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| Jul - Posts by EternalSoft |
| Pages: 1 2 3 |
| EternalSoft Member Level: 12 Posts: 1/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| I ve done some editing with cheat engine and these are the modifiers for position,warning that they may change depending on the emulator: BTW i was using PCSXR here cuz ePSXe couldnt make save states X 00C24A30 00C24A40 Y 00C24A34 00C24A44 And yes,i reached that high spot on the jungle stage (wich i forgot the name) and theres nothing there except for more colision tiles EDIT: Also,i got tru the spikes on IZZY GLOW's stage and there is simply A WALL,the stage ends right after the spikes... Also,if u guys cant use the codes,just ask me to check something if u guys want,i'll be glad to help on this ![]() |
| EternalSoft Member Level: 12 Posts: 2/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| Sorry for the late reply(it was already 11pm around here,so i gone to sleep >.<) Really man,u GOTTA USE CHEAT ENGINE,it's like a god,u can do almost anything in it! With cheat engine,its kinda simple to find position modifiers in ANY GAME,i don't know if there's a tutorial in the internet,but i kinda found by myself how to change positions in any game,look: First u search for Unknow initial Value,then u move the character forward and then search for increased values,then u stay with the character on the same place and click on search for unchanged values just to clean more of the values on the table,then u go back some and search for decreased values,and dats it!,u may find your position value like this but theres some problem wich make it hard to find depending on the game ,as follows: In 2D games,like MMX5,the coords are calculated as >>>> VVVV ,so u must decrease the value search when u get higher on the ground,instead of increasing,because it counts in this direction VVVV,so,in this game its pretty simple. But in 3D games,coords are allways calculated normally for height,but there are 2 directional coords,as they are 3D,and u may not want to click in search for unchanged values on them without pausing the game,cuz some games keep changing their position value by a minimal,like,the character having an idle position animation(EX hadow of the Colossus).Also if u don't find the values,try changing between 4 bytes,2 bytes,float and double,u may find them in one of them. Well,i hope i've helped you. ![]() EDIT:Also,u asked for a value in some stage already,so here it is: Grizzly Slash stage: X search for this value before moving yourself: 6291456 Y search for this value before jumping: 24772608 If this doesnt works,then maybe the emulator has changed the values so they dont work on another emu. Also,heres the value for full health :2105376 u can even increase it properly more than your max. ALSO,search 4 BYTES for the values in this game,it may work on others but its garanteed to work on 4 bytes... |
| EternalSoft Member Level: 12 Posts: 3/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| the wall is solid,cant be shoot down,and if i force to warp after it,i die because you cant be inside a wall,the x4 levels i still have to test(didnt even entered them yet) and necrobats stage,the movers simply dont move when u step on them,and in the end there is the same platform from the original but u dont teleport,the pegasus level is the same,if i try to warp further,i end diyng on the wall cuz theres nothing more than a simple room,ill be uploading some SS's later,ill "investigate" the other levels now. EDIT:Can someone tell me how to embend screnshots here? EDIT2:Here are the cheat engine codes for EPSXE 1.9.0 Health -------------00AEC424 (BYTE or 4 BYTE) Stage modifier -----00B1F30C (4 BYTE) Leg Jets -----------00AEC4B0 (BYTE or 4 BYTE) (If frozen on 4 bytes sometimes your height will increase or decrease )Y coord ------------00AEC3E4 (4 BYTE) --------------------00AEC3D4 (4 BYTE) (Modify both adressess together) Armor change ------00B1F349 (BYTE) Damage invincibility -00AEC429 (BYTE) (Freeze this value at 50 by example,and u will get infinite temp invi) Yet,another edit,some SCREENSHOTS: ![]() |
| EternalSoft Member Level: 12 Posts: 4/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| Just in case anyone wants to see it,i found this while changing Vahn's spells. Also,im not sure what it says on jap because of google translate,but anyway,if anyone can confirm... http://tcrf.net/Talk:Legend_of_Legaia EDIT:I also found "Freeze Thunder",seems like a dummied out spell. |
| EternalSoft Member Level: 12 Posts: 5/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| About firefly's stage,the platform on spikes and the small area,are present on the original game yes,on the spikes you get a heart tank and on the platform you rescue a reploid. About the other weapons,i found the modifier for them! And YES,the other weapons are present! but buggy: This is the value to change them: 00AEC45B (BYTE) 0 - X buster 1 - C. Shot------------------------- Normal shot works as it should,but glitched sprite,charged shots seems to be the same as normal 2 - Dark Hold----------------------- Works as it should,curiously,if you charge this one before activating(hold triangle and then hold square to charge)it will decrease time slower ![]() 3 - F. Laser------------------------ Works but i didnt understand how,as it is invisible 4 - Ground Fire--------------------- Works as it should,but glitched sprite,doesnt works charged 5 - Tri-Thunder--------------------- Normal shot works as it should,but glitched sprite,charged shots seems to be the same as normal 6 - ????? (X4 Aiming Laser)--------- Works perfectly when charged just as X4 7 - Spike Ball---------------------- Doesn't works at all 8 - ????? (X4 Twin Slasher)--------- Works properly even charged,but glitched sprite 9 and after crash or glitch X's Palete Ill look for zero's now... EDIT:Also, tri-thunder is efective against grizzly slash and c shot is efective against split mushroom,considering c shot was placed on lightning web's place,you can see by the color of megaman,its the same yellow he had on x4 with lightning web equipped EDIT2:Couldn't find zero's weapons but i found the area modifier!!! Actually it was right beside the level changer... look the values Stage select 00B1F30C Area select 00B1F30D >.