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10-16-14 05:48:53 PM
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Jul - Posts by Stevoisiak
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Stevoisiak
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Posted on 03-27-09 07:56:47 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by gamekrazzy
I like this, and find it really cool, if I knew how to code like you do, though I might look into it more, and add more features. I mean it is already amazing, but what about other stuff such as Switching between Luigi and Mario by entering a pipe. Dude I found that as an amazing idea. And I bet if you had more time you would look more into it, and that would be one feature you would work on.

I suggested something like that, and he said trying to switch between Mario and Luigi in-game crashed the game
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Posted on 03-29-09 04:50:45 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) (last edited by Stevoisiak at 03-29-09 04:53 PM) Link
Originally posted by M. Bison
Dude, totally. This is THE most user-friendly specific-game-editor I've ever used (Never had a chance to try any general-game-editors, though).

Then you've obviosly never seen lunar magic for SMW, the easiest to use fan-made level editor EVER! But, thats a 2D game, and is off topic. So, will we be able to know if we reach the polygon limit?
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Posted on 03-30-09 05:36:49 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Originally posted by VL-Tone
Originally posted by Marioforever45
Progress is looking good so far,I cant wait for the release on April 1,2009


Well please don't kill me if there's a delay of a few days...

Just link to 2 versions on the site. An unstable beta, and the stable one. Many people do that.
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Posted on 04-07-09 04:58:27 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) (last edited by Stevoisiak at 04-07-09 05:02 PM) Link
Originally posted by messiaen
But the reason of this is post is to make a small poll. How do you people feel about me disabling the "Level Select" and the "Moon Jump" code for this hack? The idea behind the two alterations is to avoid people easily cheating the hack. Even though the hack is mostly non-linear, there are a few specific actions that must be done before getting into later levels and which can be easily avoided with Moon Jump. Overall, the hack is harder than the original game, but I'm trying my best to make sure everything is beatable and fair (I think it's natural to have a few difficult stars). I think its perfectly beatable without savestates. Sure there are other cheats that can still be used (by the way, color codes won't work), but the Moon Jump seems to be the most popular (and the most unfair) one.

So, what do you peple think about it? Is this understandable or does this sounds just like an empty rant that should be taken no further?

Hmmmm. Well, disabling codes on a hack... Interesting... Wait! I have an idea! People usually use codes like moon jump to goof off, play with glitches, and have fun, not to cheat, right? Extending on my idea of Beta stuff and behind the scenes areas being unlocked at the end of the game, why not give players the power of moon jump AFTER they beat the game! Also, no color codes? D: Oh well.

P.S. I actually ended up using moon jump a few times in the beta test in the Lethal Lava Land level. I even WITH moon jump, I spent at least 1/4 of my playtime in that level. I actually got 2 game overs in the level. (Which is how I discovered that mario head glitch. )
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Posted on 04-07-09 06:35:24 PM, in ToadsTool Suggestions Link
Originally posted by GhostMaster3000
I got some things you can add:

1. The ability to add/remove water, haze, lava, etc. To the levels

2. Be able to move the platforms in the bowser levels with the collision data

3. Edit the lighting in the levels

4. Scale objects

5. Built in hex editor

1. Has been asked at least 20 times. It probably wont be added until 8.0
2. You can move the object, but the colision map is part of the level. You may be able to do it with the upcoming model importer.
3. I dont really ever recall lighting in the game. If you mean changing the sky to the kind you see in Boo's castle, that should be in 6.0
4. As far as I know, this is not possible without having a sperate object for each different size (As seen with Meissan's Platform Battlefield)
5. If I recall correctly, someone already suggested this and VL-Tone said he wasn't going to
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Posted on 04-07-09 06:46:12 PM, in MariOZMAV - a Super Mario 64 level viewer Link
One thing I always love about MariOZMAV is that the levels look a bit more... natural, as opposed to prerendered

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Stevoisiak
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Posted on 04-09-09 11:00:39 PM, in Updating Description Files Link
Originally posted by gamekrazzy
That's cool. XD! I noticed you can chang behavior and the way things look simply by switching to expert on TT64.

