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05-03-22 09:39:55 PM
Jul - Posts by Pennywise
Pennywise
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Posted on 09-21-13 11:03:46 PM, in Pennywise's Hacking Finds Link
Greetings, I've been looking through the wiki and have not seen some of the things I've discovered since I started hacking games.

So let me start with JESUS for the NES. You're missing a password that brings you to the end of the game. It literally translates to To Ms. Emi Haimoto: Will you be Mr. Toku’s bride?

はいもとの えみさんへ とくさんの よめにこい

Also this mashes a bunch of song titles from the soundtrack together.

さりゆくも のたちきら めくひとみ そらのはて

This translates to Young Motsu played {keyboard} since he was young

もつくんは わかままて れいさろん ひきたかる
Pennywise
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Posted on 09-22-13 07:29:04 PM, in Pennywise's Hacking Finds Link
Twinbee 3.

There are alternate endings in the game. There's one normal credits section for the easy difficulty and a joke credits for the hard difficulty. Furthermore, there is more hidden text after the credits. Based on a variable in RAM, the picks alternate ending messages other than CONGRATULATIONS. Stuff like OH MY GOD, ARE YOU OK etc.

Pariodius Da!

There are several hidden stages in the game.

Stage 1: Equip a weapon that doesn't fire straight...
(Like the RIPPLE or DOUBLE weapon) and fire at the
ceiling just past the first pirate ship. The ceiling
will break open and you can go up into the sky stage.
Start shooting early, because if you break it open
too late, the screen won't pan up, and you can't enter
the stage.

Stage 3: When the roller coaster takes a downward
turn, there's a wall that seals shut at the top of
the screen. Blow the wall open, and continue to the
right before the screen pans down. If it pans to the
right, you're in the new stage. If it doesn't, you're
dead. (Be prepared to die many times before you get
into this stage.)

Stage 5: Blow the mouth apart at the front of the
spaceship, and then enter the mouth.

Stage 6: The second time you enter the water, you'll
see a black square with sparkles. Touch it to enter
the last extra stage.
Pennywise
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Posted on 09-22-13 08:19:17 PM, in Pennywise's Hacking Finds Link
To my knowledge, no. You already list the passwords in Jesus, so I figure someone can add the fifth one in. Also there are unused graphics in Parodius. I know there is one unused the end graphic in Japanese.

But here's one that can be documented. Castle Quest for the NES. There are several names that trigger hidden content, including a secret message and sound editor mode. Also if you don't pick a default name, the game names you after an obscenity.

Tarot[END]
//たろっと[END]

#WHB(Block2, $181AB)
#WLB(Block2, $181AF)
Demo[END]
//でも[END]

#WHB(Block2, $1824F)
#WLB(Block2, $18253)
Cumin[END]
//くみんし-ど[END]

#WHB(Block2, $18277)
#WLB(Block2, $1827B)
Morikyuu[END]
//もりきゅう[END]

#WHB(Block2, $181CF)
#WLB(Block2, $181D3)
Portrait[END]
//よこがお[END]

#WHB(Block2, $181E1)
#WLB(Block2, $181E5)
Pics[END]
//さしえ[END]

#WHB(Block2, $181F3)
#WLB(Block2, $181F7)
Cards[END]
//とらんぷ[END]

#WHB(Block2, $18205)
#WLB(Block2, $18209)
Sound[END]
//もにた-[END]

#WHB(Block2, $1821A)
#WLB(Block2, $1821E)
Ohkubo[END]
//おおくほななこ[END]

#WHB(Block2, $18232)
#WLB(Block2, $18236)
Masato[END]
//なかしままさと[END]

#JMP($1FFC4)

#WHB(Block2, $18182)
#WLB(Block2, $18186)
Shithead[END]
//ざけんなよ[END]
Pennywise
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Posted on 09-24-13 11:17:59 PM, in Pennywise's Hacking Finds Link
I didn't expect this thread to turn into a debate on the translation of an insignificant piece of text :/

Anyway, Twinbee, this piece of code triggers the different ending text.


[CODE]CMP #$07

BCC $B0E7
LDA $007F = #$01
CMP #$0B
BEQ $B0F1
LDA $007F = #$01
CMP #$13
BEQ $B0F1
BCC $B0EC
LDA $007F = #$01
CMP #$26
BEQ $B0F1
LDA $007F = #$01
CMP #$3A
BEQ $B0F1
LDA $007F = #$01
CMP #$6C
BEQ $B0E2[/CODE]



#$7F is the variable, but I'm not sure what it is exactly. The only thing I can say for sure is by picking the hard difficulty 7F becomes $07. This extra ending text might not even normally be triggered in the game as far I can tell.

Here's a good one. Metal Slader Glory has a debug mode accessed by password.

でばっぐ やろう★
Jul - Posts by Pennywise


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