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05-03-22 05:40:12 AM
Jul - Posts by RIT123
RIT123
Random nobody
Level: 3


Posts: 1/1
EXP: 56
For next: 72

Since: 08-12-13


Since last post: 8.7 years
Last activity: 8.6 years

Posted on 08-12-13 09:43:11 AM, in Mario 64 Level Importer (last edited by RIT123 at 08-12-13 09:46:36 AM) Link
I am making a hack called Super Mario Starshine (?!?!Name not confirmed yet?!?!). I have made the first level. When I try to import it with OBJ importer 1.8S, it says level imported successfully. But when I jump into the painting, the level stays blank when I triangulate. If I don't triangulate, it says:
"unhandled r43001 op code at 8005c044 unknown 7f 00 02 32
stopping emulation"
The model has-
*6329 Edges
*2529 Faces
*38 Textures
Here are some pictures:
http://img138.imageshack.us/img138/6492/9e54.png

http://img9.imageshack.us/img9/1819/2h73.png

http://img829.imageshack.us/img829/8059/ix5s.png

http://img692.imageshack.us/img692/728/z5md.png

http://img198.imageshack.us/img198/8721/bu5.png

http://img843.imageshack.us/img843/2475/no07.png


PLEASE REPLY!!!

PS: If you want to see the images, copy & paste them into the url bar. I don't know how to post pictures.
Jul - Posts by RIT123


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
©2000-2022 Acmlm, Xkeeper, Kaito Sinclaire, et al.

19 database queries.
Query execution time: 0.065945 seconds
Script execution time: 0.003313 seconds
Total render time: 0.069258 seconds