Anyways, the caps and stuff. Does this mean if I simply add to a level an empty object, change it's behavior to wing cap and it's geometry to star, would it stay in the air like a star if you placed it so high. That would be cool if you were aiming for a Galaxy Mario Effect.

Uhhh, not to be a Mod or anything, but this thread was over a year old...

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Stevoisiak
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Posted on 04-15-09 11:28:36 AM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Just for a future refrence, try to avoid deadlines. I remember the wait for Brawl. Luckily, it came out on my Birthday! Anyway, cant wait to import Spiral Mountain from Banjo Kazoie.

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Stevoisiak
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Posted on 04-15-09 12:53:11 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Originally posted by VL-Tone
Originally posted by Stevoisiak
Just for a future refrence, try to avoid deadlines.


Yeah, I should've avoided setting deadlines for TT64 v0.6b...



Well, one thing is with games, when they set a deadline, they have something playable when deadlines are announced. Sure they may not be able to put some things in by the deadline, but they have a releasable game.

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Stevoisiak
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Posted on 04-16-09 02:04:54 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) (last edited by Stevoisiak at 04-16-09 02:08 PM) Link
Originally posted by VL-Tone
Originally posted by Stevoisiak
Well, one thing is with games, when they set a deadline, they have something playable when deadlines are announced. Sure they may not be able to put some things in by the deadline, but they have a releasable game.


Well, one thing is with these games, is that they cost money.


Anyway thank you for your "kind" words Stevoisiak, I'm out of here until I release v0.6b and I won't tell you when I get back, since there's no deadline anymore.

Bye bye.

NO! I mean to say is that look at kid Icurus. We know it is coming, but they havent announced it. They just wait to announce the game. I dont think you ought to go, but I mean to be careful about deadlines. Dont leave. I really mean to say is that they dont announce a game untill they know they are near finished. Dont leave us because of me. I'll just leave now before I screw up even more.

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Stevoisiak
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Posted on 04-17-09 03:36:38 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) (last edited by Stevoisiak at 04-17-09 03:46 PM) Link
I just realized something. We've been asking for the importer, but how many of us already have an OBJ file ready to insert?

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Posted on 04-19-09 12:12:21 PM, in SUper mario 64 Strange mod Link
These hacks are not available publicly, but will be part of the hack, Super Mario 64: The Missing Stars. Please see that forum for more info on the mod.

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Posted on 04-19-09 03:55:21 PM, in Super mario 64 Mario can throw fireballs Link
Meissan has not given it out, as it is still very glitchy, and unless you know how to hack it in yourself with complex C coding, you cant get the mod.

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Posted on 04-20-09 03:45:59 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by vinnyboiler
Messian, can you please edit the first page to include some infomation on most of the stuff included in this hack .
It's just that i'm been reading this topic and I don't know what is included in this hack and what has been left out.

Check out Meissan's YouTube for more info on the mod.
http://www.youtube.com/frauber

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Stevoisiak
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Posted on 04-20-09 05:13:07 PM, in How does SM64 handle saving? (last edited by Stevoisiak at 04-20-09 05:13 PM) Link
Originally posted by vinnyboiler

My question is that if there is any other way to save the game or advise you can give to help me in my perdicament.

What do you mean save the game? Are the changes not being saved? Is the rom corrupt? Do you want to edit the file selection and in-game save feature?

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Posted on 04-22-09 05:03:39 PM, in Toad's Tool 0.6.0 (On hiatus for an indefinite amount of time) Link
Originally posted by Nikodude
I have a little question about 0,7b.
Will i be able to import a Luigi object and place it in a level and give it Mario behavior?

You will only be able to replace the main level geometry. Objects and Mario have animations that wouldn't work with model importation so easilly, especially mario with his complex animations. There is a built in Luigi Model though.

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Posted on 04-23-09 07:56:36 PM, in Mario 64 'C' header files Link
Originally posted by Hectamatatortron
Just read someone's suggestion for a starting point in the level they designed.

Then I thought..."why start in the same place every time?"

Wouldn't it be cooler if the starting point of a level changed on a per star basis?

As for any actual hacks, it seems like the new fad is to get rid of the Act selection system, which would render a feasible way of implementing variable entrances absent. Still, maybe Missing Stars can do something with this idea. Maybe.

Well, there is already a feature in-game to have 3 sections of one painting warp to different areas...

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Posted on 04-24-09 06:53:07 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by gtrent3
messein. you made super mario 64 2.0 the missing stars. wow. if your intrested i have some ideas like: since you have the day and night thing going, try making some areas only acesible at night/day.

Already done... Sorta.

Certain stars can only be gathered at night, while others only during the day. The day-night cycle does actually serve a purpose in the game.

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Posted on 04-27-09 07:14:14 PM, in Meaningless Gibberish Theories (Formerly: Cake Picture... A level?) Link
Originally posted by gamekrazzy
Hmm... Does this mean that there might be Beta levels inside SM64's code somewhere. Or that there is suppose to be....?


Something tells me there aren't any beta levels. If there were, I think they'd be in the level select.

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Posted on 04-28-09 03:39:51 PM, in Super Mario 64: The Missing Stars RELEASED! (Download link on first post) Link
Originally posted by messiaen
This thread is enough for discussing this hack, there's no need for a dedicated forum or anything else.

Anyway, I worked on a LOT of small details/bugs during the weekend, so I think I will be able to release it on April 30. There are 38 stars in the hack and plenty of cool surprises everywhere .

I know! Even I am still guessing on the "Charging" thing!

Is it that you shoot something when your charged?

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Jul - Posts by Stevoisiak






Rusted Logic

Acmlmboard - 07/23/2013 b378.03
©2000-2013 Acmlm, Xkeeper, Inuyasha, et al.

