column 22 - Warning: <img> lacks "alt" attribute
line 282 column 63 - Warning: <img> lacks "alt" attribute
line 282 column 112 - Warning: <img> lacks "alt" attribute
line 282 column 162 - Warning: <img> lacks "alt" attribute
line 289 column 15 - Warning: <img> lacks "alt" attribute
line 292 column 11 - Warning: <table> lacks "summary" attribute
line 306 column 9 - Warning: <table> lacks "summary" attribute
line 310 column 22 - Warning: <img> lacks "alt" attribute
line 310 column 63 - Warning: <img> lacks "alt" attribute
line 310 column 112 - Warning: <img> lacks "alt" attribute
line 310 column 162 - Warning: <img> lacks "alt" attribute
line 317 column 15 - Warning: <img> lacks "alt" attribute
line 320 column 11 - Warning: <table> lacks "summary" attribute
line 329 column 9 - Warning: <table> lacks "summary" attribute
line 333 column 22 - Warning: <img> lacks "alt" attribute
line 333 column 63 - Warning: <img> lacks "alt" attribute
line 333 column 112 - Warning: <img> lacks "alt" attribute
line 333 column 162 - Warning: <img> lacks "alt" attribute
line 340 column 15 - Warning: <img> lacks "alt" attribute
line 343 column 11 - Warning: <table> lacks "summary" attribute
line 352 column 9 - Warning: <table> lacks "summary" attribute
line 356 column 22 - Warning: <img> lacks "alt" attribute
line 356 column 63 - Warning: <img> lacks "alt" attribute
line 356 column 112 - Warning: <img> lacks "alt" attribute
line 356 column 162 - Warning: <img> lacks "alt" attribute
line 363 column 15 - Warning: <img> lacks "alt" attribute
line 366 column 11 - Warning: <table> lacks "summary" attribute
line 377 column 9 - Warning: <table> lacks "summary" attribute
line 381 column 22 - Warning: <img> lacks "alt" attribute
line 381 column 63 - Warning: <img> lacks "alt" attribute
line 381 column 112 - Warning: <img> lacks "alt" attribute
line 381 column 162 - Warning: <img> lacks "alt" attribute
line 388 column 15 - Warning: <img> lacks "alt" attribute
line 391 column 11 - Warning: <table> lacks "summary" attribute
line 396 column 261 - Warning: <img> proprietary attribute value "absmiddle"
line 396 column 261 - Warning: <img> lacks "alt" attribute
line 402 column 9 - Warning: <table> lacks "summary" attribute
line 406 column 22 - Warning: <img> lacks "alt" attribute
line 406 column 63 - Warning: <img> lacks "alt" attribute
line 406 column 112 - Warning: <img> lacks "alt" attribute
line 406 column 162 - Warning: <img> lacks "alt" attribute
line 413 column 15 - Warning: <img> lacks "alt" attribute
line 416 column 11 - Warning: <table> lacks "summary" attribute
line 425 column 9 - Warning: <table> lacks "summary" attribute
line 429 column 22 - Warning: <img> lacks "alt" attribute
line 429 column 63 - Warning: <img> lacks "alt" attribute
line 429 column 112 - Warning: <img> lacks "alt" attribute
line 429 column 162 - Warning: <img> lacks "alt" attribute
line 436 column 15 - Warning: <img> lacks "alt" attribute
line 439 column 11 - Warning: <table> lacks "summary" attribute
line 448 column 9 - Warning: <table> lacks "summary" attribute
line 452 column 22 - Warning: <img> lacks "alt" attribute
line 452 column 63 - Warning: <img> lacks "alt" attribute
line 452 column 112 - Warning: <img> lacks "alt" attribute
line 452 column 162 - Warning: <img> lacks "alt" attribute
line 459 column 15 - Warning: <img> lacks "alt" attribute
line 462 column 11 - Warning: <table> lacks "summary" attribute
line 470 column 9 - Warning: <table> lacks "summary" attribute
line 474 column 22 - Warning: <img> lacks "alt" attribute
line 474 column 63 - Warning: <img> lacks "alt" attribute
line 474 column 112 - Warning: <img> lacks "alt" attribute
line 474 column 162 - Warning: <img> lacks "alt" attribute
line 481 column 15 - Warning: <img> lacks "alt" attribute
line 484 column 11 - Warning: <table> lacks "summary" attribute
line 511 column 9 - Warning: <table> lacks "summary" attribute
line 515 column 22 - Warning: <img> lacks "alt" attribute
line 515 column 63 - Warning: <img> lacks "alt" attribute
line 515 column 112 - Warning: <img> lacks "alt" attribute
line 515 column 162 - Warning: <img> lacks "alt" attribute
line 522 column 15 - Warning: <img> lacks "alt" attribute
line 525 column 11 - Warning: <table> lacks "summary" attribute
line 535 column 733 - Warning: <img> proprietary attribute value "absmiddle"
line 535 column 733 - Warning: <img> lacks "alt" attribute
line 549 column 9 - Warning: <table> lacks "summary" attribute
