Register - Login
Views: 99838211
Main - Memberlist - Active users - Calendar - Wiki - IRC Chat - Online users
Ranks - Rules/FAQ - Stats - Latest Posts - Color Chart - Smilies
05-03-22 10:50:19 PM
Jul - Posts by Echelo
Echelo
Random nobody
Level: 3


Posts: 1/1
EXP: 51
For next: 77

Since: 03-11-15


Since last post: 7.1 years
Last activity: 6.4 years

Posted on 03-11-15 07:46:30 PM, in Final Fantasy XIII (Unused/Beta/Early stuff) Link
Hello guys. Awesome work to all who have contributed to this project!

I've got some tools I've made over the years for this series and soon, I'd like to share them with any of you who are working on this project actively.

Today, I found a way to turn on some of the debug threads in the ps3 version of FFXIII-1.


At this time, I'm missing the debug assets needed by these threads I think. I will also attempt to get more of the threads up and running.

The key is to poll the ps3 for the eboot process, and as soon as it exists, attach. This allowed me to break far before the GameInitializer thread is called, and to patch a bne branch to forcefully load the debug threads.
Jul - Posts by Echelo


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.072754 seconds
Script execution time: 0.003043 seconds
Total render time: 0.075797 seconds