30 database queries, 47 query cache hits.
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line 143 column 17 - Warning: <table> lacks "summary" attribute
line 151 column 9 - Warning: <table> lacks "summary" attribute
line 155 column 22 - Warning: <img> lacks "alt" attribute
line 155 column 63 - Warning: <img> lacks "alt" attribute
line 155 column 112 - Warning: <img> lacks "alt" attribute
line 155 column 162 - Warning: <img> lacks "alt" attribute
line 162 column 15 - Warning: <img> lacks "alt" attribute
line 165 column 11 - Warning: <table> lacks "summary" attribute
line 174 column 9 - Warning: <table> lacks "summary" attribute
line 178 column 22 - Warning: <img> lacks "alt" attribute
line 178 column 63 - Warning: <img> lacks "alt" attribute
line 178 column 112 - Warning: <img> lacks "alt" attribute
line 178 column 162 - Warning: <img> lacks "alt" attribute
line 185 column 15 - Warning: <img> lacks "alt" attribute
line 188 column 11 - Warning: <table> lacks "summary" attribute
line 197 column 9 - Warning: <table> lacks "summary" attribute
line 201 column 22 - Warning: <img> lacks "alt" attribute
line 201 column 63 - Warning: <img> lacks "alt" attribute
line 201 column 112 - Warning: <img> lacks "alt" attribute
line 201 column 162 - Warning: <img> lacks "alt" attribute
line 208 column 15 - Warning: <img> lacks "alt" attribute
line 211 column 11 - Warning: <table> lacks "summary" attribute
line 222 column 9 - Warning: <table> lacks "summary" attribute
line 226 column 22 - Warning: <img> lacks "alt" attribute
line 226 column 63 - Warning: <img> lacks "alt" attribute
line 226 column 112 - Warning: <img> lacks "alt" attribute
line 226 column 162 - Warning: <img> lacks "alt" attribute
line 233 column 15 - Warning: <img> lacks "alt" attribute
line 236 column 11 - Warning: <table> lacks "summary" attribute
line 245 column 1786 - Warning: <img> proprietary attribute value "absmiddle"
line 245 column 1786 - Warning: <img> lacks "alt" attribute
line 249 column 9 - Warning: <table> lacks "summary" attribute
line 253 column 22 - Warning: <img> lacks "alt" attribute
line 253 column 63 - Warning: <img> lacks "alt" attribute
line 253 column 112 - Warning: <img> lacks "alt" attribute
line 253 column 162 - Warning: <img> lacks "alt" attribute
line 260 column 15 - Warning: <img> lacks "alt" attribute
line 263 column 11 - Warning: <table> lacks "summary" attribute
line 287 column 9 - Warning: <table> lacks "summary" attribute
line 291 column 22 - Warning: <img> lacks "alt" attribute
line 291 column 63 - Warning: <img> lacks "alt" attribute
line 291 column 112 - Warning: <img> lacks "alt" attribute
line 291 column 162 - Warning: <img> lacks "alt" attribute
line 298 column 15 - Warning: <img> lacks "alt" attribute
line 301 column 11 - Warning: <table> lacks "summary" attribute
line 309 column 9 - Warning: <table> lacks "summary" attribute
line 313 column 22 - Warning: <img> lacks "alt" attribute
line 313 column 63 - Warning: <img> lacks "alt" attribute
line 313 column 112 - Warning: <img> lacks "alt" attribute
line 313 column 162 - Warning: <img> lacks "alt" attribute
line 320 column 15 - Warning: <img> lacks "alt" attribute
line 323 column 11 - Warning: <table> lacks "summary" attribute
line 334 column 9 - Warning: <table> lacks "summary" attribute
line 338 column 22 - Warning: <img> lacks "alt" attribute
line 338 column 63 - Warning: <img> lacks "alt" attribute
line 338 column 112 - Warning: <img> lacks "alt" attribute
line 338 column 162 - Warning: <img> lacks "alt" attribute
line 345 column 15 - Warning: <img> lacks "alt" attribute
line 348 column 11 - Warning: <table> lacks "summary" attribute
line 356 column 9 - Warning: <table> lacks "summary" attribute
line 360 column 22 - Warning: <img> lacks "alt" attribute
line 360 column 63 - Warning: <img> lacks "alt" attribute
line 360 column 112 - Warning: <img> lacks "alt" attribute
line 360 column 162 - Warning: <img> lacks "alt" attribute
line 367 column 15 - Warning: <img> lacks "alt" attribute
line 370 column 11 - Warning: <table> lacks "summary" attribute
line 383 column 9 - Warning: <table> lacks "summary" attribute
line 387 column 22 - Warning: <img> lacks "alt" attribute
line 387 column 63 - Warning: <img> lacks "alt" attribute
line 387 column 112 - Warning: <img> lacks "alt" attribute
line 387 column 162 - Warning: <img> lacks "alt" attribute
line 394 column 15 - Warning: <img> lacks "alt" attribute
line 397 column 11 - Warning: <table> lacks "summary" attribute
line 413 column 9 - Warning: <table> lacks "summary" attribute
line 417 column 22 - Warning: <img> lacks "alt" attribute
line 417 column 63 - Warning: <img> lacks "alt" attribute
line 417 column 112 - Warning: <img> lacks "alt" attribute
line 417 column 162 - Warning: <img> lacks "alt" attribute
line 424 column 15 - Warning: <img> lacks "alt" attribute
line 427 column 11 - Warning: <table> lacks "summary" attribute
line 431 column 198 - Warning: <img> proprietary attribute value "absmiddle"
line 431 column 198 - Warning: <img> lacks "alt" attribute
line 435 column 9 - Warning: <table> lacks "summary" attribute
line 439 column 22 - Warning: <img> lacks "alt" attribute
line 439 column 63 - Warning: <img> lacks "alt" attribute
line 439 column 112 - Warning: <img> lacks "alt" attribute
line 439 column 162 - Warning: <img> lacks "alt" attribute
line 446 column 15 - Warning: <img> lacks "alt" attribute
line 449 column 11 - Warning: <table> lacks "summary" attribute
line 457 column 9 - Warning: <table> lacks "summary" attribute
line 461 column 22 - Warning: <img> lacks "alt" attribute
line 461 column 63 - Warning: <img> lacks "alt" attribute
line 461 column 112 - Warning: <img> lacks "alt" attribute
line 461 column 162 - Warning: <img> lacks "alt" attribute
line 468 column 15 - Warning: <img> lacks "alt" attribute
line 471 column 11 - Warning: <table> lacks "summary" attribute
line 479 column 9 - Warning: <table> lacks "summary" attribute
line 483 column 22 - Warning: <img> lacks "alt" attribute
line 483 column 63 - Warning: <img> lacks "alt" attribute
line 483 column 112 - Warning: <img> lacks "alt" attribute
line 483 column 162 - Warning: <img> lacks "alt" attribute
line 490 column 15 - Warning: <img> lacks "alt" attribute
line 493 column 11 - Warning: <table> lacks "summary" attribute
line 497 column 268 - Warning: <img> proprietary attribute value "absmiddle"
line 497 column 268 - Warning: <img> lacks "alt" attribute
line 504 column 9 - Warning: <table> lacks "summary" attribute
line 508 column 22 - Warning: <img> lacks "alt" attribute
line 508 column 63 - Warning: <img> lacks "alt" attribute
line 508 column 112 - Warning: <img> lacks "alt" attribute
line 508 column 162 - Warning: <img> lacks "alt" attribute
line 515 column 15 - Warning: <img> lacks "alt" attribute
line 518 column 11 - Warning: <table> lacks "summary" attribute
line 528 column 9 - Warning: <table> lacks "summary" attribute
line 532 column 22 - Warning: <img> lacks "alt" attribute
line 532 column 63 - Warning: <img> lacks "alt" attribute
line 532 column 112 - Warning: <img> lacks "alt" attribute
line 532 column 162 - Warning: <img> lacks "alt" attribute
line 539 column 15 - Warning: <img> lacks "alt" attribute
line 542 column 11 - Warning: <table> lacks "summary" attribute
line 552 column 9 - Warning: <table> lacks "summary" attribute
line 556 column 22 - Warning: <img> lacks "alt" attribute
line 556 column 63 - Warning: <img> lacks "alt" attribute
line 556 column 112 - Warning: <img> lacks "alt" attribute
line 556 column 162 - Warning: <img> lacks "alt" attribute
line 563 column 15 - Warning: <img> lacks "alt" attribute
line 566 column 11 - Warning: <table> lacks "summary" attribute
line 581 column 9 - Warning: <table> lacks "summary" attribute
line 585 column 22 - Warning: <img> lacks "alt" attribute
line 585 column 63 - Warning: <img> lacks "alt" attribute
line 585 column 112 - Warning: <img> lacks "alt" attribute
line 585 column 162 - Warning: <img> lacks "alt" attribute
line 592 column 15 - Warning: <img> lacks "alt" attribute
line 595 column 11 - Warning: <table> lacks "summary" attribute
line 606 column 9 - Warning: <table> lacks "summary" attribute
line 610 column 22 - Warning: <img> lacks "alt" attribute
line 610 column 63 - Warning: <img> lacks "alt" attribute
line 610 column 112 - Warning: <img> lacks "alt" attribute
line 610 column 162 - Warning: <img> lacks "alt" attribute
line 617 column 15 - Warning: <img> lacks "alt" attribute
line 620 column 11 - Warning: <table> lacks "summary" attribute
line 630 column 9 - Warning: <table> lacks "summary" attribute