line 553 column 22 - Warning: <img> lacks "alt" attribute
line 553 column 63 - Warning: <img> lacks "alt" attribute
line 553 column 112 - Warning: <img> lacks "alt" attribute
line 553 column 162 - Warning: <img> lacks "alt" attribute
line 560 column 15 - Warning: <img> lacks "alt" attribute
line 563 column 11 - Warning: <table> lacks "summary" attribute
line 572 column 586 - Warning: <img> proprietary attribute value "absmiddle"
line 572 column 586 - Warning: <img> lacks "alt" attribute
line 576 column 9 - Warning: <table> lacks "summary" attribute
line 580 column 22 - Warning: <img> lacks "alt" attribute
line 580 column 63 - Warning: <img> lacks "alt" attribute
line 580 column 112 - Warning: <img> lacks "alt" attribute
line 580 column 162 - Warning: <img> lacks "alt" attribute
line 587 column 15 - Warning: <img> lacks "alt" attribute
line 590 column 11 - Warning: <table> lacks "summary" attribute
line 609 column 9 - Warning: <table> lacks "summary" attribute
line 613 column 22 - Warning: <img> lacks "alt" attribute
line 613 column 63 - Warning: <img> lacks "alt" attribute
line 613 column 112 - Warning: <img> lacks "alt" attribute
line 613 column 162 - Warning: <img> lacks "alt" attribute
line 620 column 15 - Warning: <img> lacks "alt" attribute
line 623 column 11 - Warning: <table> lacks "summary" attribute
line 627 column 681 - Warning: <img> proprietary attribute value "absmiddle"
line 627 column 681 - Warning: <img> lacks "alt" attribute
line 632 column 9 - Warning: <table> lacks "summary" attribute
line 636 column 22 - Warning: <img> lacks "alt" attribute
line 636 column 63 - Warning: <img> lacks "alt" attribute
line 636 column 112 - Warning: <img> lacks "alt" attribute
line 636 column 162 - Warning: <img> lacks "alt" attribute
line 643 column 15 - Warning: <img> lacks "alt" attribute
line 646 column 11 - Warning: <table> lacks "summary" attribute
line 655 column 9 - Warning: <table> lacks "summary" attribute
line 659 column 22 - Warning: <img> lacks "alt" attribute
line 659 column 63 - Warning: <img> lacks "alt" attribute
line 659 column 112 - Warning: <img> lacks "alt" attribute
line 659 column 162 - Warning: <img> lacks "alt" attribute
line 666 column 15 - Warning: <img> lacks "alt" attribute
line 669 column 11 - Warning: <table> lacks "summary" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 680 column 17 - Warning: <table> lacks "summary" attribute
line 682 column 17 - Warning: <table> lacks "summary" attribute
line 688 column 1 - Warning: <img> lacks "alt" attribute
line 689 column 1 - Warning: <img> lacks "alt" attribute
line 690 column 1 - Warning: <img> lacks "alt" attribute
line 697 column 9 - Warning: <table> lacks "summary" attribute
line 699 column 25 - Warning: <img> lacks "alt" attribute
line 729 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 137 - Warning: trimming empty <font>
line 143 column 537 - Warning: trimming empty <font>
line 653 column 15 - Warning: trimming empty <tr>
line 680 column 537 - Warning: trimming empty <font>
line 682 column 137 - Warning: trimming empty <font>
line 709 column 105 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 177 column 11 - Warning: <a> cannot copy name attribute to id
line 202 column 11 - Warning: <a> cannot copy name attribute to id
line 231 column 11 - Warning: <a> cannot copy name attribute to id
line 254 column 11 - Warning: <a> cannot copy name attribute to id
line 280 column 11 - Warning: <a> cannot copy name attribute to id
line 308 column 11 - Warning: <a> cannot copy name attribute to id
line 331 column 11 - Warning: <a> cannot copy name attribute to id
line 354 column 11 - Warning: <a> cannot copy name attribute to id
line 379 column 11 - Warning: <a> cannot copy name attribute to id
line 404 column 11 - Warning: <a> cannot copy name attribute to id
line 427 column 11 - Warning: <a> cannot copy name attribute to id
line 450 column 11 - Warning: <a> cannot copy name attribute to id
line 472 column 11 - Warning: <a> cannot copy name attribute to id
line 513 column 11 - Warning: <a> cannot copy name attribute to id
line 551 column 11 - Warning: <a> cannot copy name attribute to id
line 578 column 11 - Warning: <a> cannot copy name attribute to id
line 611 column 11 - Warning: <a> cannot copy name attribute to id
line 634 column 11 - Warning: <a> cannot copy name attribute to id
line 657 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
364 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium