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| Jul - Posts by Stevoisiak |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 |
| Stevoisiak Member Level: 34 Posts: 250/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| Is it just me, or is this turning into a "Post your 3D Models, OBJ files, and images here!" thread? I think someone should make a new thread for all of these 3D models. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 251/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by Metal_Man88 It was only a suggestion... ![]() -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 252/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| I just realized something about the release date. ITS TOMORROW! Just joking. It's actually Pico Day on Newgrounds. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 254/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| I have sony vegas, which can render widescreen HD videos. Just send me the recordings, and I'll do the editing, and send it back to you for upload. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 255/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by messiaen Yeah, send it uncompressed to me, then I'll edit it however you want me to, render it in HD, then send it back. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 256/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by messiaen It has to do with night-time mode. When its night in the hack, the level select turns dark too! I told you that during beta testing, remeber? And I really don't see why Secret Woods needs a star select. The lava level, maybe, but Secret woods, no. Especially since I often climb up a hill or go to an area then figure out I was chasing the wrong star. Also, I see the cannon bug is still there. Oh well. A first release is nice. Cant wait to see the new boss fight!-------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 257/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by messiaen Well, for the cannon, just limit it's rotation like they did in the origional! -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 258/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by zelda rocks Did you use the ROM extender on the rom before you patched it? -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 259/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by zelda rocks Thats like the 3rd Mario RPG refrence in this hack! Seiously, first the music, then the RPG style layout, and now a direct quote! -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 260/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| FATAL GLITCH 1: As you know, the intro movies are messed up due to the altered levels. Finding this funny, I decided to watch them. However, after about three or four gameplay clips, the game will freeze. I assume it's trying to go to a non-existant level or something. Add a blank level there or repoint a level if this is the case. FATAL GLITCH 2: In the old house, with the platform to the roof, I got stuck in an infinate loop of sliding down the small edge of the platform, and crashing into the wall. Major Glitch: I thought I already pointed out that at Koopa's house, eventually the music stops looping and you are left with silence. Complaint 1: For the crates, seriously? That seems more like where a star should be hidden rather than a red coin! Just allow us to push the crates. Since when does metal smash and have wood cover the screen? -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 261/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| Sorry to bump this, but I have a problem. I'm trying to import a song, but unfortunatly, it wasn't meant to loop, and one channel is shorter than all the others. I don't know the MML format, so how can I get it so a channel wont repeat early? -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 262/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by Th3 Lucky It needs to be run in DOS. Check out the following video for more info. http://www.youtube.com/watch?v=6H0TH7m-2oQ -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 263/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by messiaen Hmmm. In my port, it sounds like one track repeats early... Maybe it's just the instruments or something. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 264/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| Looks like something taken straight out of Super Mario RPG... Probably a beta object they started thinking of, then ditched it later on. Nintendo is known for stuff like that. AKA: Blargg, Bowser bombs underwater, working unused Super Mario RPG Bosses, 5 extra levels in NSMB, ect. It probably doesn't have a true function coded into the game. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 265/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| Lookin sweet so far! Actually, I have an idea to help wade some dying fans over. (Don't kill me again if you don't like it. I couldn't bear the guilt) Since you have a few levels already imported, (Tubular Slide, Geko's Level, SMG level tests, ect), and a few other models premade by fans, why not release one of the levels every 3 weeks or so? -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 266/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by VL-Tone That's true. But the tubular slide has 1 star, and even if they dont have stars and enemies, it'd still be fun to play around in, or possibly try to make our own acts and stars with in Toads Tool. After all, beta testing levels have no real objectives, yet people love to play around in them. Edit: I just realized that I shouldn't be asking for these new levels, since I actually never finished The Missing Stars hack, even when I was beta testing! (Blame TF2) Anyway, so far TT's looking sweet. Now to go start playing Missing stars again. ![]() -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 267/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by VL-Tone Wait a second. What about in whomps fortress when he jumps off. There are no objects, but mario isn't blocked off. Nor is he in the bowser levels. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 268/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by Metal_Man88 I agree. The only scenario where someone would want to save old level data that I can think of is if it was made in a FlatWorld Level. -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 269/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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| Celux, try also making a 2.5D level like in paper mario. Possibly with glass on the side of you to restrict movement? -------------------- The guy who acts like he actually knows what he's talking about |
| Stevoisiak Member Level: 34 Posts: 270/283 EXP: 238983 For next: 14668 Since: 11-22-07 From: New York, Long Island Since last post: 1762 days Last activity: 1663 days |
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Originally posted by Celux Well, even if the camera is rotatable, it'd still be fun. Also, Sega did a 3D recreation of green hill zone in sonic adventure 2, so try looking that. Also, VL-Tone did a mini 1-1 recreation as a demo before TT was released. Maybe you can use that as a base. (Adding cliffs, goombas, no triple jump, a better scale, music mods, ect) These are just my ideas though. -------------------- The guy who acts like he actually knows what he's talking about |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 |
| Jul - Posts by Stevoisiak |
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