line 634 column 22 - Warning: <img> lacks "alt" attribute
line 634 column 63 - Warning: <img> lacks "alt" attribute
line 634 column 112 - Warning: <img> lacks "alt" attribute
line 634 column 162 - Warning: <img> lacks "alt" attribute
line 641 column 15 - Warning: <img> lacks "alt" attribute
line 644 column 11 - Warning: <table> lacks "summary" attribute
line 650 column 455 - Warning: <img> proprietary attribute value "absmiddle"
line 650 column 455 - Warning: <img> lacks "alt" attribute
line 146 column 17 - Warning: <table> lacks "summary" attribute
line 659 column 17 - Warning: <table> lacks "summary" attribute
line 661 column 17 - Warning: <table> lacks "summary" attribute
line 667 column 1 - Warning: <img> lacks "alt" attribute
line 668 column 1 - Warning: <img> lacks "alt" attribute
line 669 column 1 - Warning: <img> lacks "alt" attribute
line 676 column 9 - Warning: <table> lacks "summary" attribute
line 678 column 25 - Warning: <img> lacks "alt" attribute
line 708 column 17 - Warning: <table> lacks "summary" attribute
line 141 column 137 - Warning: trimming empty <font>
line 143 column 536 - Warning: trimming empty <font>
line 628 column 15 - Warning: trimming empty <tr>
line 659 column 536 - Warning: trimming empty <font>
line 661 column 137 - Warning: trimming empty <font>
line 153 column 11 - Warning: <a> cannot copy name attribute to id
line 176 column 11 - Warning: <a> cannot copy name attribute to id
line 199 column 11 - Warning: <a> cannot copy name attribute to id
line 224 column 11 - Warning: <a> cannot copy name attribute to id
line 251 column 11 - Warning: <a> cannot copy name attribute to id
line 289 column 11 - Warning: <a> cannot copy name attribute to id
line 311 column 11 - Warning: <a> cannot copy name attribute to id
line 336 column 11 - Warning: <a> cannot copy name attribute to id
line 358 column 11 - Warning: <a> cannot copy name attribute to id
line 385 column 11 - Warning: <a> cannot copy name attribute to id
line 415 column 11 - Warning: <a> cannot copy name attribute to id
line 437 column 11 - Warning: <a> cannot copy name attribute to id
line 459 column 11 - Warning: <a> cannot copy name attribute to id
line 481 column 11 - Warning: <a> cannot copy name attribute to id
line 506 column 11 - Warning: <a> cannot copy name attribute to id
line 530 column 11 - Warning: <a> cannot copy name attribute to id
line 554 column 11 - Warning: <a> cannot copy name attribute to id
line 583 column 11 - Warning: <a> cannot copy name attribute to id
line 608 column 11 - Warning: <a> cannot copy name attribute to id
line 632 column 11 - Warning: <a> cannot copy name attribute to id
Info: Document content looks like HTML Proprietary
Info: No system identifier in emitted doctype
354 warnings, 0 errors were found!


The table summary attribute should be used to describe
the table structure. It is very helpful for people using
non-visual browsers. The scope and headers attributes for
table cells are useful for specifying which headers apply
to each table cell, enabling non-visual browsers to provide
a meaningful context for each cell.

The alt attribute should be used to give a short description
of an image; longer descriptions should be given with the
longdesc attribute which takes a URL linked to the description.
These measures are needed for people using non-graphical browsers.

For further advice on how to make your pages accessible
see http://www.w3.org/WAI/GL.
. You may also want to try
"http://www.cast.org/bobby/" which is a free Web-based
service for checking URLs for accessibility.

You are recommended to use CSS to specify the font and
properties such as its size and color. This will reduce
the size of HTML files and make them easier to maintain
compared with using <FONT> elements.

You are recommended to use CSS to control line wrapping.
Use "white-space: nowrap" to inhibit wrapping in place
of inserting <NOBR>...</NOBR> into the markup.

To learn more about HTML Tidy see http://tidy.sourceforge.net
Please fill bug reports and queries using the "tracker" on the Tidy web site.
Additionally, questions can be sent to html-tidy@w3.org
HTML and CSS specifications are available from http://www.w3.org/
Lobby your company to join W3C, see http://www.w3.org/Consortium