< Remember that the first area is allways 0 (zero) when changing the values,here we go again for looking more stuff! Necrobat's stage has the second area,but no boss in the end,nor enemies or the gravity things,but has the secret spot for the armor part capsule: ![]() And the second part of izzy glow's stage is almost complete,there's even stairs on it!,strangely the boss area entrance is on the ground,also the capsule area has nothing: ![]() The other areas i tested all crash the emulator,as they don't exist,also when you change stage select to 10 or more,it may get overwritten by the area select,so i'l leave up to someone to find a way to fix this if possible. |
| EternalSoft Member Level: 12 Posts: 6/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| No luck on pegasus stage,also,i think i forgot to post the other coord modifier,so u can warp tru walls,anyway here's both: X 00AEC3D0 Y 00AEC3D4 Also,on firefly stage,i just knew that because im really a fan of megaman,ive beaten every numbered game from normal to the x series( yes,even x7 ) and some other like the Zero series and ZX ![]() EDIT:As nobody is interested in trying to hack this game,i found a solution for the area modifier, i just changed from byte to array of bytes,and the area modifier worked with the stage select on stages 10+ look the values: Sigma stage 1 area 2 0B 01 00 00 00 00 00 00 00 00 ![]() Yep,theres a room where you start,go down,and the area never changes,like there was an invisible wall Sigma stage 2 area 2 0C 01 00 00 00 00 00 00 00 00 ![]() Theres just this room here also,you will die when going to the other room,seems like you allways die when you enter the invisible boss doors Well,i think this is it then,nobody seems interested in this anymore,i could try to find a checkpoint modifier to try to get past the killing doors on the space levels,but nobody seems interested in this proto anymore... Only if someone is still here,then i may try more things... |
| EternalSoft Member Level: 12 Posts: 7/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| Right now im testing some way to activate the weapons before the stage,so the game loads its sprites properly,just wait for some edit now,cuz i found a way to activate c shot and its sprites are here! Also,this way i may be able to unlock zero's weapons EDIT: Found it! here goes: add this adress: 00B1F34E on byte or 4 bytes and change it to 255,FORGET WHAT I SAID BEFORE,THIS WILL DO THE SAME,when you load a level now you will have all weapons and their sprites properly! (Not all will have it properly cuz the x4 weapons are glitched,but some will work anyway!) I noted that one of the powers is actually goo shaver,(i made a mistake before)and some powers when u charge,they will do more damage and go tru the enemies instead of disappearing,even tough they have the same sprite. Gonna see if i can find zero's weapons... maybe they are the same,i will check now... EDIT2: LOL i didnt found zeros weapons but i found... ![]() BLACK ZERO !!!! |
| EternalSoft Member Level: 12 Posts: 8/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| ah,the x6 proto,when i tried to grab it,every link was off,i ended finding a copy of it on a JAPANESE SITE(THANKS GOOGLE TRANSLATE LOL) also,i aint no pro,i just use pure logic with some basic editing... Also,i made a totally useless way to activate the weapons up there,its more simpler: Add these adresses All weapons: 00B1F34E (BYTE) change the value to 255(no more no less for it to work properly) Black zero: 00B1F34A (BYTE) change the value to 255(no more no less for it to work properly) i tried diferent values for black zero but only 255 seems to work,also the weapons value is kind of a combination so if u put 255(Maximum) it will unlock every weapon |
| EternalSoft Member Level: 12 Posts: 9/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| strangely,i was modifying the values for the ammo of the weapons,and thei'r made of pairs,respectively 32 and 1,and theres 7 other pairs for ammo after the tornados ammo(Last weapon),also theres a value between lives,health and max health's value,that is allways 0(zero) strangely... Also,still no luck with zero's techs... i think they weren't implemented yet,i will keep looking for them... |
| EternalSoft Member Level: 12 Posts: 10/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| Ok i will look for x6 tomorrow maybe(its already 10:30 PM here by now)also,for fireflys stairs on x5,i think that the huge open path on the second area's beginning,are the stairs actually,because if u look,u just needed to go forward straight on the original x5,i think the background was just some effects they added on x5 EDIT:Ah,ok,also,i dont think zero has his moves here,at least available,becuz i tried to change a whole lot of values around the lives,health,weapons and etc's values to 255 to try to unlock something,and nothing... |
