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05-02-22 04:43:01 PM
Jul - Posts by Delpolo
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Delpolo
The local lurker.
Level: 58


Posts: 743/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 03-12-19 07:43:40 PM, in Monster Hunter: World (last edited by Delpolo at 03-12-19 07:44:55 PM) Link
Originally posted by 2Tie
But yeah, the AT monsters have been a solid experience for me once i've realised 1) i do better at them solo, and 2) making an armor set revolving around each elder dragon is a Good Idea. As i've mentioned before, World is the first MonHun i've played far into, and i'm still learning how to adapt to lategame play. I missed the AT Kirin cycle last week, but this week i've now gotten all the AT Vaal Hazak tickets i'll need.
Yep yep, it's easy to be complacent and just reuse older generic sets once you're experienced enough, but Arch-Tempered monsters are definitely challenging enough that you'd want to add in some more defensive measures; Health Boost 3 for easy 33% more tankiness is basically required, but I've added Earplugs 5 for Lunastra, and even Tremor Res 3 + Heat Guard for AT Xeno. World is kinda unique in that the event challenge quests (ie., AT monsters) actually have all-new moves and stuff, as opposed to just increasing damage and health and whatever, so in that respect it's a pretty interesting endgame... if it weren't for the fact that events cycle in and out.

In any case, they're a fun excuse to cook up more armor sets (and save them in the hundreds of slots), for example with the new Zireael beating out Diablos Clubs as the best non-elemental DBs I whipped this up for Arch-Tempered Nergigante!

Originally posted by 2Tie
Speaking of, if they plan on cycling through each AT monster again before unleashing AT Nergi, then we're looking at April 25th for it (and possibly this year's Spring Blossom Festival? they did confirm that they're yearly, right??)
Iunno what they're gonna do for the AT schedule when there's stuff like AT Kulve Taroth and Extreme Behemoth and Ancient Leshen that may or may not count, but yeah expecting something for the rerun festival is probably a safe bet (and also is a good time for you to catch up on the missed AT Kirin!). Shame there probably won't be much new after that until Iceborne late this year, but whatever, getting 460+ hours before the expansion is pretty good, haha.

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Delpolo
The local lurker.
Level: 58


Posts: 744/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 03-12-19 08:48:52 PM, in Monster Hunter: World Link
Originally posted by 2Tie
i'm actually a bit curious about how much defense boost and extra health is optimal given X amount of slots, but i haven't really tried looking up the multipliers or really any sort of hard data taken from the game

When you have 0 defense, you take a base amount of damage from enemy attacks; from there, damage is reduced based on your defense by a multiplier of 80/(DEF+80), and then further modified (if it was an elemental attack) by a [100% - (ElementalRes%/2)] multiplier. After that, if you have Divine Blessing/Felyne Defender/a defense augment, there's a chance to reduce damage with a certain multiplier.

Since Defense Boost 7 is just +35 defense when endgame armor sets tend to hover around 450, it doesn't really end up being a useful skill since it's just barely less than 7% more survivability for non-elemental attacks (like Vaal's non-breath attacks); for comparison, Health Boost 3 gives +50 HP on top of the base 150 HP (when you use a Max Potion or eat at the kitchen) which effectively gives you easy x1.33... survivability, while Divine Blessing 3 is a 25% chance to reduce damage by 50% (which is just over 14% survivability), one Defense Augment (10 defense boost, 20% chance to reduce damage by 30%) is effectively just over 8% survivability, and Fortify (after two carts, for x1.3 defense) is just over 25% more survivability.

Since Vaal Hazak deals damage over time with its effluvia gas, and the damage is increased in the AT fight, one health augment (heal 10% of damage as lifesteal) ends up super-useful to keep health up without needing to back off and heal, and is probably way more useful than a defense augment ever would be. I think when I did AT Vaal I was able to do fine with just Health Boost 3 + Effluvia Res 3 and a health augment, plus the Health Booster?

For the record, dragon element deals 0 damage to Vaal Hazak while it still has the corpse skin covering its body, but then becomes weak to dragon once that's broken; meanwhile fire damage is equally as effective all the time. If you can deal with the effluvium aura passive damage (ie., without a dragon weapon's elderseal disabling it more often), you might wanna try using a fire weapon instead? For DBs that'd probably be the Anja Cyclone III or Lava Cyclone II, if you don't have any of the fancy Kulve Taroth DBs.

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Delpolo
The local lurker.
Level: 58


Posts: 745/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 07-27-19 04:33:47 AM, in Layouts! Link
Eleven years later, I finally decided to make a new layout! I'm currently taking an entry-level Web Programming elective and wanted to practice HTML and CSS. Hopefully it's obvious to those familiar with the series, but it's basically a simple Animal Crossing grass-and-starry-sky backdrop, with the actual post itself on top of stationery (to be specific, it's Cool Paper!). Honestly I'm super-proud of this layout, so glad I was able to recreate my vision for it pixel-for-pixel (at least in the browsers I checked). Really, my only disappointment was being unable to use the actual font used in New Leaf.

