E-scope12
Random nobody
Level: 5
   
Posts: 1/4
EXP: 447 For next: 82
Since: 10-09-13
Since last post: 8.5 years Last activity: 8.5 years
|
|
Originally posted by xdaniel Alright, uh, thanks to people who messaged me, I got my hands on some... better documentation. Well, part of the SDK, in fact. That, more study of the DS parts of GBATEK and a few other tools' sources, and a lot of experimentation yielded this a few minutes ago:
It works reasonably well for EO's mostly static models (as well as ex. Mario Kart DS' courses), but everything with just a tiny bit more ex. matrix stack usage glitches out pretty badly. I am sorta motivated to improve it to also render - as examples of other stuff I tried - character models from Snowboard Kids DS and Viewtiful Joe properly, but for now it's good enough.
What program are you using? Can you take a look at the Coraline DS Models & fix them because they don't load correctly. http://www.mediafire.com/download/hpww9vwmkb53rki/Coraline_NSBMD_Character_Models.zip |
E-scope12
Random nobody
Level: 5
   
Posts: 2/4
EXP: 447 For next: 82
Since: 10-09-13
Since last post: 8.5 years Last activity: 8.5 years
|
|
Originally posted by xdaniel
Originally posted by E-scope12 What program are you using? Can you take a look at the Coraline DS Models & fix them because they don't load correctly. http://www.mediafire.com/download/hpww9vwmkb53rki/Coraline_NSBMD_Character_Models.zip
Late reply, to someone with a single post... who hasn't been here since a day after his only post. But whatever... no need to fix something that isn't broken (or at least not as horrible as other viewers apparently are) - ex. CorB_A.nsbmd:
I oughta release all this junk someday...
Thank you for fixing those models. I still want to know the name of the program you are using to view the nsbmd models. I would like to try the program. |
E-scope12
Random nobody
Level: 5
   
Posts: 3/4
EXP: 447 For next: 82
Since: 10-09-13
Since last post: 8.5 years Last activity: 8.5 years
|
|
Originally posted by xdaniel It has no real name, it's a program I've written myself, and it's one that I haven't released yet. I'll do so eventually, I guess, but it's not a priority for me right now, plus it still doesn't support animation at all and has problems with certain display list commands...
I have a name to give it. Call it the NSBMD Model viewer. I hope that helps. |
E-scope12
Random nobody
Level: 5
   
Posts: 4/4
EXP: 447 For next: 82
Since: 10-09-13
Since last post: 8.5 years Last activity: 8.5 years
|
|
Originally posted by Hiccup Please no.
That's already in use by at least two other applications!
Then what should we call it? Does this also support an .obj exporter with textures?
|