| EternalSoft Member Level: 12 Posts: 11/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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Originally posted by futuretime23 Ah,cool,thanks,i've done alot of work just to get a copy of that proto and i didnt even hacked it ![]() If you have cheat engine values,then it maybe easier for us both ![]() EDIT: ALSO,lol ,i think i changed a value that changes the bosses you have defeated,because i reached the end of GRIZZLY's stage with zero after changing this value,and i imediately returned like i had defeated the boss,and THEN,the stage select music changed!!! ALSO,THIS IS THE TRACK: https://www.youtube.com/watch?v=tiV20tWDBd4 I can find the specific value for it,but it will take me a year to test each value,as i changed nearly 30 values to 255
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| EternalSoft Member Level: 12 Posts: 12/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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Yes lol i was editing the post at time when you posted yours ![]() EDIT:Also,im not sure if im crazy,but,is there a soundtrack with VOCALS in this beta? Cuz i put on sound test on the original ROCKMANX5 and used the change iso on the emulator,and some songs played on the sound test! just some,by some parts and they changed sometimes and there was a track with vocals,maybe for the credits! EDIT2:The adresses for defeated enemies are diferent than the one to activate the music,perhaps the one to activate the music,actually activates the laser launch! anyway,i didnt found the boss defeated value specifically,but heres the event adress 00B1F379 (BYTE) If changed to 255 it surely will chage to the music,gotta test other values |
| EternalSoft Member Level: 12 Posts: 13/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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damn,just some seconds of diference between your post and my edit ![]() but anyway man,im going to sleep now(11:20 Pm here),im almost sleeping on the chair here ![]() see ya tomorrow if you come by this post again! ![]() |
| EternalSoft Member Level: 12 Posts: 14/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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Originally posted by MUGEN-tan I think that this zlib1.dll should be put on system32 folder on windows,no the emulator,but still i'm not sure,i think it also depends on the OS you're using EDIT:I was gonna search for stuff on rockmanx6 proto,but i dont think this is the apropriate topic,i should i post any findings on x6 proto here anyway? |
| EternalSoft Member Level: 12 Posts: 15/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| OK,thanks,also,i just cant find anything more on x5's proto(it seems i cant find the checkpoint modifier),i think i will stop searching for things on it,unless someone asks something. |
| EternalSoft Member Level: 12 Posts: 16/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| I'll be trying to find more things about this proto,as requested by futuretime23,just as i found on x5's proto(check that thread for the findings such as event modifier or black zero n'stuff) but for now,i'll start to search for things in this one in this special thread here,well,here goes nothing! All the adresses that i will put from now on will be on Cheat Engine and ePSXe 1.9.0(just incase u guys wanna check them) Here goes what i found in these first minutes: Stage codes: Stage modifier 00B27774 (BYTE) Area modifier 00B27775 (BYTE) Warping codes: X coord 00AED948 (4BYTE) Y coord 00AED94C (4BYTE) More to come soon... EDIT:Found area 2 of sigma's stage,an area that probably nobody had checked yet(because of the area modifier) ![]() EDIT2: Found health value because breezing tru sigma's stage isnt that easy in this game without killing enemyes >.< Health value: 00AED99C (BYTE) |
| EternalSoft Member Level: 12 Posts: 17/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| i tried to activate zero's weapons in the final rockmanx5 version,and they are the same as X's unfortunately... Also for giga attacks i couldnt find anything relating to them unfortunately too... |
| EternalSoft Member Level: 12 Posts: 18/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| i mean,the weapon activator for x is the same as zero's,but none of the button combinations i tried worked for zero,nor changing weapons work on the proto EDIT:i also made the x6 thread just incase |
| EternalSoft Member Level: 12 Posts: 19/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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| i didnt even entered the other stages yet,i just found these values,but i will be noting somethings i find,like,the second area of sigma stage,when u enter to fight sigma,the background goes dark,theres 1 talk with sigma and x,but then nothing more happens |
| EternalSoft Member Level: 12 Posts: 20/59 EXP: 6460 For next: 1461 Since: 03-26-14 Since last post: 80 days Last activity: 80 days |
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yeah,but VRAM is another "thread" for me,i just hack the values in the game to find the hidden stuff ![]() |
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| Jul - Posts by EternalSoft |
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Acmlmboard - 07/23/2013 b378.03 ©2000-2013 Acmlm, Xkeeper, Inuyasha, et al. |
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