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05-03-22 09:42:56 PM
Jul - Posts by E-scope12
E-scope12
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Posted on 10-09-13 03:09:54 PM, in Any -complete- NSBMD documentation? Link
Originally posted by xdaniel
Alright, uh, thanks to people who messaged me, I got my hands on some... better documentation. Well, part of the SDK, in fact. That, more study of the DS parts of GBATEK and a few other tools' sources, and a lot of experimentation yielded this a few minutes ago:



It works reasonably well for EO's mostly static models (as well as ex. Mario Kart DS' courses), but everything with just a tiny bit more ex. matrix stack usage glitches out pretty badly. I am sorta motivated to improve it to also render - as examples of other stuff I tried - character models from Snowboard Kids DS and Viewtiful Joe properly, but for now it's good enough.


What program are you using? Can you take a look at the Coraline DS Models & fix them because they don't load correctly. http://www.mediafire.com/download/hpww9vwmkb53rki/Coraline_NSBMD_Character_Models.zip
E-scope12
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Posted on 11-01-13 06:47:47 PM, in Any -complete- NSBMD documentation? Link
Originally posted by xdaniel
Originally posted by E-scope12
What program are you using? Can you take a look at the Coraline DS Models & fix them because they don't load correctly. http://www.mediafire.com/download/hpww9vwmkb53rki/Coraline_NSBMD_Character_Models.zip

Late reply, to someone with a single post... who hasn't been here since a day after his only post. But whatever... no need to fix something that isn't broken (or at least not as horrible as other viewers apparently are) - ex. CorB_A.nsbmd:



I oughta release all this junk someday...


Thank you for fixing those models. I still want to know the name of the program you are using to view the nsbmd models. I would like to try the program.
E-scope12
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Posted on 11-01-13 10:09:35 PM, in Any -complete- NSBMD documentation? Link
Originally posted by xdaniel
It has no real name, it's a program I've written myself, and it's one that I haven't released yet. I'll do so eventually, I guess, but it's not a priority for me right now, plus it still doesn't support animation at all and has problems with certain display list commands...


I have a name to give it. Call it the NSBMD Model viewer. I hope that helps.
E-scope12
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Posted on 11-03-13 01:04:00 AM, in Any -complete- NSBMD documentation? (last edited by E-scope12 at 11-03-13 01:51:08 AM) Link
Originally posted by Hiccup
Please no.

That's already in use by at least two other applications!
Then what should we call it? Does this also support an .obj exporter with textures?
Jul - Posts by E-scope12


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