It should loop fine regardless of horizontal screen resolution (although the right side's grass/sky might not line up with the footer's grass texture...), and it definitely loops perfectly vertically if I were to make a super-long post... but I guess if you want to test it without me specifically adding a bunch of padding, here's a textarea you can resize if your browser allows it?



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Delpolo's Backloggery
Delpolo
The local lurker.
Level: 58


Posts: 746/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 07-31-19 04:24:54 AM, in What're you playing right now? (last edited by Delpolo at 07-31-19 08:35:22 PM) Link
I've been playing a bunch of Dragalia Lost for the last four months!

It's a gacha game developped by Cygames but published Nintendo, who seem to be reigning in the worse parts of usual gacha games: it's a single-player/co-op PvE-only game and they've explicitly not included any kind of player rankings when doing co-op, and they're very generous with free resources (I've paid literally zero cents and I feel pretty well off). They actually improved the gacha system itself four months back (which prompted me to give it a try): you used to be able to pull adventurers, dragons (that they transform into), and passive-skill equippables ('wyrmprints'), but the latter was definitely the most bloated yet least useful category of things you can pull... and so they straight-up removed them from the pool and moved them to a separate shop!

The actual gameplay itself is surprisingly good too? Like, I'm not really aware of any other games that are action RPGs where battles are basically MMORPG-raid-style bosses, with clearly-marked hitzones and timers and stuff. I recently learned that I'm actually able to record gameplay thanks to lightweight screen-recording app MNML, so if you want a vague idea of the gameplay, here's one of me soloing a midgame boss, and here's one of an endgame four-player raid boss on highest difficulty.

Honestly I'm shocked to see the game isn't talked about more...

____________________
Delpolo's Backloggery
Delpolo
The local lurker.
Level: 58


Posts: 747/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 08-11-19 12:42:42 AM, in THE EMPORIUM OF STUPID HACK IDEAS (last edited by Delpolo at 08-11-19 12:54:10 AM) Link
Delpolo
The local lurker.
Level: 58


Posts: 748/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 06-13-20 04:43:21 AM, in animal crossing: new horizons Link

I'm still playing around three hours a day!

It's slowed down to mostly doing daily things (three villager + amiibo camper + message-in-a-bottle DIY recipes, emptying shops, gifts to all villagers, interacting with the daily visitor) plus extra stuff like slowly trying to get enough copies of all the spare bugs/fish (one for museum, three more for the models) and cleaning up my grossly-overflowing flower-breeding set-ups after all this June rain.

We're a few months in and I still haven't finally decided on what I want to do with my indoor decoration, since I'm still very far from a complete catalog (though admittedly that's a many-years-away long-term goal) and so I can't just place stuff and see what I'm happy with. Even the room pictured above – an attempt to replicate my real-life room – needs bookshelves before I'd be satisfied (one to replace the top-right trophy shelf and two more along the bottom), and yet somehow I still haven't gotten the wooden bookshelf DIY recipe from Lazy villagers...!

To anyone still playing, I'm interested in trading spare DIY recipes...! My list of spares and still-missing recipes is on the first page of my catalog, though you'd be better off pinging me on Discord to get an up-to-date version.

____________________
Delpolo's Backloggery
Delpolo
The local lurker.
Level: 58


Posts: 749/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 07-02-20 09:55:10 PM, in signature separator Link
If you go to edit your profile, second from the very bottom you should see "Signature separator", the fourth option of which is "None".
Do you have that selected?

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Delpolo's Backloggery
Delpolo
The local lurker.
Level: 58


Posts: 750/750
EXP: 1501749
For next: 75797

Since: 09-12-07

Pronouns: he/him/his

Since last post: 1.7 years
Last activity: 11 hours

Posted on 09-02-20 07:57:29 PM, in 3DS General Link
EO4's superboss is probably the most fair when done in the intended way (reaching it after the entire floor's puzzle), I remember doing it with just my main team (rested at 99 then relevelled to 99 to be as well-prepared as possible). At that point it's really just a hard postgame boss instead of a superboss...?

EOU and EO2U superbosses were definitely rough enough to make me look up their AI pattern though, but I straight up cheesed the EON superboss since it seemed infinitely more feasible than doing a straight fight, even with my full guild of fully-trained-and-retrained one-unit-per-class...

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Delpolo's Backloggery
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Jul - Posts by Delpolo


Rusted Logic

Acmlmboard - commit 47be4dc [2021-08-23]
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