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05-03-22 04:58:27 AM
Jul - Posts by MooMilk
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MooMilk
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Posted on 12-06-16 11:17:50 AM, in Double Dragon NES - Unused attract mode? Link
Well, I think it says at the link, but I'll restate it now. You activate the attract mode in the prototype by just leaving it on the title screen a few seconds. In final it stays on the title screen and doesn't change until you press a button.
MooMilk
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Posted on 01-24-17 06:45:46 PM, in If you could only watch one TV show for the rest of your life, what would it be? Link
Sienfeld. I enjoy most episodes and to me it never gets old. Corner gas would be my 2nd choice but that might not stay as good as Seinfeld if I watched it all the time.
MooMilk
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Posted on 03-05-17 05:13:32 PM, in E3 1995 footage Link
Thanks for posting this. The Dracula X title screen is completely different. Also the MK3 PS1 timestamp is about 10 minutes off.
MooMilk
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Posted on 07-16-17 01:49:12 AM, in Final Fight 2 Link
photobucket really screwed alot of people over.
MooMilk
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Posted on 04-03-18 09:31:16 AM, in SOTN hacking? Link
In castlevania SOTN, years ago I found a few unused enemy moves my making a move modifier and also combining it with a room ID mod. I think I only needed one move mod and it worked on at least one enemy in any room. I spose if enough of those codes were made you could alter any enemy in any room. Any way, the only move I remember disovering is the fire demon. He had a move where he busted out of the ground and incomplete debri scattered around him. They all landed around his head area so I'm guessing maybe originally he was under the ground and only his head stuck out? If someone has a game shark pro and a ps1 they could possibly find a lot of new moves in the game. I don't have these myself anymore.
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Jul - Posts by MooMilk


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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